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I saw others mentioning this again on Twitter, I am forwarding your video so thanks for taking the time to share this - it's frustrating and I hope we can fix this as soon as possible!
do you even play the game?
I do, I've had this happen to me as well. The thing is, we thought we'd solved him but he seems to have popped back up again. Sorry about that, we're looking into it again.
Worked first try! Thanks heaps!
Hooray, happy to hear that, it's a good guide! π
I did this, took about 20 mins. The best thing you can do is drop a healer hive and walk over it, this distracts the tank and he will keep hammering at it till it is destroyed. It takes probably 15 to 20 slaps of his hammer and whilst hes doing that keep throwing the chems.
It'll probably take less time doing it in hard mode but I did it in challenging with 4 directives.
Thanks for the tips! Glad to hear you got it down π
thanks for bumping this, I've made sure the team knows that you are still encountering this!
A guide that has helped others in the past can be found here!
Let me know what you think?
Here. I just uploaded it in Google Drive. Even Rouge Agents does the same thing.
https://drive.google.com/drive/folders/13ORT1H9utD4KTYDlh0MDXoiKjlwW3Uq4?usp=sharing
Appreciate that thank you so much :)
Yeah. Got a fresh one. Just farmed The Mast few minutes ago. Where should I send it?
Have you got it hosted on a site such as YouTube? If so would you mind sending me the link to it in a DM?
If you don't DM me and we can work on some alternatives :)
If any of you experience this still, please do let me know what models you are playing on?
Thanks. I can provide a clip regarding this if you like.
Do you still have a clip? Please send it my way if you do as we're still looking at this π
Read more
- Visual bug
- When leaving DZ Checkpoints or Safehouses, environment colors are washed out with blue hue
- example: BEFORE / AFTER
- example: BEFORE / AFTER
- Checking the map by pressing M on PC keyboard fixes it immediately until next time you leave safe house
- Screenshots are taken one second apart (screenshot before -> opening the map -> closing the map -> screen...
I forwarded this when it was reported but I would need some more info if you'd be able to provide some:
Feel free to capture these via screenshots and DM me them!
Thanks !
Thank you for this, I have seen others mention the same and it was also passed on.
I will make sure to let them know the scanner pulse is a possible cause of this and hopefully, this should make it easier for the team to investigate. π