OwlcatStarrok

OwlcatStarrok



15 Sep

Comment

Originally posted by CountBarbarus

Will there be a third Pathfinder?

We gladly continue our work with Paizo and the team has a neverending love for Pathfinder universe. While there are no plans for a new PF game in close proximity, it doesn't mean it will stay that way forever.

For now, we continue working on Season Pass 2 for Wrath, and there's a plenty of great new content (specifically, I know you're waiting for it!) for the main campaign there to look forward to.

Comment

Originally posted by AlphaStrike89

Will current saves be compatible with EE? I just started a new playthrough and will stop and wait if they aren't... but would definitely prefer to not have to restart to get the EE additions.

They are.


14 Sep

Comment

Originally posted by AionWarblade

Did this fix the controller support issue? The game would slowly load to 100% and then do nothing. If you went into the game with KB&M then switched to a controller it would freeze. I hope it’s fixed. Can’t wait to try it.

Controllers don't work yet, that's a feature that will only activate in EE.

Comment

Passed the regards to the dev team :)

Post

Today we finally have good news for those who play on macOS! The new 1.4.4c update fixes the issues we have previously mentioned in Windows updates, and allows you to play The Treasure of the Midnight Isles DLC.

We apologize we couldn’t upload this patch sooner, we will do our best to avoid such delays in the future.

If you play on Windows, please keep in mind that this update is only available for macOS, and contains the changes you already have. The version of the game won’t change for you!

External link →
Comment

Originally posted by CWagner

I mean technically you succeeded, the game is shorter than KM. It’s just that it was a bit of a "malicious compliance" thing, and it ended up being shorter but even more complicated :D

Yeh, the branching in the game is of staggering complexity.

Comment

Originally posted by JamesMboi

I was hoping they’d add a few more mythic classes at least. I know they said they weren’t but I wish they’d add a couple more like vampire for a more charming and charismatic evil character with blood magic spells and a good martial choice instead of raging angry demon, zero emotion lich or me so hungry swarm. I think there’s a decent enough balance on the good and neutral side of the mythic paths but I also wish we could choose legend sooner than we do now, I think that had more story potential than was given really and it’d be nice to not be force into a path for the majority of the game just to get there.

New Mythics are unlikely, that's a giant amount of work. I can THEORETICALLY see that as a part of a big DLC, but that's not even on the horizon at the moment.

Comment

Originally posted by CWagner

During development: We learned from KM and will make this game shorter.

I guess they did, but it has more parallel paths now, making it even worse :D

We honestly tried xD

"Let's make a 80 hour game!"

But it's hard to contain ideas, if you know what I mean... Now just to hope we'll be able to do it more effectively in Rogue Trader.

Comment

Originally posted by rtfcandlearntherules

Will something like the bubble buffs mod be implemented into the game?
I literally cannot play the game without it. I have now put in 500 hours and would have not gotten past 20 without this mod.

Hello. No, there are no such plans. Buffing is a part of gameplay and it's there for a reason.

You see, Pathfinder is intentionally built with the inherent feeling of 'hardcore', classic RPG. This is one of those parts that give this vibe on a subconscious level. Same as many other aspects of the game where certain manual control is required as in opposition to automation. Remove enough of it, and the magic is lost. "Classic" feel fades away and the game turns into yet another polished streamlined grind similar to modern MMOs.

You may argue, but this is a design decision made quite long ago, even before the first game, and it proves to be successful. This is how designers envision the 'default' player experience. Of course, you may have different wishes or vision, that's where mods come into play for your personal preference.

P.S. I personally passed the game on Core and always buffed manually, never felt like that was a problem. It felt more like a ritual ...

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Comment

Originally posted by intolerablesayings23

When will details about season two DLC be revealed?

In a few weeks is a reasonable expectation.

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Originally posted by Double_O_Cypher

Will we still get regular patches for those who don't get the Enhanced edition? Or will that be shelved and whatever the status is will persist?

Hello, technically EE is a big patch. The game will be updated to version 2.0 and continue patching from there. It's not a separate game mode or anything like that, it's a big update on the existing game.

Comment

Originally posted by Theoriginalfatass

Will there be any new races?

No, EE is about improving what's already there, not entirely new races and classes.


13 Sep

Comment

Originally posted by vvvillanelle

Are additional romances possibly coming in the future or is that not possible?

Never say never

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Originally posted by Magnus-88

My impression is actually the opposite, from what Owlcat said, it give me the impression they actually have tons of ideas for overhauling GD, they just ran out of time/budget to implement it.

So they hope for it to be added later is still there.

That's correct. Ideas are never a problem, time and budget are.

Comment

Please send reports using ALT+B regarding it. We think we nailed the problem by now, and it should be soon hotfixed, but always better to have more info.

Comment

Originally posted by Ankahros

Will there be big changes/improvements/rebalances to existing classes like Hellknight Signifier who can't be used with Divine casters or Druid subclass that specializes in Fey that do not present in WOTR and so on?

No plans for that. Some classes are not doing well in the main campaign Wrath due to their nature and nature of the campaign, but they should behave decently in DLC3.

Comment

Originally posted by drunkpunk138

Do those UI improvements include a wider character panel at the bottom of the screen for ultra wide users? Would be cool if I didn't have to scroll left or right when I have pets. I know this is a pretty specific UI question but it's one I've been hoping for.

There's a new UI solution regarding pets that will work for everyone, not just widescreen. You'll enjoy it :)

Comment

Originally posted by calebbrock9

I've not even beat the first Pathfinder game you made and I love it dearly, I cannot wait to see how well you did in this new one!

Wrath is an evolution over Kingmaker in many aspects. You will enjoy it :)