Maintenance has been completed. Thank you for your patience and we’ll see you in Aeternum!
Maintenance has been completed. Thank you for your patience and we’ll see you in Aeternum!
Greetings Adventurers,
We will be holding a 1 hour (~60 minute) downtime on Eden to implement a mechanism to help identify a fix for the instability we have been seeing.
This downtime will start at 2022-02-07T21:30:00Z.
Thank you for your patience and understanding.
Grüße Abenteurer,
Die Veränderung des Wohnungsbestands wurde veröffentlicht und wir sind so weit, die erste Serverzusammenlegung von 2022 bekannt zu geben.
Wir werden Ramaja in Avalon in Vanaheimn Psi integrieren - Zentraleuropa 2022-02-08T16:00:00Z (in eurer lokalen Zeitzone).
Um uns auf die Serverzusammenlegung vorzubereiten, planen wir heute ab
2022-02...
Greetings Adventurers,
The housing persistence change has been released, and we are ready to announce the first world merge of 2022!
We will be merging Ramaja into Avalon in Vanaheim Psi - Central EU (DE/EN) on 2022-02-08T16:00:00Z (in your local timezone).
Read moreTo prepare for the server merge, we will be holding a 1 hour (~60 minute) downtime for Ramaja o...
[New] We have found a critical issue with the “Drop All” inventory UI function and it has been temporarily disabled until we remedy the problem within next week’s PTR patch.
If this bug is still persistent in the PTR, please put that information here so we can pass them on with all the other bugs listed in this thread: [Focus Feedback & Bug Reporting] Player Combat Changes. Thank you!
Greetings, Adventurers!
With the February PTR update, we’ve made several changes to the Outpost Rush experience and now we need your help to test them!
This weekend we will be holding two playtests for Outpost Rush:
During these windows, we encourage everyone interested to log into the “US East PTR 1” world and join the Outpost Rush queue (which can be accessed from your faction’s local representative NPC). When enough participants have signed up, the mode will automatically begin!
Once you’ve had an opportunity to play a round or two with our new changes, we’d appreciate it if you could provide feedback based on your experience within our “...
Read moreThat’s because I completely forgot to make the Feedback thread live. I’m sorry, that’s on me!
Read moreYou should definitely leave this in the PTR feedback thread!
Greetings Adventurers,
Thank you for your patience while we deployed the make-good mentioned above for Elite Chests in the Mutated Lazarus Instrumentality Expedition.
Anyone who ran a Mutated Expedition between 2022-01-25T15:00:00Z and 2022-01-26T20:00:00Z will receive 2 mutated tuning orbs in their inventory.
If you are logged into the game at the time of the grant, you will need to log out and log back in to see these items.
If you ran a Mutated Expedition during these times and did not receive them, please wait until 2022-02-04T20:00:00Z to send in a ticket to our Customer Service team through their ...
Read morePlease keep this list toward bugs you encounter in the PTR so we can send the team accurate information or any bugs that still persist in the PTR, thank you!
The below list is a collection of new, high-priority issues that the development team is aware of. This list is not all encompassing, and can vary from game-build to game-build due to ongoing active development and bug-fixing.
Cancelling a roll action with an attack may cause the rolling animation to break midway through playing.
The GS 600 version of “Absolute Terror” Void Gauntlet weapon will always roll with a duplicate “Keen” perk. This is unintentional, and the second perk does not stack (which effectively becomes a dead perk).
Changing default key-bindings will result in an erroneous debug response message when attempting to use the following keys as a new selection: C, Z, X, A, S, D, Q, W, E, R, F5, and ENTER.
The User Interface in Outpost Rush will display original ammo count for ranged weapons instead of infinite ammo (within the game mode only).
When using ...
Greetings Adventurers,
We are creating a weekly thread in order to track feedback that popped up due to the most recent update Weekly 1.3.1 Update.
You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.
You can find our ...
Read moreGreetings Adventurers,
We are creating a weekly thread in order to track new bugs that popped up due to the most recent update, the New World 1.3.1 Update. We will update the list below when we see new issues appear.
You can find our Known Issues list for January here and the ...
Read moreOh and by the way, Juniper Berry Bags now provide Diamond Gypsum.
Thanks!
Salutations Aventuriers,
Nous effectuerons une maintenance de New World à 2022-02-03T07:00:00Z. La durée prévue est d’environ 2hrs.
Pour plus d’informations sur la mise à jour: https://www.newworld.com/fr-fr/news/articles/new-world-update-1-3-1
Merci pour votre patience et votre compréhension !
Greetings Adventurers,
We will be holding downtime 2022-02-03T07:00:00Z in your local timezone for the 1.3.1 Update. Downtime is slated to last approximately 2 hours (~120 minutes).
Please find the release notes here: https://www.newworld.com/en-us/news/articles/new-world-update-1-3-1
Thank you for your patience and understanding!
Saudações, aventureiros.
Estaremos mantendo o tempo de inatividade em 2022-02-03T07:00:00Z para a atualização [1.3.1]. O tempo de inatividade é estimado em 2 horas (~ 120 minutos).
Vocês poderão encontrar as informações deste novo patch aqui: Atualização do New World 1.3.1 - Novidades | New World
Obrigado pela paciência e compreensão!
Grüße Abenteurer!
Wir werden heute um 2022-02-03T07:00:00Z Wartungsarbeiten durchführen, um einen neuen Patch aufzuspielen. Die geschätzte Ausfallzeit beträgt ca. 2 Stunden.
Alle Informationen zum Patch findet ihr im Blog: https://www.newworld.com/de-de/news/articles/new-world-update-1-3-1
Vielen Dank für eure Geduld und euer Verständnis!
Greetings Adventurers,
With this PTR release, we’ve fixed a number of combat-related bugs and updated weapon-swapping, dodging, blocking, and jumping mechanics to be more reliable. Here is a list of some of the more exciting changes:
Player Combat