Thanks for the report!
I’ll probably just remove them from there as I can’t imagine a large number of them looking good in that position. I may revisit it in future, but it’s the most practical short-term solution.
Thanks for the report!
I’ll probably just remove them from there as I can’t imagine a large number of them looking good in that position. I may revisit it in future, but it’s the most practical short-term solution.
Thanks!
Thanks for the report!
Could you please attach your graphics .ini file to a new post in this thread? You can attach it to a forum post using the button. The file can be found in this location;
C:\Users\[username]\AppData\LocalLow\Eleventh Hour Games\Last Epoch
Thanks for the report!
Does this persist after a client restart? I wouldn’t expect so, but it’d be great to know for certain.
Thank you for the report!
We’ve identified the root cause of this issue and hope to include a fix for it in Patch 0.8.
Thanks; I’ve removed that section.
The current Mac client will remain available for a considerable period of time but we will no longer be releasing updates on macOS.
For folks’ convenience, here is a collection of links you can use to track staff posts;
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This issue has now been resolved. Thanks for bearing with us!
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Hey all,
Just dropping in with an update on our status. We currently have a fix for this in QA that we hope to push live within the next few days. I’m very sorry this went on for as long as it did.
That’s correct. I’ll give you the thread solution and a cookie: .
If I had to guess, the wiki probably tried to simplify things by reducing base health by the health gained per level, and then just multiplying that by character level before adding them together. I can see that being convenient, if adaquately explained to avoid confusion.
Apologies for the delay on this.
The bug should be fixed in our next update.
Unfortunately, the wiki is currently severly outdated.
As of Patch 0.7.10 your characters gain 8 health per level (link).
Thanks for the reports!
This issue will be resolved in a future update.