Steven_AoC

Steven_AoC



03 Mar

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Hello my friend. You can find updates with our progress reports on a monthly basis through our live streams on twitch. It’s important to remember that our goal is to release when we are ready, and not to strive for perfection. Our next major testing checkpoint is A2. The date for this testing period has not yet been announced. And we have learned to avoid providing dates unless we are relatively certain about the dates we give. Following a development journey is not for everyone, and that’s ok. We want to play this just as bad, if not more so. ❤️💪


28 Jan

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Threat mechanics are implemented. But my performance was lacking. I’ve re-recorded the video and it is currently uploading now to YT. Let me know your thoughts. 🙏

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Good feedback. Took another stab at my recording and it is uploading now 💪. Let me know ur thoughts.

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Appreciate the feedback. I’ve re-recorded the video and have the new version uploading to YT now.

In the original recording I was trying to slowly use each skill in separate engagements, to progress into the full swing by the end of it while emulating the discovery experience of a player for new viewers. Based on this feedback and other feedback I’ve decided to take a more definitive developer’s approach to the demonstrations, so let me know if this new recording is the preferred style for the future.

As always, we endeavor to provide a monthly view of our development progress to keep our community informed and illicit feedback. Sometimes that means we will get things wrong and raw, but we will always iterate and act swiftly on our community’s thoughts.

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As part of our continued development with Ashes, our art will continually improve. We will also have scalability settings that can be tuned by the player to adjust the amount of vfx that are culled when out of the players primary focus or visual distance.

The sound was an issue that unfortunately occurred during recording. A new video is uploading shortly that more concisely shows off the tank’s abilities and design.

Your feedback is important and appreciated. 🙏


03 Dec


08 Nov

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Remember that resource management with your inventory is an important component of the gathering systems also. We have not yet gone over some of the changes to the material inventory system ;)


31 Oct

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Originally posted by OrdinaryPye

Wow. Very impressive. I'm in my 20s and mine looks like a 3-year-old carved it.

Same

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Amazing job!


27 Oct

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It has been pretty remarkable to watch this glorious community of mmo gamers come together to make a difference in the lives of kids these past few years.

Let’s have some fun this year! ❤️🙏


04 Oct


27 Aug

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Sometimes our paths of life and careers can take us in a direction other than what degree we may hold. In this case, a candidate with a degree that is not industry specific, will have had some significant time of work in QA or in CS while self teaching through the bountiful resources available online with design, art or coding and the use of commercially available engines like unity or unreal. Building a personal portfolio that represents the developmental expertise you’ve established can go a long way in convincing a hiring manager of how you can contribute on a project 💪


25 Aug

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Very cool 💪


09 Aug

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Funny you mention it, I asked my community team to prep another ama sometime in the next couple months.


19 Jul

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Unfortunately there are some constraints that Intrepid is subject to and we are unable to unilaterally facilitate this migration.

We are working on getting this done though, and we will of course honor the purchases made by My.com users.

When there is an update on this, we will communicate it out to those My.com users affected.


14 Jul

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Originally posted by EvenJesusCantSaveYou

yeah I wasn’t really saying they were lying; just that I was shocked that they claim to have all of that done considering barely anything has been shown regarding it. Great to here its been functional its more of just me being surprised we’ve seen so little if thats the case

Just to clarify, the question was referring to node type benefits and buildings being mapped out. That portion has been done for a while now. We are still in the process of implementing those features and designs. ;)


13 Jul

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Just to confirm, the map has undergone significant changes during A2 development. A good portion of these changes were made to support larger naval influences and the land/sea trade route systems. We will elaborate further in future updates. 🙏


12 Jul

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Originally posted by Noname_FTW

It is mid July in 202X about 23:00. The sun just went under about an hour ago and you are sitting in front of your PC. Shorts and TShirt chatting in discord. Its the school break and your boss gave you two weeks of paid leave. There are a bunch of people with you in the voice channel. You know them differently. Some of them more personal. Some of them you don't even know their first name. But everyone makes jokes like they are old friends.

It is warm but there is a slight breeze coming through the window and if you take of your headset you can hear the typical night sounds of summer.

In front of you are two monitors. On one your browser and discord and on the other the Ashes of Creation Client. V1.0.0a. You are logged in but you cannot play yet. For the past two hours you have created your first character that is likely going to follow you for years to come. But on the play button is just a countdown visible. You can create characters but the server is locked.

...
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My body is ready.


09 Jul

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Originally posted by MyBroViajero

Thank you, feedback understood.

Oh I was just messing around ❤️💪