Kaivax

Kaivax



07 Feb


06 Feb

Comment
    Kaivax on Forums - Thread - Direct

There’s really only two factors that set the pros apart: strategy and tactics. Any of us could form a group and pursue top strategizing (within reason), but their speed and precision is what the rest of us generally can’t develop.

I find it very entertaining.

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    Kaivax on Forums - Thread - Direct

Day 2 is LIVE

LET’S GO!!


05 Feb

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    Kaivax on Forums - Thread - Direct

Day 1 in the books!

VOD here.

See you tomorrow at 10:00 a.m. PST (1:00 p.m. EST).

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    Kaivax on Forums - Thread - Direct

We’re working on resetting the event for player-characters who did it last year.

We’ll post an update when we have it fixed up.

Post
    Kaivax on Forums - Thread - Direct

With the next weekly reset (Tuesday, February 9 in this region) the amount of Anima dropped by Mythic Keystone Dungeons and Raid bosses will increase. Specifically:

  • Completing a Mythic Keystone at +7 to 9 will now award 2 Rare Anima items.
  • Completing a Mythic Keystone at +10 and higher will now awards 3 Rare Anima items.
  • The first 8 bosses in Castle Nathria will now drop 3 Anima items.
  • Stone Generals and Sire Denathrius will now drop 5 Anima items.

Thank you for all of your feedback on this!

Post
    Kaivax on Forums - Thread - Direct

With a hotfix that went live earlier today, we’ve updated the Adventures system to provide more lower-level Missions to all players who have progressed the Adventures system to an advanced point.

Our goal with this tweak is to make it easier to find appropriate Missions for your Companions who haven’t yet leveled up to the heights of their counterparts, if you have any.


04 Feb

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    Kaivax on Forums - Thread - Direct

I do not like that.

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    Kaivax on Forums - Thread - Direct

Hematoma Bat. Just imagine!

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    Kaivax on Forums - Thread - Direct

With a hotfix that went live in all regions a couple of hours ago, the Torghast storyline quest “Lest the Trail Go Cold” can now also be completed in Skoldus Halls, Fracture Chambers, and Soul Forges.

The quest text will be updated to include this in a later patch.


03 Feb

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    Kaivax on Forums - Thread - Direct

We’ve made the following additional bugfixes and changes to the 1.13.7 PTR.

Classes

  • Paladin seals will now persist on the Paladin for a very short time after they’re replaced by a different seal.
    • Developers’ notes: The concept of “seal twisting” was only possible due to spell batching. With a greatly reduced batch size, we’re adding a slight buffer when you swap seals to allow you to proc two in the same swing. This was not an intended interaction in Original WoW, but it’s a fun quirk of WoW Classic gameplay, and we want to allow Paladins to retain the ability to do this. Please let us know how this compares on the PTR to how seal twisting currently works on live realms.

Items

  • Mark of the Champion, Rune of the Dawn, and Seal of the Dawn’s benefits are now marked as “passive” auras and will no longer count towards the player buff cap.
  • Resolved an issue that caused s...
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02 Feb

Comment
    Kaivax on Forums - Thread - Direct

I’ve updated the subject of this thread, and the OP.

There are four items that aren’t displaying the Anima cost:

  • The cost to craft Backbone is 5 Malleable Flesh, 1 Pallid Bone, and 750 Anima.
  • Mu’dud additionally costs 1250 Anima.
  • Bindings of Wellbeing additionally costs 1750 Anima.
  • Bonesewn Fleshroc additionally costs 3500 Anima.
Post
    Kaivax on Forums - Thread - Direct

In Necrolord Abominable Stitching, there are some craftable items which, in addition to their listed costs (Malleable Flesh, Superior Parts), also cost Anima from your reservoir to create. We currently have a bug preventing the Anima cost from displaying correctly.

There are four items that aren’t displaying the Anima cost:

  • The cost to craft Backbone is 5 Malleable Flesh, 1 Pallid Bone, and 750 Anima.
  • Mu’dud additionally costs 1250 Anima.
  • Bindings of Wellbeing additionally costs 1750 Anima.
  • Bonesewn Fleshroc additionally costs 3500 Anima.

We’re working on a fix for this. After the fix is complete, the Anima cost should be properly displayed, and we’ll note that in the next ...

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30 Jan

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    Kaivax on Forums - Thread - Direct

OP updated with today’s

JANUARY 29, 2021

Adventures

  • Kyrian Covenant Companions

    • Apolon health increased by 25%, and spell effectiveness increased by 100%.
    • Bron attack increased by 50%.
    • Disciple Kosmas health increased by 20%.
    • Hala health increased by 17%, attack increased by 50%, and spell effectiveness increased by 30%.
    • Ispiron attack increased by 33%.
    • Kythekios attack increased by 50%, and spell effectiveness increased by 167%.
    • Molako health increased by 67%, and spell effectiveness increased by 33%.
    • Nemea attack increased by 33%, and spell effectiveness increased by 50%.
    • Pelagos health increased by 20%.
    • Pelodis attack increased by 33%, and spell effectiveness increased by 50%.
    • Telethakas health increased by 100%, and spell effectiveness increased by 167%.
    • Teliah spell effectiveness increa...
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    Kaivax on Forums - Thread - Direct

We’ve decided to additionally change:

  • Warlock
    • Destruction
      • All damage abilities increased by 5%.

And this is now added to the OP here.


29 Jan

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    Kaivax on Forums - Thread - Direct

With hotfixes that are now live, we’ve applied a suite of updates to Adventures for the Kyrian and Venthyr Covenants, in hopes of bringing their performance while adventuring up to that of the Necrolords and Night Fae. Here’s a list of all of the changes that are now in effect.

The Kyrian Covenant Companions were a mix of durable combatants and fragile fighters who had big abilities, but deploying them effectively wasn’t as intuitive as expected. To compensate, we’ve boosted many abilities and decreased some Companions’ overall fragility.

  • Pelagos health increased by 20%.
  • Teliah spell effectiveness increased by 18%.
  • Kythekios attack increased by 50%.
  • Telethakas health increased by 100%, and spell effectiveness increased by 167%.
  • Hala health increased by 17%, attack increased by 50%, and spell effectiveness increased by 30%.
  • Molako health increased by 67%, and spell effectiveness increased by 33%.
  • Ispiron attack...
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    Kaivax on Forums - Thread - Direct

Hello.

At this time, we’re testing a round of adjustments to underperforming classes that we intend to make with weekly resets (on February 2 in this region).

Classes

  • Death Knight
    • Frost
      • All damage abilities increased by 5%.
  • Demon Hunter
    • Havoc
      • All damage abilities increased by 3%.
  • Hunter
    • Beast Mastery
      • All damage abilities increased by 5%.
    • Survival
      • All damage abilities increased by 5%.
  • Mage
    • Frost
      • All damage abilities increased by 3%.
  • Rogue
    • Assassination
      • All damage abilities increased by 5%.
  • Shaman
    • Enhancement
      • All damage abilities increase...
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    Kaivax on Forums - Thread - Direct

Gloriously!!

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    Kaivax on Forums - Thread - Direct

With a hotfix that is now live, we’ve implemented a highest-layer-sharing system for players who wish to plunder Torghast on multiple characters.

Now, when you’ve completed a Torghast layer on any character on your account, your other characters will have access to it (as long as they meet the usual requirements for Torghast).

Players who have been running Torghast regularly should now find their highest layer available on their alts. This unlock sharing can’t look back very far though, so if you haven’t run Torghast in a while, you’ll need to complete a run on your main, and you’ll then see the higher layers available on your alts.

Please note: Twisting Corridors remains separately shared to alts, and completing Twisting Corridors only will not grant access to normal layers for other characters on the account.