Mike_GSG

Mike_GSG



10 Jun

Comment

Originally posted by Cookie001

Got some weird crashes, one while loading, one during the mission. Crashed the game for the whole team, not just me. Anyone else?

Was it the same mission that crashed these two times? As in, did you start a mission, crash, then tried to start the same mission again?


09 Jun

Comment

Welcome aboard miner, Rock and Stone!


08 Jun

Comment

Welcome aboard miner. Rock and Stone!


17 May

Comment

Originally posted by gl3b0thegr8

I think all the times that happened, I was dropping a shield exactly into one of the fellow dwarfs. Also, after the bug occurs, my dwarf is holding not the inactive shield (which is normally when shield is on cooldown), but the driller's remote detonator, as if it is ready to activate. When this happens, I will make a screenshot of it and update the thread.

Thanks!


16 May

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Every bit helps. Seriously.

A big thank you to you and the rest of our amazing community for all the bug reports, balance testing, theorising, spellchecking and (sometimes insane but always awesome) suggestions.

ROCK! AND! STONE!


15 May

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That's very Rock and Stone of you.


14 May

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We're looking into it but have not been able to reproduce the bug in-house. If you have any repro steps that we can follow that would be a big help.


13 May

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Originally posted by Karl_Co

Thanks, I wish you guys all the best for 1.0 and the afterparty😎

Rock and Stone!

Comment

Originally posted by diagonalfish

A particular moment from a Star Trek TNG episode came to mind.

Clearly this is one of the many hazards of space travel.


11 May

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Rock and Stone miner!

Comment

Originally posted by BearGiant

I don't have this game...yet, but I ran across a reference to your reply and wanted to throw something out to see if it might help you down the road...

Competitive Co-Op might be interesting IIF (If and Only If) it is done in the same spirit as say, the TV series "The Deadliest Catch". Instead of player kills, the teams would be searching for the greatest value of mineral hauls and/ore (see what I did there..lol) alien "parts", of which, depending on the "demand", would fluctuate over certain time periods. Mining locations, including planets, would be rumored to have the materials currently in demand, but of course, the higher the value of the possible yield, the more dangerous (as in conditions, difficulty, and alien monster opposition) would be faced. Such a path might necessitate the inclusion of another class whose primary purpose is the ability to "carry the load". This new class doesn't have much damage potential but has more defensive capabilities. The other clas...

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Hi! I'm glad you discovered our game.

As for your competitive co-op idea, it's cool but we decided not to have any competitive elements to our game (besides the Miner Union chapters thing but that is super-mega-soft). Our focus is co-op and we want all elements of the game to reinforce that.

Comment

Originally posted by KunninPlanz

Don't know about you guys but I'm pulling a DRG all-nighter on the 13th.

PSA: Sleep is important. DRG will still be here when you wake up.

Comment

Wow this is great!


06 May

Comment

Originally posted by EightTangent

Maybe yeah

Definitely backup your save before nuking your progress!


29 Apr


24 Apr

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This is really cool :-) nice work!


16 Apr