Steven_AoC

Steven_AoC



03 Jul

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Our target is 8k to 10k concurrent connections for each world shard.

Our current architecture and testing indicates we will hit our target. 💪


02 Jul

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Be careful of what lies beneath the mountain.


30 May

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My statement was in reference to the ability having no cool down associated with it. The skill is indeed part of a class kit, with yet to be released info on new combat ;)


04 Apr

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I did indeed state during our stream and in the video, this is our own custom tech that was developed in-house 💪.


31 Mar

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Originally posted by RUSSIAN_BLACKOUT

Are you saying that you can snipe a minor nose change you did 30 edits ago by targeting it in a list?

Yup

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Yup. Also will have a log per option of changes that can be reversed ;)


30 Jan


26 Jan

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Oh nooooo, not like thisssss lol


24 Sep

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That’s just like… your opinion maaan…


23 Sep


26 Jul

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I wouldn’t say this thread is controversial. Much of what you see in Alpha One is bare implementation. We will refine, flesh out and polish in time for A2 and Betas ❤️💪

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Resistance is futile! 😂😂😂


12 Jul

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UI is very bare bones atm. The intended desire is to provide health bars options for enemy NPCs above their head, and for guild/alliance/party/raid members.


10 Jul

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He’s bugged atm. We are deploying a patch this morning with a fix for that ❤️


09 Jul

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Originally posted by Tonkatuffness

He wasn’t too vague at all. He was really exact. If what he said isn’t the case, he 100% misled 1000s of folks deliberately and needs to put out a statement ASAP on it.

The costumes can be applied to gear you acquire. I believe I referenced mounts on the show, and you must first achieve mounts to apply skins.


25 Jun


16 Jun

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The subscription time does not get used during testing, only when the game is officially launched.

And while we appreciate the support for the project, just make sure you’re aware that you will be testing, not “playing” a game. So only proceed if that is something you want to do ;)


10 Jun


03 Jun