Toolguy

Toolguy



26 Mar

Comment
    Toolguy on Forums - Thread - Direct

Ok, if it works for everybody, I will push the new releases to that one instead.
Thanks for testing.


25 Mar

Comment
    Toolguy on Forums - Thread - Direct

Apparently it’s a problem with http/https protocol, it looks like Chrome is trying to access every resource of a https page using https protocol, unfortunately the CND link does not seem to work with https, currently looking at an alternative.


24 Mar

Comment
    Toolguy on Forums - Thread - Direct

I signaled the problem, not sure what’s happening.
Thanks for the report :slight_smile: (and also to @sthanleym and @bobojim a few weeks before that)

Comment
    Toolguy on Forums - Thread - Direct

Easter Bunny special version for you people. :egg: :rabbit: :chocolate_bar:

1.4.0 (24 march 2021)

  • The “Launcher” log tab now has the date and time displayed for each entry in the log (local time)
  • The RCon connection now has a 10 seconds timeout, to avoid the tool to stay stuck in case of bad connection (or server stuck), and the error messages are now properly sent to the launcher log instead of being printed to stderr
  • A new “Zombie Check” checkboard and delay has been added: When enabled it will automatically try to kill the process if the monitored input/output data has not changed for a specified amount of time
    ...
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22 Mar

Comment
    Toolguy on Forums - Thread - Direct

The bottom line seems to be that:

  • Specifying the custom map in the ini files does work
  • Passing the custom map as the first parameter on the command line (which normally works for the Exiled Lands and Siptah) fails when using the custom map

The error being "LoadPackageAsync failed to begin to load a package because the supplied package name was neither a valid long package name nor a filename of a map within a content folder: ‘’"


16 Mar

Comment
    Toolguy on Forums - Thread - Direct

You just jinxed it! :scream:

Comment
    Toolguy on Forums - Thread - Direct

If you can come up with a working strategy, I can investigate, but at first glance I don’t see an easy way of detecting/associating a startup error with the mods, if that was easy, I think the game would already implement that :slight_smile:

Comment
    Toolguy on Forums - Thread - Direct

Ok, I also get that when I try with an existing drive letter, so somewhat windows believe there is a E: drive, but it can’t be accessed.

I assume you tried to install all the windows updates, and reboot the machine?

Comment
    Toolguy on Forums - Thread - Direct

Well, it’s not the launcher that stopped the server, it’s the server that stopped after crashing, which could be caused my many things (mods order or compatibility, game db content, etc…)

No matter what we try, make sure first that you have proper backups of your gamedb (I assume you have setup that) so you always have a version with all the content.

Now, regarding what causes the crash, I can’t help, so my suggestions would be to post that on the actual game crash threads, or possibly ask on the server a...

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Comment
    Toolguy on Forums - Thread - Direct

Still a mysterious thing.

Ok, bonus question, on this machine, have you ever connected a mobile phone, or do you happen to have a memory card reader installed?

Just for a test, could you try to do something horrible like:

  • Open a CMD shell
  • Type: SUBST E: C:\

normally you should see a E:\ drive appear on the machine (basically pointing at the same content as your C: drive, but you could SUBST to some safe subfolder that contains nothing) see if that helps appeased the server?

Comment
    Toolguy on Forums - Thread - Direct

The function I’m calling is doing similar to what is shown on this old Code Project article:
https://www.codeproject.com/Articles/9113/Get-CPU-Usage-with-GetSystemTimes


14 Mar

Comment
    Toolguy on Forums - Thread - Direct

Well, that was the good thing to do, just bad luck you managed to get one issue I’ve never seen before !

Actually, if you could somewhat make a video capture that shows the problem, like capturing the starting of the tool, launching, patching, up to the point where the e: popup appears, that would make it easier to show people to ask if they have any idea of what could cause that.

Comment
    Toolguy on Forums - Thread - Direct

I’m not sure, Exiles has a lot of log spam, and I’m not going to poke the colleagues on a Sunday evening :slight_smile: (I’m not on the Exiles team, I’m only maintaining the tool)

Comment
    Toolguy on Forums - Thread - Direct

Only thing I can think of is to try to “validate” the install, but after that, I’m out of idea.
I’ve never, ever, seen this particular error, so I guess maybe join the server admin discord and ask there if anyone has seen that one.

Comment
    Toolguy on Forums - Thread - Direct

Could you try to install the launcher in a folder without space, like instead of “C:\users\sweet potato” something like “C:\ConanServer” just to see?

Also, do you have a E: drive at all?

Comment
    Toolguy on Forums - Thread - Direct

Can you show the content of the Launcher log? (At the bottom, on the tabs on the right side)

Comment
    Toolguy on Forums - Thread - Direct

:crazy_face:

Hmm…

:thinking:

Hmm…

:cold_face:

Is it a popup thrown by the Dedicated Server Launcher, or b...

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12 Mar

Comment
    Toolguy on Forums - Thread - Direct

No idea, I just tried and it worked for me.
Which web browser are you using, and in which part of the world are you located?
Maybe for some reason the CDN (Content Delivery Network) is suffering an outage in your area?


09 Mar

Comment
    Toolguy on Forums - Thread - Direct

That would just be what happened at the end of the log before the final crash report summary.

This would likely only be used by persons who have issues with crashing servers anyways right?

Which is basically everybody, at least at some point.
Generally speaking, for the launcher I try to implement things that work out of the box for everybody, because adding checkboxes and custom options just makes the tool harder to use/explain.

The bottom line is, I will try...

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