Mox

Mox



18 Aug

Comment
    Mox on Forums - Thread - Direct

Hey Blakey, it saddens me to hear that this issue is keeping you from playing the game but I do understand. It is an issue with how our engine handles resources and changes to them - we’ve identified a way to address this but it is not a small task. I’ve personally set out to find another developer resource to help us implement the solution. I’m hoping to have this implemented in the upcoming months.

Until then, many thanks for your early support and I hope the next time you boot up Epoch this is no longer a pain point.

Comment
    Mox on Forums - Thread - Direct

I already love this thread. :smile:


16 Aug

Comment
    Mox on Forums - Thread - Direct

He took the week off, related? :thinking: :smile:

Comment
    Mox on Forums - Thread - Direct

Hey guys, just want to let you know that this is circling around internally right now


13 Aug

Comment
    Mox on Forums - Thread - Direct

Hey guys, if you play our latest patch it would be very helpful to hear if or how the performance has changed. We’re trying to collect as much specific information on this as possible.

Things that are helpful to have reported are if the performance issues are general low fps, if there are certain areas or actions causing fps dips, or if there are other things causing it to seem like there is poor performance like a jitter somewhere.

Thank you guys sincerely for taking the time to report this stuff. It is very helpful :+1:


04 Aug

Comment
    Mox on Forums - Thread - Direct

Hi all, thank you for highlighting this issue. We’ll have an opportunity to dive into loading time optimizations here soon. The good and bad news here is that we haven’t yet had the bandwidth to dive in to this which means that there is likely plenty of quick wins to be had.

When our next patch launches, which is not far off, if any of you remember to come back around and let us know how this looks with the update in hand it would be helpful. I don’t expect that it will change much for 0.7.2 but having up-to-date data would be helpful.

Thanks again for taking the time to provide us reports.


20 May

Comment
    Mox on Forums - Thread - Direct

Thanks for this fantastic writeup @Orobyss. It has been linked internally and I am scheduling time for our story and world building crew to read over it today. Admittedly I’ve only made it half way through so far but agree with the vast majority of points you raise. Look forward to going over this with the team!


09 May

Comment
    Mox on Forums - Thread - Direct

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.


08 May

Comment
    Mox on Forums - Thread - Direct

Hey guys, we hear this request loud and clear. We’ll see what we can do :slight_smile:


03 May

Comment
    Mox on Forums - Thread - Direct

Hey all, copied from another thread I just replied to:

We will be implementing a system to respec skill point in the very near future. You’ll be able to take points out of skill trees which will de-level them that many levels. This will require you to gain more experience to regain those levels back in the skill but will keep you from having to reset the entire skill down to level 0. Keep an eye out for patch notes!

Thank you for your feedback and we hope youre enjoying your time in Epoch :slight_smile:

Comment
    Mox on Forums - Thread - Direct

Hey @Masked_Baboon - the dev team definitely have our eyes on a number of zones and feel the same way at the moment. We’ll likely reduce the size of a few of them and/or increase mob density as that’s been a common suggestion. Thank you for the feedback

Comment
    Mox on Forums - Thread - Direct

@JustLoveHnS for one, I just want you to know that I’ve read this entire post and very much like the ideas that you’ve posted here. You clearly understand skill design for this type of game. I’ve shared this with our dev team and even though Black Hole may not be the first skill that we go back and readjust I’ve saved this to our skills document that we work out of for future reference. Thanks for taking the time to ideate and write this post :slight_smile:

Comment
    Mox on Forums - Thread - Direct

We’re definitely still watching :slight_smile:

Comment
    Mox on Forums - Thread - Direct

We will be implementing a system to respec skill point in the very near future. You’ll be able to take points out of skill trees which will de-level them that many levels. This will require you to gain more experience to regain those levels back in the skill but will keep you from having to reset the entire skill down to level 0. Keep an eye out for patch notes!

Comment
    Mox on Forums - Thread - Direct

Great writeup @Neyhoum - we will be implementing an in-game mechanics guide soon and the catalyst was your post. Much appreciated from the entire team!

Comment
    Mox on Forums - Thread - Direct

Hey @mcmagic - load times are definitely top priority right now. There are a number of things we can do to optimize these and are currently in the process of doing so. Thank you for taking the time to report and provide a log :slight_smile:


02 May

Comment
    Mox on Forums - Thread - Direct

Hey @Xilium, I will say that the vast majority of these suggestions are very much top of mind for our development team right now. Scarily aligned (besides maybe the DPS meter) :smile:

Comment
    Mox on Forums - Thread - Direct

Hey Crixis, at this point the game is unpacking which can take a varying amount of time depending on your system. If you let this run in the background for say… an hour, can you send an email to [email protected] and we’ll see if we can help you out?

Comment
    Mox on Forums - Thread - Direct

Hey all we will be continually improving the graphics as time goes on by continuing to make higher quality models, improving lightning, upgrading VFX and fixing issues with any existing ones. The example that was posted above was our game over a year ago and a more accurate look at what the in-game graphics look like now can be found on the media page (I’ll post a couple) https://lastepochgame.com/media/

If you’re seeing streamers with graphics that look worse than what you’re seeing there, they are likely playing on lower graphic settings.

Screenshot-67.png1... Read more