Originally posted by Syrzan
Depends on where OP is from....
If he is from europe which considering that he posted this at 7am GMT or 1m eastern US... i would not even bother considering buying the lootbug.
The transportation to europe costs more than the actual plushie and then you have to pay a toll fee in addition (which in most countries is the item price + the transport fee and then the % of toll you buy from that).
If i go from my country that would be 25$ Plushie + 27,98$ shipping cost.
Those 52,98$ will now be the number with wich the toll fee is calculated, adding a splendid 11$ to it.
Total cost for a lootbug plush to europe: 63+$
Which again begs the question u/GSG_Jacob, u/Soren_GSG, u/Robert_GSG why a daenish dev company with a swedish publisher outsourced that stuff to the states and basically screwing fellow europeans over with it.
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Well, since you ask: Several reasons, foremost of which is 1) cost, 2) quality, and 3) ease of procurement. Merch is expensive to produce and ship, unless you're selling very large quantities of it - for a small fish like us, making merch is not something we do to make money - it is simply not an option.
The American merch market is huge, well-established, and relatively easy to get into. We quickly found a partner there that could get us up and running with minimal time spent on our side - time we'd rather be devoting to the game itself.
At the same time we're actively looking into options for getting EU-based merch going. We have just not yet found a setup that fits our particular needs. But that definitely doesn't mean it won't be coming. Question is just how and when.
In short: the present option was pretty much "we can have SOME merch, based in the states, or we can have no merch at all". We chose the former.