Hey! We are getting this looked into!
Hey! We are getting this looked into!
Awesome as usual Rul!
All I can think of is this scene
Expecting a fix for this issue in the next patch.
Expecting a fix for this issue in the next patch.
Expecting a fix for this issue in the next patch.
Expecting a fix for this issue in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue (On Xbox) in the next patch.
Expecting a fix for this issue in the next patch.
Expecting a fix for this issue in the next patch.
How many hours did you put in? If you actually paid for the game and you’ve got 40 hours out of it you’ve already got yourself a bargain. If you’ve got more than 40 it’s a god damn steal.
If you’re only at 100% you still have an extra 25% to complete.
The game hasn’t been out 2 weeks yet and you already got a new Maelstrom run through and Kick The Anthill. You’ll have the new Veteran assignment in 2 days along with a new Maelstrom run through.
The first major update will be coming soon, with another limited-time game-mode, a new op, amongst other things.
If you’ve burned yourself out then simply play something else for a little while and dip back in when you feel like it or when there is something new that interests you.
Not every game needs to keep you playing all day, every day for the rest of your life
The free post launch plan is in this trailer.
New Maelstrom and Veteran Assignment is coming on Thursday. Also there’s like 13 different objective types
Love it!
Would you be ok with us potentially sharing this on the main account some day?
If so, would you have an account you would want credited?
Read moreYou’re probably right about the HDR+screen brightness. I slowed it down and it definitely is more white than red. The Star effect doesn’t look too bad, it’s just that it splashed the whole screen in 90% of the nest takedowns. I noticed it doesn’t happen on 100%- it depends on the angle the nest is at; if it’s above and you jump or at your feet/crouch level, it flashes. There are a few angles that don’t produce the effect.
I can log a formal ticket if there’s something like R6fix for extraction; I understand it may or may not get reviewed/added… would just be nice to find a way to tone down the full screen flash.
I would like to add this is really the only complaint I have aside from requesting a compass added to the HUD (like siege). Other than that, an all around phenomenal job done by the team. It’s a...
Ok ya! The HDR is defo the culprit here as I've never had that happen to me playing! Your screenshot may as well be a Sower mine effect!
I'll raise the issue, there may not be anything that can be done about it (This is WAY over my head) but at least we can get it raised.
Sure, but you can see that there is a full screen “flash” of red/white (it looks red but on slower replay it might go red to white rapidly). I can try to grab a few stills from the editor to show the exact moment.
And yeah, I remember the watermark- honestly didn’t bother me because it was just a constant static image on the screen. This effect is more jarring and blinding. I guess because most monitors with “overdrive” hdr (maxing out the fps) sets it to 100% brightness… and the fact that the game itself is relatively dark and moody, the sudden, short flash is super noticeable.
OK, I can't see the effect in real time but on 0.25 speed I can see the red/white almost star shaped effect.
Is this what you're referring to?
I imagine it's not noticeable in real time without HDR, but it's probable that it's much more pronounced on a HDR monitor.
Feel free to send me any screenshots you grab.