It is a bug - turns out it was giving 10% Time Rot chance instead of 30%. This has been fixed internally, thanks!
It is a bug - turns out it was giving 10% Time Rot chance instead of 30%. This has been fixed internally, thanks!
I haven’t been able to reproduce this yet. Were you trying to gain more than 4 stacks? It can’t go higher than 4 stacks, and will consume those 4 stacks the next time you cast Rip Blood in order to create a Coagulated Blood.
On that note, I’ll update the node to clarify that it can’t exceed 4 stacks.
You’re correct, it was accidentally omitted. I’ve updated the patch notes:
Dread Shade’s Beyond Death now only raises a single Volatile Zombie (previously used Volatile Zombie skill tree to determine amount of zombies raised)
Nice catch, this will be fixed in the next patch. Thanks for the report!
This has been fixed internally, thanks for the report!
I haven’t been able to reproduce this issue. Sources of global ignite chance were correctly applied to the Fire Burst from Enchant Weapon and the Elemental Burst from Warden’s Echo.
What source of global ignite chance did you use?
This is a known issue that occurs when multiple instances of damage occur at the same time, causing one of them to not display. We’re working on a fix, thanks for the report!
This is a mistake in the tooltip for Reaper; it only applies to your spells and melee attacks, not ailments. I’ll fix that and the typo. Thanks for the report!
I tried to get the Blossoming Garden node to work, but can’t.
Did you have 8 points invested in Blossoming Garden? It’s a threshold bonus, so it only applies once the specified amount of points have been invested.
Skill> Eterass Blessing > Embolden not Triggered on Blossom Garden (Tooltip Wrong or Bug; here no says dirctly cast Eterass Blessing to get the buff, or it dont says that the Target get the buff>
We’ll update the tooltip on Embolden to specify it must be a direct cast. Thanks!
This is a known issue that has been resolved internally - Arrow Nova’s base cooldown was set to 5 seconds when it’s intended to be 4 seconds.
Thanks for the report!
There is a known bug where if multiple sources of damage occur at the same time, only one is shown. This is only a visual bug, all of them are dealing damage. Thanks for the report!
This bug has been fixed internally. Thanks for the report!
The effects of a skill tree only apply to that particular skill and any subskills it triggers. Subskills are those triggered skills that do not have a skill tree of their own, such as Warpath’s Warslash from Giant Splitter. Warpath’s Earthscorcher will not apply to skills that have a tree of their own such as Smite.
When you use Warpath with Earthscorcher and do not trigger any skills from it such as Smite, Abyssal Echoes, or Forged Weapons, do you still see any bleeds being applied?
An update: in the scenario where your dodge rating exceeds 100 but you cannot dodge due to an effect such as Apostacy, Last Laugh will provide its added melee critical strike chance. This change will be in 0.8.5.
Thanks for the report, we’ve seen this a couple times but haven’t pinned down the cause. Were you modifying a loot filter shortly before this happened?
Thanks! This has been fixed internally.
Glad to hear it, thanks for the followup!
Thanks for the file! The issue appears to be erasing Julra with Erasing Strike also erases her special loot. Until that’s fixed, I recommend getting the killing blow with any other skill.
I’ve reproduced the issue and made a note of it internally. Thanks for the report!
The passage to the Upper Temple is in the upper right corner of the map, but you must kill the Diamond Nagasa guarding it to be allowed through. Are you able to progress after doing that?