PartWelsh

PartWelsh



04 Jun

Comment

Originally posted by BolivianBushWhacker

Anyway the Panzershreck could be made as a skin for the Bazooka on German Faction or as a powerful battlepickup? Atleast some way it could be a part of the game since its in the files. I would love to see it ingame.

It won’t feature in the Multiplayer.

Comment

Originally posted by GIVE_CHAUCHAT

m

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(we are looking into this one btw)

Comment

Originally posted by LousyTmannn

Hey /u/PartWelsh the update is great! Loving the new maps and all the new content. Just out of curiosity sake will we be receiving a verbal update on when Community Games will have it’s extra mutators and customization added? Would love some hardcore for this game.

Also I’m sure this is a long shot and it’s not your decision to make, but is a remake of the Lofoten Islands map in the books for you guys just like what you did with Provence? Some island hopping large scale combat would be sweet. Thanks man!

A full update about what will come to Community Games will be shared with you when it's ready for sure. Our usual process will take precedent here though - if it's not locked in to ship, we won't talk about it until it is.

We otherwise won't be expanding upon any of the other existing maps or dropping any new maps.

Comment

Originally posted by KineticExpert

u/PartWelsh please have the elite skins for the factions they were made for only. For example Misaki will only be on the Japanese faction and will never be on the German faction.

There are no plans to change this in any of our future updates.

Post

Hey folks,

Today we launched the Summer Update. If you've missed what's been added, the update notes are detailed here, and you can read more about the update in general ...

Read more External link →
Comment

Originally posted by FlickerInf

just because he is a CM on battlefield he cant play cod?

It's the current go to in the evenings, when all 5 of the gang aren't online for Counter Strike.

I'm an inconsistent COD player but I enjoy it, even when I'm being smashed up by the sweats.

Comment

We spotted an error, 2 were missing from the reward so we're rebuilding it. Wont be long.

Comment

Originally posted by Broad_Trick

Just joined twisted steel, still brits vs germans

New Map Rotation won't be live until all platforms are updated.

Comment

Sit tight - We need to get all platform updates out first and then we can set the Login Reward live.

This should happen within the next 4 hours.

Comment

This is a common occurence on Patch Days. Old Servers are still active alongside New Servers and it takes a while for the old servers to drain out and be replaced by new ones.

Use the Quick Match options for now, server browser will likely give you this headache.


03 Jun

Comment

Originally posted by Essigucha

This sounds great, and really excited for all the new content. Any chance we will see any change to way assignments are set up. A way to change assignments without having to leave the match your in, or sort of list tree for class assignments, gun assignments, etc. Instead of just one long list. I like playing to try to achieve something specific, but sometimes a certain class is just not working for you when maps change and it’s a waste of time to leave figure out how you want to approach accomplish the tasks. Thanks

At this stage it won't change, but has served as a lesson for the future.

Comment

Originally posted by zwometer

when is the next TOW starting?

Weekly Missions return tomorrow.

Comment

Originally posted by MRBeanJoga

Any chance for the 1917 Enfield and the Panzerschrek?

The 1917 doesnt offer anything unqiue in terms of gameplay that we dont already have. It's a great weapon, but when we looked at what we could deliver and the time available to us we prioritised things that would help to mix the gameplay up vs. giving you more of something you have.

Similar story for the Panzerschrek.

Both great, but we focused on adding more unique content where possible.

Comment

Originally posted by Tech-52

A transport vehicle like in marita

Transport vehicles are on the map

Comment

Originally posted by GlintSteel

u/PartWelsh is it still possible we get ju-52 :( ... i got mixed feeling with this update.

It's a No. If it ever changes, I'll say, but the expectation here is that it won't release.

Comment

Originally posted by 7IamEnder

Quick question, will the US faction be separated for the Pacific and Europe? The Marine Core and Army had very different aesthetics, so it would be nice for them to be separated.

Would make having outfits for each more convenient for fashion folks.

Also mildly disappointed we won’t be seeing the Springfield in game.

Edit: Added 2nd paragraph

They won't be separated, but appropriate new customisation options will help to let players switch up their outfits, along with a lot more new soldiers (allowing for folks top more easily swap their entire loadout by adjusting which soldier is used)

Comment

Originally posted by veekay45

Sounds nice, more like 'scrambling all that has been created so far into one update' though.

Still no Ju-52 for the German paratroopers in Operations though?

Making Germany defend on Panzerstorm means no more grand Tiger tank pushes, which is sad.

Also Twisted Steel and Panzerstorm now alternating between UK/US is kind of weird, which battles are those supposed to be exactly? Full fiction at this point?

Al-Marj being infantry only is a bummer, but at least provence can be cool with tanks.

Also, still no sign of a single sniper rifle for American recons (Springfield) or single Japanese assault weapon?

For clarity - Twisted Steel and Panzerstorm (and later Al Sundan) will not Alternate, they're US vs. Germany maps following the launch of the update. The only time you'll see it different is during Grand Operations where the maps will remain as they are today.

Comment

Originally posted by Lock3down221

Al Sundan has been removed from the rotation due to VO issue. Here we go again.

I can appreciate the meme - I have all confidence that it'll be back in our next update. The issue wasn't presenting any stability issues, it was just a matter of us hearing completely the wrong set of VO and how it would be very misleading in the gameplay. The fix is simple and already tested its just a matter of integrating it into the next release.

As an update - we're reviewing this with the team and asking if we're happy to leave it in. The VO bug is odd, but not game breaking. I'll let you know where we land.