SOLIDAge

SOLIDAge



30 Oct

Comment

What specifically are you asking about? Just us tuning drop rates?

Post
Improvements
  • Improved performance and reduced hitching around enemy spawning on most machines
  • Improved the 3D rendering performance within menus and NPC conversations
  • The game starting in offline mode is now working as intended when it can not connect to Epic Online Services at startup.
  • PC FPS default setting is now 60 FPS instead of uncapped
  • PC and Steam Deck now save the respective settings separately

Fixes
  • Fixed Grendel’s ultimate to now heal for 30% of max HP (this isn’t indicated in the description for now)
  • Fixed an issue where Senja’s ultimate was healing 30% of AP, now it heals 30% of max HP
  • Fixed an issue with Senja where the first upgrade for Pummel would reduce its overall damage
  • Fixed an input bug with Kyros and Silo where sometimes Rakes, Firebombs, and Oilbombs would not fire o...
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Comment

Originally posted by WackFiend

I love my Xbox, and I plan on picking this up once it releases the same as I did for PS5 and Steam, but this is a too common trend.

I doubt we’ll ever get a definitive reason why it’s taking longer, but I imagine it has something to do with the Series S.

We have been pretty honest and upfront with people that we pulled our Xbox resources off Xbox to focus on the 2 platforms we already had in EA. Now that they’re back working on X&S it’s just day to day bug fixes and issues you encounter finalizing a game for any platform. Nothing deeper than that.

Side note: We’re talking weeks delay here not months.


28 Oct

Comment

Originally posted by SansVasQwibQwib

PLEASE tell me this isn't real..Goddamnit I was willing to give the game a shot. f**k. They don't mind this shit but refuses to touch blood magic??

Crazy thought… just don’t pick these options.

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“Inclusive language” is a new one for me. Does this mean it’s localized /dubbed? People are mad it’s dubbed? lol

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Yeah we’ve said this a few times and I apologize for the l horrendous voice direction in a few languages. None of it was handled by us and we said that it’s something we wish we could have revisited but it wasn’t in the budget. :(


27 Oct

Comment
    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by Maron:
Originally posted by Elveone: EOS were in the game before 1.0 and potion buffs do reappear on the tray before they expire.
I have both sets of files, pre 1.0 and post 1.0. I don't have a EOS dll in my pre 1.0 files.
Potions did NOT reappear in my tray, and I only noticed I was out some 10 minutes later when I looked at the clock.
Spare me the bs of "doesn't happen to me, therefore doesn't exist".

EOS and cross play have been in the game... Read more
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    SOLIDAge on Steam Forums - Thread - Direct
No one mandates anything for our games.
Comment

I love wacky and outside the box builds like this!


26 Oct

Comment

The friends system is limited to what you’re playing on. So if you’re on PlayStation 5, you will see your PlayStation 5 friends.

You can play across platforms by making your game public, and share your lobby code with anybody so they can easily join you.

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    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by Kay: I want to play this game solo and don't want randoms joining. Will I remain offline as long as I don't join someone?
You can set your game to private and no one will be able to join.
Comment

I would contact Sony. Not much we can do unfortunately but sounds like there might be an issue with your entitlement.


25 Oct

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    SOLIDAge on Steam Forums - Thread - Direct
First, we want to say thank you to everyone who has jumped into Wayfinder's launch this week! After a year in Early Access, we're thrilled to finally deliver a 1.0 game that players can enjoy for years to come.

Second, thank you for sharing your thoughts with friends to rally them into the game, as well as on Steam and PSN!

The hours logged by Wayfinders have made us incredibly happy, showing that both longtime and new players are enjoying the game!


Patch 1.0.0b Our first large patch has completed most of its testing, and we aim to roll it out early next week!

We wanted to give players a preview of what's in store, so below you’ll find the current patch notes. As a reminder, since this is a work in progress, some items listed may not make it into the final patch and will be in future patches!



Improvements
  • Improved performance and reduced hitching around enemy spawning on most machines
    ...
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Comment
    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by Kruzil: Does Airship have an official roadmap?
No. Our goal has always been to deliver a 1.0 of the game, anything beyond that would be dependent on sales and if we're financially able to continue working on the game.
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    SOLIDAge on Steam Forums - Thread - Direct
Sorry, as of right now now plans for Russian.

24 Oct

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Originally posted by iFR4M3Z

Is it possible to get pad support for the steam version? I initially played on console and very much prefer pad. The game doesn't read my controller at all.

The game fully supports controller on PC.

Comment
    SOLIDAge on Steam Forums - Thread - Direct
It's a display bug, fixed in an update.
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    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by stealthyexpertx: It just happened a third time after completing our first hunt. We're going to wait to play again until a hotfix/patch addresses these issues.
You are directly connected to the host of the game, there is no middleman or server between you. If you're having issues peer 2 peer, I would recommend you both reset your network and try again.