Kaivax

Kaivax



20 Dec

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December 19, 2023

Classes

  • Demon Hunter
    • Sigil of Flame damage reduced by 10%.
    • Havoc
      • Collective Anguish (talent) damage from summoned Fel Devastation reduced by 10%.
      • Ragefire (talent) damage stored from Immolation Aura critical strikes reduced to 30% (was 35%).
      • A Fire Inside (talent) chance to reset Immolation Aura reduced to 25% (was 30%).
  • Evoker
    • Devastation
      • Pyre damage increased by 15%. Does not apply to PvP.
      • Damage of all spells and abilities increased by 3%. Does not apply to PvP.
    • Preservation
      • Resonating Sphere once again applies Echo to the first 5 allies it passes through (was 3).
      • Developers’ notes: Resonating Sphere was recently reduced as part of a broad AoE healing reduction pass. After wa...
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19 Dec

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Classic Era realms, such as Whitemane, do not have layering enabled, and have not had layering enabled for months.

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Let’s go!

...

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We’re making the following tuning adjustments with weekly scheduled maintenance in each region:

Mage

  • Living Flame now benefits from and consumes Arcane Blast.

Paladin

  • Avenger’s Shield’s movement slow is now properly considered a Snare and can be removed by effects that remove movement impairing effects.
  • Mana granted by Seal of Martydom to party and raid members has been increased. Seal of Martyrdom now grants all party and raid members 20% of damage the Paladin takes from the seal (was 10%).

...

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December 18, 2023

Season of Discovery

  • The Battle for Ashenvale will now progress about 50% faster than previously.
  • The reputation gain for participating in killing an enemy Keeper of the Grove or Blade Master has been increased to 400 (was 200).
  • Fixed an issue that caused the Shadowy Figure in Alterac Mountains to not be seen by players who should otherwise be able to see them.
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December 18, 2023

Classes

  • Priest
    • Shadow
      • Resolved an issue causing the Death’s Torment buff from the Amirdrassil, the Dream’s Hope 4-piece set bonus to be removed at the start of dungeon encounters.
    • Warlock
      • Demonology
        • Hand of Gul’dan will no longer interrupt all nearby enemy players who are eating or drinking.

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope
    • Fixed an issue where Raid Finder: Fate of Amirdrassil could port you to the wrong location.
  • Blackrook Hold
    • Bonebreaking Strike no longer stuns pets.
  • Dawn of the Infinite: Murozond’s Rise
    • Fireball, Serrated Arrows, and Serrated Axe will now clean up af...
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18 Dec

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Please check out the preview and let us know what you think in this thread.

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    Kaivax on Forums - Thread - Direct

Please check out the preview and let us know what you think in this thread.

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    Kaivax on Forums - Thread - Direct

Please check out the preview and let us know what you think in this thread.

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We’ve opened our application form for the 2024 WoW Community Council.

If you’d like to be c...

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16 Dec

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    Kaivax on Forums - Thread - Direct

With hotfixes that are rolling out, we’re making two significant adjustments.

  • The Battle for Ashenvale will now progress about 50% faster than previously.
  • The reputation gain for participating in killing an enemy Keeper of the Grove or Blade Master has been increased to 400 (was 200).

Together, these should reduce as well as compensate for the longer time between battles.

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We’ve been monitoring player feedback on rating in PvP, and we will make some significant adjustments to inflation, beginning with a hotfix that is going live as soon as possible, to help alleviate concerns.

Going into Dragonflight Season 3, we took preemptive measures, with the goal of making a player’s PvP rating and progression feel as they would expect relative to previous seasons. The rating system, calculations, and rating gains throughout a season can be difficult to predict. They’re impacted by various factors, including player activity. We need to be cautious about making changes to MMR and rating, to best ensure that we’re not creating unwanted effects or trends that do more harm than good to the ladder overall.

MMR, rating, and associated rewards are topics that the team monitors and discusses frequently, and we’ll continue to do so in future seasons.

Suggestions that are offered here are generally in alignment with our internal discussions about what...

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With an update we’re applying to the game right now, we’re changing Tindral Sageswift’s Sunflame visual to address accessibility concerns about too many flashing lights in the encounter.

Sunflame is now darker and much smaller, retaining the appearance of tongues of flame on players without the big flashy sunbursts.


15 Dec

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    Kaivax on Forums - Thread - Direct

After closely monitoring data on class performance as well as player feedback, we’ve developed the following adjustments to classes that are over- and under-performing in group content and PvP. These changes will go into effect with scheduled weekly maintenance in each region.

Classes

  • Demon Hunter
    • Sigil of Flame damage reduced by 10%.
    • Havoc
      • Collective Anguish (talent) damage from summoned Fel Devastation reduced by 10%.
      • Ragefire (talent) damage stored from Immolation Aura critical strikes reduced to 30% (was 35%).
      • A Fire Inside (talent) chance to reset Immolation Aura reduced to 25% (was 30%).
  • Evoker
      ...
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14 Dec

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Tomorrow at 3:00 p.m. PST, we intend to open the Public Test Realm for a few days of Ruby Sanctum testing.

Please have a look inside the raid, and if you come across any bugs, please report them using the in-game bug reporter (default hotkey: F6).

We’ll close this test on Thursday, December 21.

Thank you!

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With realm restarts earlier today, we applied a hotfix to Season of Discovery that was designed to help with the issue where players were sometimes being suddenly moved to a different layer mid-combat.

We’ve been working on additional fixes that we intend to apply to the game with realm restarts later this week. One of these is an additional adjustment for the % progress counter moving backwards or resetting.

Mainly, we want everyone to know that these issues ...

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13 Dec

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We’ve found and fixed this bug. The fix was deployed at 12:00 Noon PST today, and will appear in our next hotfixes update.

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When we previously posted about today’s hotfixes, there was still one Hunter adjustment underway. It’s now finalized and has just gone live:

  • Hunter Kill Command now only increases the damage done by Claw and Bite.

This will appear in the next hotfixes update, but has just now taken effect (~6:20 p.m. PST).