OwlcatStarrok

OwlcatStarrok



26 Apr

Comment

Originally posted by Mistum123

Sooooo I just reloaded MLU 3 and kept clicking back and next until it went to the next screen and then Complete until it finished... clicked through the cutscenes wondering what would happen...

My Level 9 Oracle at MLU 3 came up with CL 30 and 2 Level 10 spells... wtf is going on...

Edit: screenshot: https://postimg.cc/WqMFbhrC

Edit 2: Tried re-training, said after MLU 3 that I am at Mythic Rank 22...

Hello. Are you using any mods?


25 Apr

Comment

Originally posted by salfkvoje

Mouse cursor returned to its normal size.

Yo, can we get an option for this? Because I actually rather liked it for some reason.

It's an accidental guest from the development of console UI, I assume. I'll pass the word that you guys liked it to the dev team. No promises at this point though :)

Comment

Originally posted by GabeHighlander

Did it just now. Should I send a report about the long loading time too?

Yup.

Comment

Originally posted by throwaway387190

Oh, so there might be gameplay tweaks and balance changes just for the enhanced edition?

EE is going to contain lots of different changes, of course! While I don't possess a confirmed list that I can share, it's safe to assume that at least some will definitely be related to gameplay and balance.

Comment

Originally posted by Kosigan35

u/OwlcatStarrok : The big cursor problem hasn't been fixed on my end. Maybe it's because i'm playing on a 4k TV, but whenever i'm in 4K or 2K, the cursor is bigger outside of combats, and ridiculously little once in turnbased combat, so i barely see it... I've alt-b it, but can you please tell the team about this remaining bug ? I would greatly appreciate it !

Are you sure the game is up-to-date and did you verify the game files?

Comment

Originally posted by Sukiadoramu

Same thing at same place, Market Square, going in and out of the houses will have a black screen that would last for 5+ seconds. Haven’t continued to check on other locations.

ALT+B it as well and please make a screenshot of the report before sending it and send it to me.

Comment

Originally posted by TheAkasharose

Any word on achievements? Appreciate you fixing the loading crashes so fast!

Should come in the next hotfix.

Comment

Originally posted by Byne

Loaded my save from right at the end of the DLC and finished it and didnt get the achievement for finishing it, so unless my save is broken, seems like they still arent fixed.

Achievements aren't fixed yet, but will be addressed soon. There are some technical complications that prevented it from landing in this hotfix, so expect them in the next. They will be rewarded retroactively when they are back.

Comment

Originally posted by Warlord41k

I think the problem with approach from the devs POV is that getting M10 so early completely defeats the reason for Inevitable Excess to exist, as the big selling point of this DLC is that you can use your M10 powers for more than 2 battles before game ends.

To clarify, I also don't like that the game is almost over by the time get M10, but I don't see the devs changing the current mythic progression system.

In fact, we are also not exactly satisfied with the rapid mythic progression in the late phases of the game, but the changes to address this would be too big to fit in a patch. If it's going to be reviewed, then it's going to be in Enhanced edition.

Comment

Originally posted by GabeHighlander

Great about the loading screens not being white anymore, but now the loading takes much longer - a new game in the Market Square loads about as long as Act 5 Drezen for me.

Also, not sure if this is related to this hotfix, but I noticed that characters using 2 weapons have a slight delay after the second attack - the attack animation plays, and the hit happens about a second later. It's pretty jarring, tbh. Same with Wendu and throwing axes - she throws the first one, all is good, then it looks like she throws the second one, but it flies out of her about a second later.

Can you please ALT+B it?

Also, does anybody else have a problem with long loading?

Comment

Originally posted by Desinteressado

Thanks for the reply! I've already updated all my mods and refreshed the cache like you said. When I load the save, get a white loading screen, and when the bar reaches around 10% it goes back to the main screen. No error messages.

I can begin a new game (regular story or any of the dlcs) load other characters (main story or Inevitable Excess) or load a earlier save just fine with the same mod setup

Hotfix has been released that should address your issue.

Comment

Originally posted by RiaSilmane

Just confirming I see the same white page on loading screens.

The hotfix has been released.

Comment

Originally posted by OwlcatStarrok

Just confirming that it's known and already fixed for the upcoming hotfix. Most likely that's just a few hours away.

There it goes

Comment

Originally posted by heroofcows

I'll share this from the recent interview with Owlcat:

https://www.gamespace.com/all-articles/news/pathfinder-wrath-of-the-righteous-interview-dlc/

"As for the studio itself Owlcat Games was originally established as an international company and we had employees all around the world. After the pandemic started and the team switched to remote work the process of relocation started almost on its own. Right now we are actively helping our employees to move to different places like Cyprus, where our HQ is located, a new office in Armenia and other European countries where they can focus on work and creativity. We already have successful experience of decentralized and remote work for the last two years and we believe that the team will continue to create great games further."

So the company is headquartered in Cyprus, but what is unsaid here is that a good ...

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Correct.

Comment

Originally posted by Ex_Machine

Originally they were Moscow based. At some point they moved their HQ to Cyprus. During the development of WotR dev-team inculded people from at least Russia, Ukraine and Belarus.

Our headquarters had always been in Cyprus, with developers working from multiple countries. A lot of developers were located in Moscow until recently, but now many of us are relocating to Cyprus, Armenia and other places. If there was anything good in the pandemic, it is that it gave us a plenty of experience in coordinating and working on our projects online from multiple locations, so we can continue to create games for you guys.

Comment

Please verify the integrity of game files if you still have crashes after downloading the patch.

Beware of possible plot spoilers!

Quests

Fixed the trigger for Hilor's quest in 5th chapter;

In one of the book event in the second DLC, the team got attacked by the monster despite having a lookout – fixed;

In some cases, players on the Demon mythic path could get 2 mythic levels at once instead of one – fixed.

Areas

A cultist could kill Rekarth in the basement – fixed;

Fixed minor error in mercenaries' cutscenes;

Fixed the disappearance of Camellia in Drezen. We are helpful, are we not?

Fixed the navigation in the theater's basement – you can no longer get stuck under the door;

Minor fixes for the graveyard area in Through the Ashes DLC.

Visual

Fixed the black holes in the terrain at the Graveyard.

UI

...

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Comment

Originally posted by Ephemeral_Being

Why did the 1.3 patch notes say that Covenant of the Inheritor no longer turns off whenever you change zones? It still has the same issue that has been present since launch.

Seems not all cases where it occured, were covered :( It's being investigated further.

Comment

Originally posted by Rhynocoris

Can you please at least tell us the rationale for changeing it from the original system?

Also is a system where you get to chose spells you can never cast really a system you want to go with?

It was never intended to work how it worked prior to 1.2, but since it gave player power, it was never noticed and reported. One of unrelated 1.2 fixes repaired a global code error that affected it. That made it close to original design, but it still caused multiple cases of odd behaviour (such as character level at which you gained a mythic level, affecting the amount of spells you received) and tooltip inconsistencies, which were fixed in 1.3.

Comment

A bug. Same that causes the clothes to be gray. Working on it already.