Kaivax

Kaivax



01 Dec

Comment
    Kaivax on Forums - Thread - Direct

As others noted, we had a schedule conflict between these two brawls, so we put off Comp Stomp.

To compensate, we’re adjusting the whole rotation by two weeks. Comp Stomp will start on December 12, one week after the Anniversary event ends on December 7.

And then all should proceed apace.

Post
    Kaivax on Forums - Thread - Direct

As a temporary measure to prevent further service issues, we’ve locked the Crusader Strike realm to new players. Players who have already established their character on this realm should see no change to their ability to access the realm.

Crusader Strike is now labeled as “Locked” on the realm selection screen, and new players who wish to enjoy RP-PvP should select the Chaos Bolt realm.

Thank you!

Comment
    Kaivax on Forums - Thread - Direct

We’re tracking a bug here and working to fix it as soon as possible.

Thank you.


30 Nov

Post
    Kaivax on Forums - Thread - Direct

As we’ve gradually increased the population caps on all Season of Discovery realms over the last three hours, it has become clear that interest in playing on the RP-PvP ruleset is high enough to justify an additional realm.

Please encourage your friends to join you on the Chaos Bolt realm for a roleplaying war with the other faction! We’ll see you there.

Post
    Kaivax on Forums - Thread - Direct

To answer a question we’ve seen from players who are planning to focus on ranking up in Season of Discovery — we’re adding caps to the rank you can achieve during each phase. We want to enable everyone to push rank at a reasonable pace without worrying about rushing to earn highly lucrative PvP rewards.

To start in the first phase of Season of Discovery, at level 25, the cap will be rank 3. Our current plan is to then increase the cap with each new phase, so that rank will cap at 9 for the first few weeks of level 60. Thereafter, we’re planning to increase the rank cap every few weeks along with the release of level 60 content such as Blackwing Lair, finally reaching rank 14 with the opening of The Temple of Ahn’Qiraj.

We’re looking forward to seeing the PvP action in Season of Discovery!


29 Nov

Comment
    Kaivax on Forums - Thread - Direct

This effect on addons that make the game playable for some players was definitely unintended, and we apologize for that. We’re working on a hotfix that will hopefully narrow the original change so that only friendly targets are restricted. Thereafter, enemy targets will resume being available to range checking.

We’re also going to reach out to addon developers to make sure they get this message.

Looking forward, we’re working on future changes to better address the need for range checking for accessibility purposes, so we really appreciate hearing from you about things you’d find most useful.

Thanks again for all of your feedback!

Comment
    Kaivax on Forums - Thread - Direct

Hello. I checked in with our UI/UX design team and I can confirm that this request has been received by them and is being considered alongside some similar updates they’re planning for future patches. We don’t have any details to share at this time, but we’re looking into it!


28 Nov

Post
    Kaivax on Forums - Thread - Direct

When we updated the PvP honor system in patch 1.14.4, our changes were focused on making it so that we no longer needed the old PvP Honor system script, eliminating ranking points, and removing de-ranking due to decay. As we look to the future, we’ve carefully considered the role of decay in today’s Honor system and how it interacts with increasingly competitive Honor requirements in higher ranks.

As a result, we’ve arrived at the decision to disable Honor decay in Classic Era and Season of Discovery. This will become effective starting with scheduled weekly maintenance (on December 5 in this region).

When the weekly Honor rollover occurs on December 5, you will no longer decay due to having not met the minimum Honor requirements for your rank. Please note that decay is not the same as the penalties incurred by earning dishonorable kills, which is now the only way a player can lose rank progress.

Thank you!

Comment
    Kaivax on Forums - Thread - Direct

This fix-up is quite complex and will be done in multiple parts. The first part was preventing more Veteran gear from going out, which allows us to focus on a fixed set of items and affected players.

Only the first part of the fix has been accomplished. The rest will be coming soon.

Thank you for your patience!


27 Nov

Comment
    Kaivax on Forums - Thread - Direct

We’re working on a hotfix that should address this. Once the hotfix is live, this full screen effect will be included among effects that are disabled when you enable enabling motion sickness settings.

Post
    Kaivax on Forums - Thread - Direct

We continue to closely monitor data on class performance in-game as well as player feedback. With scheduled weekly maintenance in each region, we’ll make the following adjustments to classes that are over- and under-performing in group content and PvP.

Classes

  • Death Knight
    • Frost
      • Aberrus, the Shadow Crucible 2-piece set
        • The damage of your next Frostwyrm’s Fury is increased by 4% (was 5%). Stacks unchanged.
        • The effectiveness of Frostywrm’s Fury reduced to 25% (was 30%).
        • Howling Blast damage reduced to 10% (was 20%).
      • Amirdrassil, the Dream’s Hope 4-piece set
        • Chill Streak can bounce 3 additional times (was 2 times).
        • The chance to proc a b...
Read more
Comment
    Kaivax on Forums - Thread - Direct

We have a hotfix on the way. Thereafter, Dreamsurge buffs should no longer apply to player-characters who are in Valdrakken.

Comment
    Kaivax on Forums - Thread - Direct

Season of Discovery realms will open at 1:00 p.m. PST on Thursday, November 30.

Read more
Comment
    Kaivax on Forums - Thread - Direct

Yes! It will be 1:00 p.m. PST on Thursday, November 30.

That’s:

Time Date Timezone
11:00 a.m. Nov. 30 Hawaii
12:00 Noon Nov. 30 Alaska
1:00 p.m. Nov. 30 Pacific
2:00 p.m. Nov. 30 Mountain
3:00 p.m. Nov. 30 Central
4:00 p.m. Nov. 30 Eastern
5:00 p.m. Nov. 30 Nova Scotia, Puerto Rico
5:30 p.m. Nov. 30 Newfoundland
6:00 p.m. Nov. 30 Brazil, Argentina
5:00 a.m. Dec. 1 Perth
6:30 a.m. Dec. 1 Darwin
7:00 a.m. Dec. 1 Brisbane
7:30 a.m. Dec. 1...
Read more

22 Nov

Comment
    Kaivax on Forums - Thread - Direct

November 21, 2023

Achievements

  • Added Ivy as a reward for Don’t Let the Doe Hit You On the Way Out.

Classes

  • Hunter
    • Beast Mastery
      • Beast Cleave and Kill Cleave now log correctly when the Hunter is buffed by an Augmentation Evoker.

Creatures and NPCs

  • Fixed issue causing rare elites in The Forbidden Reach, Zaralek Cavern, and The Emerald Dream to not award credit to players in a raid group.
  • Unpulled rare elites in Forbidden Reach and Zaralek Caverns should now despawn after 15 minutes, unless players are in their immediate vicinity.

Dungeons and Raids

  • Developers’ notes: Through the first week of Season 3 Mythic+ dungeons, data and feedback suggest that Murozond’s Rise, Throne of the Tides, and Atal’Dazar ar...
Read more

21 Nov

Post
    Kaivax on Forums - Thread - Direct

We’ve looked at data and feedback from players over the first week of Season 3 PvP and intend to make some adjustments with scheduled weekly maintenance to address a few classes where we’re seeing over- and underperformance.

Player versus Player

  • Death Knight
    • Unholy
      • Death Coil damage is now increased by 70% in PvP combat (was 90%).
  • Demon Hunter
    • Havoc
      • Inertia damage bonus reduced to 12% (was 18%) in PvP combat.
      • Elysian Decree damage reduced by 20% in PvP combat.
      • The Hunt initial and periodic damage reduced by 30% (was 20%) in PvP combat.
      • Throw Glaive damage reduce...
Read more

20 Nov

Post
    Kaivax on Forums - Thread - Direct

With scheduled weekly maintenance tomorrow, we will make adjustments to several enemies and spells in Mythic+ dungeons.

Data and feedback suggests that Murozond’s Rise, Throne of the Tides, and Atal’Dazar are outliers in terms of difficulty. While Murozond’s Rise and Throne of the Tides are too difficult, Atal’Dazar is proving too easy and may affect player progression through the content in a negative way.

Our adjustments aim to better align overall balance across the Mythic+ dungeon pool for Season 3.

Atal’Dazar

  • The required enemy forces count for Atal’Dazar has been increased.
  • Toxic Saurid’s Leaping Thrash no longer triggers Poisoned Claws on the target.
  • Dazar’ai Juggernaut’s Merciless Assault damage reduced by 25%.
  • Dazar’al Augur’s Wildfire periodic rate reduced to 1 second (was 2 seconds).
  • Dinomancer Kish’o’s Deadeye Aim damage reduced by 25%.
  • T’lonja’s Frenzied Charge is now avoidab...
Read more
Comment
    Kaivax on Forums - Thread - Direct

World of Warcraft Classic: Season of Discovery Announced at BlizzCon

In Season of Discovery, players will discover new secrets by scouring Azeroth to find class-altering abilities. Tanking Warlocks, Mage healers, and more will be possible. The Season will launch with an initial level cap of 25, and upon reaching max level, players will be met with a new level-25 endgame! Discover a 10-player Blackfathom Deeps raid with new and reimagined bosses, mechanics, and rewards. Not long after, the level cap will be increa...

Read more
Post
    Kaivax on Forums - Thread - Direct

Welcome to the Season of Discovery forum! This forum is here to provide you with a friendly environment where you can discuss Season of Discovery with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: ...

Read more