Luxendra

Luxendra



08 Jan

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    Luxendra on Forums - Thread - Direct

I’m sending this up to the team! Looks like this started happening after the last update and it doesn’t look like everyone is impacted by this as mariszemlickis mentioned above but definitely warrants investigation.


07 Jan

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    Luxendra on Forums - Thread - Direct

Additional Outpost Rush Notes:

  • Increased the Azoth cost of Brute tokens from 500 Azoth to 750 Azoth
  • Summoning Stones are now dropped on death.
  • Summoning Stones now have a rarity associated with them. Epic for Bear and Wraith Tokens, and Legendary for Brute tokens. This should make it clear to players when they are dropped by other players.
  • Outpost Rush Alpha Wolf will no longer summon minions.
  • Outpost Rush gatherables no longer have weight.
  • Baroness Hain’s Ice Mins now slow the player by 30% for 3s instead of staggering the player.
  • Water can no longer be gathered in Outpost Rush.
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    Luxendra on Forums - Thread - Direct
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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Due to the fantastic turnout we’ve seen from this event, we’ve decided to extend it to January 25th! Please note that any unopened presents and unused event tokens will disappear at the end of the event so make sure that you don’t lose out on any potential gifts.

Additionally, all of the Winter Convergence giveaway items will be available from 2022-01-21T08:01:00Z through 2022-01-25T07:59:00Z. Make sure you grab any items you may have missed out on during this time. You might not see them again!

See you in Aeternum!

Comment
    Luxendra on Forums - Thread - Direct

No updates but the team is aware of the issue.

Comment
    Luxendra on Forums - Thread - Direct

I don’t have any updates on this right now.

Comment
    Luxendra on Forums - Thread - Direct

We’re aware of this issue and the team is already working on a fix :slight_smile:

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    Luxendra on Forums - Thread - Direct

As a note, currently, expeditions are on an accelerated mutation rotation schedule, specifically for the PTR to ensure that players will be able to test the most amount of combinations available.

Expedition Mutations will change every 48 hours, approximately at about 1:30pm PT / 4:30pm ET / 10:30pm CET. The cycle repeats as follows: The Dynasty Shipyard → Garden of Genesis → The Lazarus Instrumentality


06 Jan

Post
    Luxendra on Forums - Thread - Direct

As a note, currently, expeditions are on an accelerated mutation rotation schedule, specifically for the PTR to ensure that players will be able to test the most amount of combinations available.

Expedition Mutations will change every 48 hours, approximately at about 1:30pm PT / 4:30pm ET / 10:30pm CET. The cycle repeats as follows: The Dynasty Shipyard → Garden of Genesis → The Lazarus Instrumentality

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Thank you for participating in the Public Test Realm (PTR) and helping us knock out bugs and test content before they go live. We appreciate all of your help!

For more in-depth information on our January PTR, please read our article here:

The Public Test Realm will be available starting 2022-01-06T22:00:00Z (in your local timezone). At this time, we are specifically looking to collect feedback on the following:

  • Expedition Mutators
  • The Umbral System
  • Outpost Rush Balance Changes
  • Combat Updates
  • Fast Travel Costs

We also have Bug Reporting and Feedback Megathreads for any additional information you may want to provide us.

To access the right region for your locat...

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    Luxendra on Forums - Thread - Direct

Loads of people are trying to access the forums. Please be patient :slight_smile:

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are releasing the Public Test Realm for January 2022-01-06T22:00:00Z.

For more information, please check out the following posts and the PTR category.

As a remin...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted azoth costs for Fast Travel.

We’ve heard your frustrations with the cost of Fast Travel, and this release includes an update that dramatically reduces the distance factor in the amount of azoth required for each trip. Accordingly, the Faction Control Point bonus associated with Fast Travel now reduces the distance factor to zero. We hope this also encourages players to purchase homes in more remote settlements.

Did you encounter a new gameplay bug, stability issue, or performance problem with the Fast Travel Cost update? Let us know below!

During your playtest of the Fast Travel Cost update, we’d like to emphasize feedback centered around the impact of the changes to the azoth cost.

Please report related bugs and pieces of feedback regarding this experience from the PTR here. Thank you!

...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted brute summoning in Outpost Rush.

We think summoning brutes was too frequent and too easily done by a solo player. We want this to be more of a group effort so we have increased the cost by 50%.

  • Brute Summoning Stone cost increased from 500 → 750 Azoth Essence.

Did you encounter a new gameplay bug, stability issue, or performance problem with the Brute Summon update? Let us know below!

During your playtest of Outpost Rush, we’d like to emphasize feedback centered around the impact of the changes to brute summons.

Please report related bugs and pieces of feedback regarding this experience from the PTR here. Thank you!

...

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    Luxendra on Forums - Thread - Direct

The below list is a collection of new, high-priority issues that the development team is aware of. This list is not all encompassing, and can vary from game-build to game-build due to ongoing active development and bug-fixing.

  1. Within a mutated Gardens of Genesis expedition, Alluvium Marl can sometimes suddenly lose large portion of their health while in combat. This happens due to a bug where summoned Dryad minions can sometimes apply an unintended buff upon death to nearby NPCs and said buff expires, resulting in a perceived sudden drop in HP.

  2. Client disconnections (client crash, internet connection loss, or ALT+F4) while in an expedition instance, and having that instance expire due to no active players remaining, can sometimes result in the disconnected player’s inventory (with the exception of equipped items) getting wiped without any course of recovery.

  3. A low-chance of encountering an animation er...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted combat with the bow, void gauntlet, and adjusted ammo refund.

Combat Updates

  • Bow: Fixed issue that allowed players to instantly jump cancel the bow shot recovery.
  • Void Gauntlet: The Blessed item perk is now available on the Void Gauntlet.
  • Ammo Refund: Effects from abilities, perks, or the attribute bonus that refund ammo now have a 2 second cooldown.

Did you encounter a new gameplay bug, stability issue, or performance problem with the combat update? Let us know below!

During your playtest of the combat update, we’d like to emphasize feedback centered around the impact of the changes to the Bow, Void Gauntlet, and Ammo refund.

Pleas...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we are introducing a new end-game resource: Umbral Shards!

Umbral Shard Equipment Upgrade System

With this release, we have added Umbral Shards to the game. Umbral Shards are a mysterious, powerful resource that enables you to take an item with a Gear Score of 600 all the way up to a Gear Score of 625. Raising your equipment’s Gear Score in this way is critical if you want to dive into higher-difficulty Mutated Expeditions or gain a competitive edge in PvP. We have also increased the Expertise cap to 625. There is an earnable soft cap at 600 which you can reach in the same ways as before, such as Gypsum Casts and defeating powerful ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track bugs that popped up due to the January PTR. We will update the list below when we see new issues appear. You can find our January PTR Notes here.

Bugs:

If the bug you are experiencing is not listed here, please use the template below so we can get as much information possible to provide to the team:

  • What is your character name in the PTR:
  • What server/world did you experience your issue on:
  • Describe the issue you are experiencing:
  • Is this a bug or an exploit:
  • (if a bug) How did the issue effect your gameplay:
  • (if a bug) Were you able to recover from the issue:
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced:

We thank you for helping us improve New World and ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track feedback from the January PTR.

You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.

You can find our ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we are introducing a new end-game feature: Expedition Mutators!

Expedition Modifiers: Mutators

With this PTR release, we are introducing a new end-game feature: Expedition Mutators! Mutators change the familiar by augmenting “Elite” and “Named Enemies” found within expeditions, changing the way encounters play out and what strategies players should consider before battle. And as combat changes, so do the rewards! New bespoke gear can be found, providing additional means to increase your power level.

This system is intended to rotate through a unique combination of expeditions and mutators each week, with 10 difficulty levels per Expedition Mutation. Players w...

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