SLG-Dennis

SLG-Dennis



03 Sep

Comment

Originally posted by LovesGettingRandomPm

Factorio may not compare in this sense but do you think Eco is that unique on there, Ark:Survival Evolved and Empyrion spring to mind

I don't know Empyrion and have never played Ark in singleplayer (nor do I know if that is even possible - if it's not, they also don't need Cloud Save; they also may have more options than the default given their size compared to ours) but I host a server for the latter which world saves are nowhere near a full Eco world in size, which is likely due to indeed very little games (I know none other) keeping as much statistical world data as we do for the purposes of our economy and government systems and the fact that our singleplayer is simply a dedicated server started locally with the effect of worlds being centrally saved in the server folder, not an application folder; automatic backups being created and configs being global, not per world. (We do investigate support for per-world configs optionally in the future, though)

In any case it doesn't really matter what I think personally, the current state after developer investigation is that it is not possible with how Eco cu...

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02 Sep

Comment

Originally posted by LovesGettingRandomPm

Factorio is on geforce now and has multiplayer servers with large save files

I don't know how Factorio works in detail and if they use multiplayer dedicated servers for singleplayer like we do. But a quick Google has shown that Steam Cloud and their save file sizes often causes issues for players and that their save files seemingly don't go into the gigabyte range for a single long-played savefile as can happen with Eco. They also don't seem to save backups of the same size for a longer time that are part of each world in Eco. (And the world is the save)

Comment

Originally posted by ReaUsagi

This command doesn't seem to work when hosting a game with no dedicated server. It does give me a proper output in the chat (saying something like "XYZ run the admin command") but nothing happens. There is no UI popping up, nothing new added to the settings, nada.

I went with the initial tip to just change the local files. Worked fine :) Just wished we wouldn't need to tamper with files to begin with

Can unfortunately not reproduce. Starting a local server through the game, typing /serverui, alt-tabbing out and there it is in the task bar.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That'll be fixed with 9.6.1 in a few hours.

01 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by CTH2004: Great! And, what's QA?

Quality Assurance. It's used by developers and made for developers, not for users. Hence the effects might not be very obvious or as a player would expect.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by CTH2004:
Originally posted by SLG-Dennis: We don't have a creative mode in Eco yet. With the devtool you can pick stuff to place and with /creative you can get a non-limited inventory, but the latter action is not revertable.
non-limited inventory? Meaning I can carry anything?

And, what do you mean "pick stuff to place"? Basicly spawn it in?

Also, I noticed a "Yet", does that mean it might be coming?
Yes, the restrictions to carried items ... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Schobbehauer:
Originally posted by SLG-Dennis: Da hat Steam das Update nicht richtig gemacht. Mods/__core__ Ordner löschen und nochmal updaten lassen.
Hab ich gemacht, jetzt geht gar nix mehr^^ "Failed to connect to the local server".
Habe mich aber auch schon an den Support gewandt.

Du hast ein anderes Problem, da hilft das nichts. Meine Antwort war an den Vorposter. Bei dir ist das Savegame korrupt, das ist kein Savegame mehr. Backups probieren :... Read more

31 Aug

Comment

Great video :)
(Though I wouldn't say 6 years of EA, as availability on our website was an alpha - a real one.)

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We don't have a creative mode in Eco yet. With the devtool you can pick stuff to place and with /creative you can get a non-limited inventory, but the latter action is not revertable.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Da hat Steam das Update nicht richtig gemacht. Mods/__core__ Ordner löschen und nochmal updaten lassen.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can temporarily rollback your game by right-clicking Eco in your library, choosing Properties -> Betas and selecting 9.5.4 in the dropdown. Make sure to set this back to none when the server updated.
Post

Dear Eco Citizens,
after a month of successful playtesting with you, our community, we're ready to release Update 9.6. This Update focuses majorly on improving the immersion within Eco, adding 3D models to every food in the game as well as a whole new First Person View with countless new animations. We're rounding that off by adding Shop Carts for your mobile business needs and a major new system changing up the economy: Food Spoilage!

The changelog can be found over on Steam here: ...

Read more External link →
Post
Hey fellow Eco Citizens,
after a month of successful playtesting with you, our community, and Eco modders, we're ready to release Update 9.6. This Update focuses majorly on improving the immersion within Eco, adding 3D models to every food in the game as well as a whole new First Person View with countless new animations. We're rounding that off by adding Shop Carts for your mobile business needs and a major new system changing up the economy: Food Spoilage!


Food Spoilage A major problem in the real world is food waste. With this Update we are introducing a completely new mechanic that adds a shelf life to all food items and crops in Eco (configurable with a multiplier) depending on the type of the food. Once the shelf life of a food runs out, it spoils and is only good for making compost.

... Read more

30 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, we have no plans to add that kind of PvP to Eco.

29 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Very subjective, when we had more aggressive animals, the community was pretty outraged and we toned that down again. We have no plans to go back to aggressive animals. (Including due to several people having written to us that the display wasn't realistic, as nearly all of the animals we have in Eco would not attack, even when attacked)
Comment

Originally posted by NinjaBryden

I have heard from my friends that there is a boating update coming. Is it gonna be on this patch or one in the future? Something like that seems very exciting especially for implementing cargo industries to really make it more worthwhile to really invest on separate islands for certain crops and especially with keeping oil production far away from civilization.

Boats are planned for Update 10.

Comment

Originally posted by M0nzUn

It's super easy to just run a local dedicated server. Download it from play.eco, use the UI to configure the game and the just connect to "127.0.0.1" in Eco.

Or you just use the UI to make the settings and copy the files to your local (embedded) server :)

Edit: I think there is also a command for opening the server UI. Try "/server" and see what commands it suggests.

/serverui


26 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
For a house to count it indeed needs to be claimed and you being a resident of the claim it is on.