Ubi-RealDude

Ubi-RealDude



06 Aug

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Thanks for the details here. Does this only happen with half cover or can it occur with full-cover from the sides as well?

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Items that have Textile and Credit prices can be acquired through either one - you do not need both of the currencies to get them.

05 Aug

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Thank you for the additional video - this issue has been passed along to the team for further investigation after last week's maintenance. Have you noticed a similar problem with recalibrating any other stats into your library or has it only been a problem with specifically Pistol Damage?
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Incredible dedication. Great job - and thanks for sharing your gear setup and a recording of the run. How do you think this build will perform with the other strongholds?


03 Aug

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Hey Riflemania - and anyone else running into this issue - I've got some quick clarifying questions regarding this issue.
  • What platform are you on (and your username, if you don't mind)?
  • Does this occur with any other gear pieces... named or otherwise?
  • And did you get those pieces before or after TU10.1?

Thank you!

30 Jul

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Originally posted by lord2800

As long as you're asking, a lot of attributes don't show as maxed when they are. Notably: repair skills on gloves, rate of fire on LMGs, etc. I'll see if I can get a full list later today of the attributes I have maxed (I'm down to just a few weapon attributes to max out).

Do they not show as maxed in the Recalibration library, the inventory screen, or the weapon screen? Any additional info you can provide is super helpful, even if it's just a bit of UI weirdness like the link shared in another reply

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Thanks for the video showing this timing oddity. What other skills have you noticed it with, if any? I've seen in the comments comparisons to the Incinerator Turret which has the toggle on/off states that burn through the duration significantly faster... rather than a more standard duration.


29 Jul

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Been seeing reports of this since the maintenance. Thank you for the additional info!

Have you noticed a similar issue with any other attributes, or has it only been pistol damage?

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Originally posted by DahBoulder

cool. I haven't completed the Phoenix Down Apparel content and I don't think I'll have time to complete it in time. Does that mean it's not worth getting those with real money (i.e. credits)?

Cosmetics from previous events circulates through the Legacy and Standard Apparel caches. Items from the Phoenix Down event will eventually make their way into the other caches and store.

You can see the list of items currently in ...

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Originally posted by sadcrocodile

Not fixed. Just ran Pathway with some mates and had a second Kajika spawn at the end fight after getting his health to zero in the previous area. Ghost Kajika even stuck around after we killed his double, don't think he was very happy with us.

Which area or stage of the fight did you kill the first Kajika in and did the second one behave normally? Like were they both running around and still acting like NPCs?

Also, what difficulty were you playing on?


27 Jul

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Agents,

The servers will shut down for maintenance on Tuesday, July 28th at 09:30 CEST, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is 3 hours.

Updated at 4:46 - Monday, July 27.

Maintenance Notes:
  • Fixed an issue where The Chimera boss would not drop collectibles during Manhunt mission.
  • Fixed an issue where Roosevelt Legendary Projects would not be completed.
  • Fixed an issue where True Patriot set with Full Flag would cause a damaging explosion on the Agent if one of their skills was destroyed.
    • This is a relevant fix for PvP as well, since it could potentially kill your teammates.
  • Fixed an issue that doubled the Spotter Talent damage increase for skill damage.
  • Fixed an issue with the Future Initiative set that caused the Ground Control Talent to trigger when healing deploying skills.
  • Fixed an issue with the Mantis Exotic that ...
Read more

24 Jul

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Originally posted by uuuuno

u/Ubi-RealDude

Please pass this on to the dev team, it's annoying af.
Notable offenders: throwers, controllers, and wireless operators. Every other archetypes are fine.

Thanks for the tag. In your experience, does it happen more or less with particular factions - since they can have slightly differing tactical behaviors?

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Originally posted by Cinobite

We plan on more directly addressing the 'rainbow rolls' with TU11 in the near future.

You don't need to. If anything you need to keep rainbows and just change the chances because for people who actually BUILD rainbows can fill spaces really well

There's definitely a balancing act between still allowing hybrid-drops to exist while not making it a statistical rarity to get a monochrome piece.

We've been watching the different conversations around rainbow loot closely and are keeping multiple player-groups of feedback in mind. :)

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Originally posted by SnippDK

Thanks for the response. Happy to hear that. Do you have an ETA on TU11?

I did run a legendary 2 times in row and got 0 luck with godrolls while my friends got multiple. You should imo think about putting in a badluck protection for loot, so if your loot isnt godroll, it should up the chance slightly. Imo it have worked great in other looter games like WoW and GW.

No official announcements on a TU11 date just yet, though we'll be pretty loud about it when we have more concrete timing to share.

As for the luck protection, it's not a bad idea. I'd mainly be curious about your view of how often should one expect to get a perfectly god-rolled item?


23 Jul

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You're awesome. Thank you for being awesome.

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Originally posted by squid046

I can’t at the moment

Can you please tag me directly if you get the chance to upload a screenshot?

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Originally posted by itsthechizyeah

Happened to me and a group of pubs too, during the league run.

Unfortunately, ubi says vids or it didn't happen. Well it did, fix it.

What stage of the fight was this in, and do you happen to recall what the original Kajika was doing when the second one got involved?

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Originally posted by Kion_The_Gaming_Lion

I would like to state this: the footage above was recorded on July 16, several days before TU10.1 went live. This glitch is probably fixed as of today.

Please let us know if you come across this again following TU10.1.

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Originally posted by N3MBOT

didn´t you noticed every item said the same ? what were you expecting?

...Which leads me to think this is a more wide-reaching UI issue. Thanks for pointing this out. :)

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Originally posted by SnippDK

They did up the rolls a bit but they didnt fix the rainbow shit. All the godrolls i got have been rainbow so far. And i've gotten 10+ since tu10.1

We plan on more directly addressing the 'rainbow rolls' with TU11 in the near future.

Though I am glad to hear your rolls have been improving after TU10.1, even if they're not all usable due to the rainbow-ness.