Read moreThank you for responding here. It's always helpful to get insights from designers.
What puzzles me is that Hirez recognizes that healers are strong and then continues to buff them. Ra and Guan both recieved buffs recently (and Aphro/others before that). Caduceus Shield was brought in as yet another way to buff team healing -something that was rare for a solo laner to consider up till now. You also changed the healing mechanic in 7.11 so that there's even more healing across the board. Other than Tsukuyomi, the last several gods ALL have healing in their kits going back to Set/Horus.
So while you seem to recognize that healing is an unfun and difficult to balance mechanic, you continue to both buff existing healing while introducing new ways to heal.
I just dont understand the rationale. Adding the antiheal crit item is nice, but it shouldn't be Anhur's responsibility to apply antiheal to an enemy Hel. Contagion doesn't stack with Pestilence, so there really ...
We have a few different approaches to balance. In general Warrior healers were not seen as effective and more specifically Guan Yu was not seen as effective. It did not matter that Guan Yu was statistically performing; he was often placed as a very low priority pick across the board.
Ra was in a similar spot until recently, seen as a mid to low tier mage at best. It did not matter that he statistically does well.
We have seen this year that focusing on the perceived strength of the character and how it feels to fight as them and against them in the context of a match is much better than pointing at our spreadsheets and going "We are right, sorry guys".
Gods having healing in their kit is contextual. Healing itself isn't bad; my argument is too much healing is bad. Tsukuyomi's healing is somewhat limited in that he won't find much to Basic Attack for long enough to heal. Set MUST be fighting a god to heal and Horus' heal has very low scaling making it larg...
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