Stona

Stona



16 Jul

Post
    Stona on Forums - Thread - Direct

Hey folks! You are watching Thunder Show - redesigned and redefined!


We will no longer limit you and ourselves to strict categories, yeah, we got rid of them! Now we’ll feature only the best videos of the week. You can find our new and simplified terms of participation at the end of this episode.


Oh and by the way - we’re expanding Thunder Show to FIVE videos per episode! As for the rest - it’s business as usual! You are watching Thunder Show, a weekly project of which you can be a part of! New episode every Friday!

Comment
    Stona on Forums - Thread - Direct

Clarification from Devs:


85K excluding respawn cost

But you can't deduct these costs directly from 85K, because you don't respawn every 15 minutes (after which you get 85K)

Post
    Stona on Forums - Thread - Direct

Improvements

“Active reconnaissance” is now available in commander’s sights.


Azimuth scale has been added to the commander’s sight.


Dust effect position has been improved for the aircraft landing gear while running.


Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.

Fixes

Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight’s zero value.


Fixed a bug wit

Post
    Stona on Forums - Thread - Direct

Improvements

“Active reconnaissance” is now available in commander’s sights.


Azimuth scale has been added to the commander’s sight.


Dust effect position has been improved for the aircraft landing gear while running.


Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.

Fixes

Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight’s zero value.


Fixed a bug wit


15 Jul

Comment
    Stona on Forums - Thread - Direct

Haha, that's great.

Superb job!

Comment
    Stona on Forums - Thread - Direct

AFAIK we do not move premium vehicles to regular tech tree.

Still, in case of replacing vehicles, if you already got the vehicle, nothing will change to you. If you got XYZ vehicle, no one will take it from you nor change it to regular vehicle etc.

Comment
    Stona on Forums - Thread - Direct

Sadly no, console Players can buy/get stuff only via their internal markets (PSN, MS store).

Comment
    Stona on Forums - Thread - Direct

Answer from Dev:


That's a good point.

Median activity is adjusted for the entire game mode to the 80%, while it's obvious for each individual unit it can be lower or higher than this value. In economic updates, the reward for useful actions for each individual unit will be adjusted based on its average activity in order to achieve a specified level of rewards. We'd like to look at the disparity of activity by units and players based on the statistics of test missions and decide on the initial increase in the base reward for useful actions by 25% (up to the level of 80% of the

Comment
    Stona on Forums - Thread - Direct

If you want to discuss TK policy, please use pinned thread in General Discussion.

Please do not post screens that contains insults.


Cheers!

Comment
    Stona on Forums - Thread - Direct

Info I got:


It does not take into account reward for the battle time and for winning.

Reward for the battle time is, as a rule, +30% of the reward for useful actions.

Reward for winning is also +67% to the final reward (at 50% winrate can be considered + 33.5%).


Then the reward per hour will be 50K * 1.3 * 1.335 = 87K
And 87K SL per hour is the correct reward for the La-9

At the moment, the average reward for all players for it is:

in AB 94500 SL/h


in RB 81648 SL/h


in SB 85284 SL/h

In AB reward is higher because the unit is more effic

Post
    Stona on Forums - Thread - Direct

Changes to award multipliers, repair costs and related economy parameters of vehicles


Open the full table.


Please note that aircraft repair costs in SB mode are indicated taking into account the reward system for useful actions in combat (see below).


Research lines changes:

M8 HMC

一 moved to rank I before

M3 GMC.


JPz 4-5

and

Jagdpanther

一 switched places.


M48 Super and

KPz-70

一 switched places.


M4 748 (a) [Germany]

一 moved to rank III.


Valentine (all series)

一 combined in a group and placed before

Matilda III.


Ach

Post
    Stona on Forums - Thread - Direct

Changes to award multipliers, repair costs and related economy parameters of vehicles


Open the full table.


Please note that aircraft repair costs in SB mode are indicated taking into account the reward system for useful actions in combat (see below).


Research lines changes:

M8 HMC

一 moved to rank I before

M3 GMC.


JPz 4-5

and

Jagdpanther

一 switched places.


M48 Super

and

KPz-70

一 switched places.


M4 748 (a) [Germany]

一 moved to rank III.


Valentine (all series)

一 combined in a group and placed before

Matilda III.


Achilles


14 Jul

Comment
    Stona on Forums - Thread - Direct

It's intended, but we never announce it right away (first, we need to check if it do not crash, there are no major bugs etc)

So just to be official:



We invite you to the Naval Enduring Confrontation mission Saipan!


Mission is available till July 19th.


Testing could be cancelled before time, if it will be required to fix issues found.

Economy of the event, including RP and SL income, may be corrected anytime during the testing session.

Post
    Stona on Forums - Thread - Direct

We invite you to the Naval Enduring Confrontation mission; Saipan!


The mission will be available until July 19th.


Testing might be cancelled before time if it will be required to fix any issues found.

Economy in the event, including RP and SL income, may be adjusted anytime during the test session.


Leave feedback here

Post
    Stona on Forums - Thread - Direct

Download Wallpaper: 1920x1080
2560x1440
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On the 14th July we commemorate Bastille Day, where French revolutionaries stormed the Bastille fortress and marked a major turning point in the French Revolution in 1789. This inspirational moment in France's history embodies the spirit of Liberté, égalité, fraternité ("liberty, equality, fraternity"), that define the country to this day.


A salute to our friends in France. Bonne fête du 14 juillet!



From 12:00 GMT on the 14th of July until 07:00 GMT on the 17th of July




Participate

Comment
    Stona on Forums - Thread - Direct

If you have questions related to your thread in Suggestion Section, please send a PM to Suggestion Moderator.

Post
    Stona on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Hull aiming re-worked






We have completely reworked hull aiming mechanics, which is used on such unusual vehicles as the Swedish Strv 103-0, Strv 103A, Strv 103С and the German VT1-2.


Without going too deep into details of all auxiliary systems involved, we’re pleased to inform you that hull aiming has become smoother and m

Post
    Stona on Forums - Thread - Direct

Improvements and fixes

Turn dynamics in 1st gear in AB has been improved. There’s now no switching to neutral with the speed drop.


Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W.

Post
    Stona on Forums - Thread - Direct

Improvements and fixes

Turn dynamics in 1st gear in AB has been improved. There’s now no switching to neutral with the speed drop.


Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W.

Comment
    Stona on Forums - Thread - Direct

What?

There is and always was an official info on this: - it's against the rules and if you notice such behaviour, please report it. Such accounts are punished after verification.