SLG-Dennis

SLG-Dennis



29 Mar

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    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Ace1928:
Originally posted by SLG-Dennis: There is no way to do that in the game. Maybe there is a mod that can do it, but i don't know any.

Is there a reason there is no way to reset skills? I'd even be fine with it resulting in a full ownership/character wipe or whatever.

As it is at the moment if you pick a poor specialisation, or if a key person on a server leaves during mid - end game, the amount of time required to start to respecialise is ridiculou...
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    SLG-Dennis on Steam Forums - Thread - Direct
I removed the insulting post above and the one quoting it. Some of the mentioned inconsistencies are simply technical limitations that we plan to fix in the future, but are obviously of low priority or parts we did not yet do a balance pass on, as those are done in stages.

Neither of these reasons is a valid excuse to insult people.
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    SLG-Dennis on Steam Forums - Thread - Direct
The mode is not yet available.

28 Mar

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    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by LIL PUMP EEYYY: hopefully we can build stuff on boats like the barge
No, you won't be able to build on boats.
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    SLG-Dennis on Steam Forums - Thread - Direct
Yes, we do plan a creative mode feature similar to Minecraft for the future.
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None to Low, depending on your playstyle.
We recommend the default world size for that size of group.

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Please read the rules about server ads and post your ad again. Post removed.

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Yes, especially when you host your world on it.

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Please read the rules about server ads and then post again. Post removed.


27 Mar

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Originally posted by t6jesse

That just sounds like those action limits on mobile games, and then you have to buy gems with real money to do more

No worries, this is an optional feature servers can use and we expect most servers to not to, it's for those people that really want that. None of the official servers will use that.

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Originally posted by D_Enhanced

I believe there was some mention of trains as well?

Trains are not confirmed and if we do them, then extremely likely after final release.

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Originally posted by JodieShelly

When is the next major update?

I can't tell that yet, but definately not before the second half of 2021.


26 Mar

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    SLG-Dennis on Steam Forums - Thread - Direct
The only gods in Eco are Ecko and Sea Otters, don't worry.
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Please create a Economy.eco in your config files and add the following:

{
"EnableRentFeaturePreview": true
}
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By default it's a randomly chosen area where there is natural food nearby that changes every 5 minutes. You can set spawn to a specific point, either highest block or a specific height.

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No, boats have not yet been added, we expect them to arrive with the next major update.

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Originally posted by Nina-Amber

I'm really impressed, after the next update which should be soon says steam. making a canal for boats would be soo beautiful! Are you using any mods?

Boats are not part of 9.3 or 9.4, just in case you thought that.

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    SLG-Dennis on Steam Forums - Thread - Direct
They stay small, just for looks.

25 Mar

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Originally posted by salbris

As far as I'm aware the only difference (besides crafting recipes) is that they have different tiers. So if you will need the correct tier pipe when you use pipes on tables placed inside rooms.

Exactly, plus they don't connect.

Post
Hey Eco citizens, in this post I wanted to talk about some of the changes in the pipe with a new additional direction to the game we’re calling Eco Infinite.



‘Eco Infinite’ will be adding gameplay and things to do Post Meteor, building up support for long term servers with goals and challenges to solve, and in the process aiming to create very tight-knit meaningful communities of players. Seeing the worlds that streamers and players are creating and the depth of the societies there has inspired us to extend the game to support long-lasting communities that don’t break up after the meteor is destroyed. We want these worlds and the relationships that get built in them to continue post-meteor, with lots of rich challenges still in store.

So what’s there going to be post-meteor? Plenty, with the underlying theme of build... Read more