I have better news the new champ will come before the end of this year.
I have better news the new champ will come before the end of this year.
hey all - if you are still experiencing this bug after updating, please submit a bug report to us. We cannot make further progress on squashing it without player IDs, and ideally client logs from affected devices. I know it can feel like a lot to go through the bug submission process, but it's crucial for helping us find the root issues.
https://support-legendsofruneterra.riotgames.com/hc/en-us/requests/new
Read moreHey everyone!
I wanted to provide you an update on our work on Standard Rotation for PvP. Previously (https://playruneterra.com/en-us/news/game-updates/whats-next-for-ranked-in-legends-of-runeterra/), we had announced that our next rotation would happen on August 1st later this year, and that we'd have a three month period for ongoing rotations.
Due to development changes, we plan to shift these rotations to occur with patch releases (much like they have in the past), and I wanted to provide some additional transparency over what the next few patches look like. Instead of August 1st, the St...
Read more External link →Hey what about the issue for mobile players? The game is not accessible for mobile since the patch and there wasn't any official notification... Is riot even aware the game isn't working for mobile players? It's the 2nd time the game is pretty much dead for mobile players in 3 patches..
I tweeted about it here: https://x.com/RiotShen1138/status/1803946416664121648
Send me your Riot ID and we will look into it Monday.
Hey folks, def appreciate y'all flagging this - this is a bug due to how our code treats relic ownership in the bundle context. We will be making an update to the text to remove the "1/3" aspect and just have it say "owned" as soon as we reasonably can - we agree that accuracy and clarity here is important.
Yes, paid relics will be obtainable in a free to play manner. The main reason why it hasn’t happened yet is that we have other work we’ve chosen to prioritize higher.
I cannot wait to see Leona's.
Deal damage to the enemy nexus for each second you've been stuck watching animations
the math hasn't been invented that can count that high...
Elder drake being rotated so soon?
The beauty of rotation is that everyone can come back! Eddy will have another time in the sun, but with a different meta surrounding him.
We're definitely taking a look at this and discussing what changes to make. Some things here are bugs, while others are choices we made that we're certainly receptive to your feedback on, so please keep chiming in.
So this is definitely an oversight and not what we intended. We are going to change the price point to 475 to match the $4.99 coin package as soon as we can and we will be rolling out a refund to all people who purchased the bundle at the 490 coin point. Hoping this price change will be able to go live today, tomorrow at the latest. The refund would role out a little later this week. We are working on this now.
Edit: to clarify - we will refund the 15 coins overage, not the full amount. We still need your bundle purchasing support 😬
I was generally under that impression too at first.
However "Tuesday" and "Wednesday" are not as easy to typo as "21st" and "22nd"
So I got no clue lad.
“Available” means you can download the 5.5 update onto your devices. Go to the App Store or the Riot client and you can download the 5.5 patch right now.
“Go live” means the content from that patch will be playable. You can’t do that right now even though the patch is available to update to. You will be able to tomorrow, Wednesday at around 10am.
So by on a path to growth are we still getting exclusive lor champs and another expansion next year?
Exclusive / original LoR champs - yes, some are already waiting in the wings.
Expansion - as noted before, we don't have any plans for future expansions that look like Dreamlit Paths, but we will be continually releasing new champions and support cards on a regular basis. They will be designed for the Path of Champions, but some may make their way into PvP if we feel it's safe enough. Our current belief is that such cases would be the exception, and not the norm - want to set appropriate expectations.
while i have your attention is co-op PoC somrthing you guys have thought of? I'd love to play it with my girlfriend.
We have prototypes! But there's a lot of validation that still needs to happen to make us feel confident about it and building the full experience for it.
Hi folks, I’m here to talk about the LoR Button!
I know some people have had questions about why the LoR button now, and I wanted to give a little insight. I can’t speak to why the button wasn’t in Riot client in the early days, but we landed on this day for three reasons:
We’re not blind to the fact that this button is coming later than we or the community would have liked, and that our PvP-focused audience has frustrations or concerns abo...
Read moreRead moreHi Eric,
I just want to say that it feels horrible that with the focus on Path that PvP will most likely not receive any new content for the foreseeable future. A lot of players look forward to seeing their favourite champions come into LoR and for new champions to be potentially not be accessable in the gamemode of their preference it will leave a sour taste in the mouth of many players.
When LoR was focusing on PvP, Path players didn't receive as much content as they are now but they still received the new champions with the team sometimes adding older champions to the pool of playable cards.
Now that the table has flipped with the focus to TPoC I feel like us PvP players are being told we are no longer welcome as we will not receive any new content for the foreseeable future. I understand your point that the card balance may be a problem however I would feel like as designers the team should know what makes a card strong or weak and then design the champion ...
I understand this sentiment, I really do. But from the game development perspective, making a solid champ (or any card) for PvP takes a great deal of effort, and it has to achieve many more things. That’s why a set like Dreamlit Paths took over 12 months to design, with more resources than the current LoR team.
If the cards we make for PvE seem like they will be safe for PvP, we may release them. But the team will be designing them for PvE first and foremost - so if Teemo: Illuminated turns out to be a 3/3 elusive for 1 that gives all bandle city units triple attack, he’s not going into PvP.
We may do card balance adjustments, but not as a regular mechanism of Standard format changes. That will be rotation driven. If we believe that card balance changes are necessary for the health of the format, they would be on the table, but they generally would be reactive to emerging metagame circumstances.
We are going to let the rotation plan happen, which will start in August, and see how things go. We believe that Rotation will be very effective at making Standard fun and interesting every few months. If that doesn’t prove true, and card balance changes (mainly in the form of number changes here and there) seem like they will make a positive impact, then we may use them.
“Plans” is a strong word for new cards in PvP. We will definitely have new cards for PvE, primarily new champs and support packages for those champs.
The reason we are hesitant to commit to those cards also appearing in PvP is balance - they won’t be designed with PvP in mind, an...
Read moreI hope you know the effectiveness of this button is greatly diminished by the tutorial bug right ????
https://twitter.com/HairyKraken/status/1777673604043338109
Like this is throwing money by the windows if you redirect people to this
This has already been addressed in the most recent release.
It's coming real soon!
We're looking into Banding atm, stay tuned.