Kaivax

Kaivax



29 Jan

Post
    Kaivax on Forums - Thread - Direct

With a hotfix that is now live, we’ve implemented a highest-layer-sharing system for players who wish to plunder Torghast on multiple characters.

Now, when you’ve completed a Torghast layer on any character on your account, your other characters will have access to it (as long as they meet the usual requirements for Torghast).

Players who have been running Torghast regularly should now find their highest layer available on their alts. This unlock sharing can’t look back very far though, so if you haven’t run Torghast in a while, you’ll need to complete a run on your main, and you’ll then see the higher layers available on your alts.

Please note: Twisting Corridors remains separately shared to alts, and completing Twisting Corridors only will not grant access to normal layers for other characters on the account.


26 Jan

Post
    Kaivax on Forums - Thread - Direct

With scheduled weekly maintenance in each region this week, we’re deploying a slate of adjustments and fixes to Dungeons and the Castle Nathria raid. Our goals are oriented around eliminating some pain points while reducing difficulty in encounters that have shown themselves to be frustrating.

Dungeons and Raids

  • Manifestation of Pride (Prideful Affix) now sees through Stealth and Invisibility effects.
  • Plaguefall
    • Margrave Stradama
      • Plaguebound Devoted health and damage reduced by 40%.
      • Reduced the cast frequency of Infectious Rain during her final phase.
      • Slightly adjusted the timing of Plague Crash so there is a little more time between tentacle slaps.
  • Sanguine Depths
    • Fixed an issue where flying Chamber Sentinels would fail to contribute Enemy Forces requirements on Mythic Keystone difficulty.
    • ...
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24 Jan


23 Jan

Post
    Kaivax on Forums - Thread - Direct

We’re working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here’s what we’re currently testing:

Player vs. Player

  • Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
  • In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.
  • Druid
    • Convoke the Spirits no longer casts Full Moon and Feral Frenzy when engaged in combat with enemy players.
  • Mage
    • Triune Ward (legendary) now provides 50% effective barriers (was 65%) in PvP situations.
    • Fire
      • Infernal Cascade (conduit) effectiveness reduced by 33% in PvP situations.
  • Paladin
    • Holy
      • Divine Favor (Honor Talent) cooldown increased to 30 seconds (was 25 second...
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22 Jan

Post
    Kaivax on Forums - Thread - Direct

Cup 1 Day 1 VOD
Cup 2 Day 2 VOD

WATCH LIVE HERE TODAY

Top teams from around the world will face off to earn points towards advancing to the MDI Season 1 Global Finals and compete for their share of the $20,000 (USD) prize pool per ...

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21 Jan

Comment
    Kaivax on Forums - Thread - Direct

In our testing on the new PTR, we’ve been able to have multiple people get it at the same time.


20 Jan

Comment
    Kaivax on Forums - Thread - Direct

In this thread, feel free to discuss any class issues related to the reduction of spell batching that you’ve come across while testing the 1.13.7 PTR.

Please submit bug reports via the in-game bug reporting tool in the PTR.

Thank you for testing with us!

Post
    Kaivax on Forums - Thread - Direct

Today, we’ve opened the WoW Classic Public Test Realm (PTR) to test version 1.13.7 of WoW Classic. In this upcoming version, we intend to reduce the spell batching delay.

There are numerous class abilities and spells from Original World of Warcraft that were re-implemented in WoW Classic with spell batching in mind, and we initially expect bugs or adverse consequences with spell batching reduced. In this PTR, testers have an opportunity to join us in finding such issues. Raids and battlegrounds are available in this PTR to facilitate testing in a wide variety of game content.

  • Initially, the spell batch window is set to 10 milliseconds on the 1.13.7 PTR, a reduction from the 1.13.6 live window of 400 milliseconds.

Please use the in-game bug reporter (default hotkey: mouseover+F6) in the PTR to submit your bug reports or feedback on abilities with spell batching reduced.

...

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19 Jan

Comment
    Kaivax on Forums - Thread - Direct

Hello.

When you’re assigning followers to an Adventure, if you tap on either the friendly or enemy bar that has their health and attack stats, it will toggle the numerical values on and off.

This setting persists to the combat replay.


17 Jan

Comment
    Kaivax on Forums - Thread - Direct

Live here:


16 Jan

Comment
    Kaivax on Forums - Thread - Direct

Updated with Day 1 VOD link

And here’s today LIVE:

Comment
    Kaivax on Forums - Thread - Direct

Over in the EU English version of this thread, we fixed the title and everything!

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15 Jan

Comment
    Kaivax on Forums - Thread - Direct

First match between Tegrity and Ad Hoc was so good.

Really entertaining.

Comment
    Kaivax on Forums - Thread - Direct

Livestream:

Comment
    Kaivax on Forums - Thread - Direct

Counterpoint!

This thread is :fire:.

Post
    Kaivax on Forums - Thread - Direct

Day 1 VOD link
Day 2 VOD link
Live:

Today – Friday, January 15, the first of four AWC Cups begins with teams from North America and Europe battling for their share of the weekly $10,000 (USD) prize pool per region, and to earn points towards advancing to the Season 1 Circuit.

  • Venue: Online - ...
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13 Jan

Post
    Kaivax on Forums - Thread - Direct

With two hotfixes we recently made to the game, the Reduce Camera Motion option now includes the following:

  • When you’re dead and a ghost in the Shadowlands, the anima strands screen visual effect will be hidden.
  • In the Maw, when you’re under the effect of the Cloak of Ve’nari or Lingering Cloak of Ve’nari, visuals on the screen edge will be hidden.

To experience the above, go to the Motion Sickness dropdown in Accessibility settings and select either Reduce Camera Motion or Keep Character Centered and Reduce Camera Motion.

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Comment

Originally posted by Ex_iledd

/u/BornakkCM, /u/dmachine_blizz you won 1 months of Reddit Platinum! Congratulations!

I know them!

Comment
    Kaivax on Forums - Thread - Direct

Yes, for login.

We’re currently investigating an issue affecting our authentication servers, which may result in failed or slow login attempts.


08 Jan

Post
    Kaivax on Forums - Thread - Direct

We’re testing some adjustments to underperforming classes that we intend to make with weekly resets (on January 12 in this region).

Classes

  • Death Knight
    • Blood
      • Bone Shield grants armor equal to 70% of Strength (was 50%).
    • Frost
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Mage
    • Frost
      • All damage abilities increased by 9%.
  • Monk
    • Windwalker
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
    • Brewmaster
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Rogue
    • Assassinat...
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