Read moreHeres another one I posted earlier, which i get when clicking continue after loading the game.
> crash: { R5Apex: 00000000004C34A5 EXCEPTION_ACCESS_VIOLATION(write): 0000000000000000 } callstack: { kernel32: 000000000009BC10 ntdll: 000000000007FF88 ntdll: 00000000000178C8 ntdll: 0000000000027E8D ntdll: 00000000000184CF ntdll: 000000000004BAC8 R5Apex: 00000000004C34A5 R5Apex: 00000000004D1A70 R5Apex: 00000000004C6901 R5Apex: 000000000020AE75 R5Apex: 00000000004A002C R5Apex: 00000000004A099E R5Apex: 00000000004A110F R5Apex: 00000000004C04BD R5Apex: 00000000004BFEA6 R5Apex: 00000000004C0297 R5Apex: 00000000004BEAB7 R5Apex: 00000000004C0852 kernel32: 00000000000159CD ntdll: 000000000002A2E1 } registers: { rax = 0 rbx = 0x00B10010 rcx = 0x0DC78BD0 rdx = 8194 // 0x00002002 rsp = 0x31F8F5F0 rbp = 0x3985971E rsi = 0 rdi = 0x0000000140EF...
I believe this is a out of memory crash, have you tested lowering texture streaming settings? Also, what are the specs on your hardware?