That's what I realized thinking back on it, cause in the 1.1 pre-release testing there was the new quests system and I noticed some of the older quests popping up there (with some new non-empire related quests too, right?) It's also the biocoded weapons, which fit the biolink weapons of the empire stuff.
The part that I worry is royalty-required would be like the psylink stuff. Was that stuff dropped into 1.1 or would modders looking to expand on that (i.e add new abilities) require a royalty dlc pre-req?