Originally Posted by Kever999Have you synced your trophies? Also, as FredEx said way back when, sometimes trophies don't "pop" right away - so waiting a bit can pay off. I'm not a PS4 player myself, so I'm not familiar with how the timing works out.
Got the same problem. Finished realistic today but no trophy on ps4.
Originally Posted by MetalGod41The enemy AI rushing behavior is ... Read more
Constant NPC Issues Running Straight Up In a Line Of Fire Running past in a burst of super speed as well as The Rushing Melee Attacking Instant death once they do it’s over They’ve suddenly became cheap Super Soldiers .They have There throwing arms back with Grenades They throw at Ridiculous distance and hit every time .The Drone Spam Of Black Tusks is way to much .
Originally Posted by MetalGod41What are the new bugs you're seeing in particular?
I can’t understand for the life of me How in the hell Does these Things Keep Re Occurring There’s Title Updates Parches To Fix Bugs etc then With Each New patch Something else is broken or stays the same from the previous patch re occurring Issues .Someone Enlighten me We had the title update last week we’ve got The Same Issues Along with new ones .I don’t get it just don’t get it .Fun Factor Going out the window lately raging off in frustration
Originally Posted by TG24915193What sort of content are you looking at making?
For those that do it, what software are you using for video capture on a PC.
Bandicam was recommended to me but I tried that and the play back frame rates are very very low, like 10 to 15 fps so the video is very jerky.
Originally Posted by aliasretroWhat kind of content would you personally be into, if the raid's not your cup of tea? Is giving better loot to hunt for the main thing that would help?
Raid isn't for me, my gear is all recalibrated, 500gs, why should I continue, love the game but without rewards it seems pointless. All I can get from doing missions is....nothing. Loot drops is a joke.
Please give us a reason to play and some rare loot to look forward too.
alright, you made me happy with one answer, thank you.
question 2 if you wouldn't mind answering another one: do you know anything about the "enemy AI improvements" they said that the AI is smarter than ever before, but i'm worried that it will just be division 2 AI where their "intelligence" is constant flanking and that's it. and how will this AI work in stealth? will i shoot a sniper shot at 300m, kill an enemy, his body is found, and now the whole camp knows exactly where i am? because that is probably one of the worst things about wildlands
Right now, all I can say is tune into E3/gamescom. I haven't played the game either, so I can only speculate based on the same gameplay reveal you guys all saw. Wouldn't want to comment on the AI without having played against it. :)
Wildlands had paintball weapon ballistics. The bullets were far too slow and the drop too excessive. Will this be addressed in the next game or will it be the same for "balance"?
Right now I don't have any additional info in terms of ballistics/bullet drop.
so, to be perfectly clear, if i have a sniper rifle, i can kill any enemy with an unarmored head, in one headshot? i could go to the hardest zone in the game at level 1, and headshot the enemies there if they have no helmet?
My guess is that it would be particularly true with sniper rifles. With other weapons, there's a possibility that range will affect the damage. Please keep in mind that I don't have any information on whether that's the case, I'm just speculating based on Wildlands - I pretty much got through Wildlands with silenced pistol headshots from close range.
If it does turn out to be a looter-shooter (which it seems it is) I don't know how it's going to compete with Borderlands 3. These games require a lot of investment if you want to get the best gear and they can get very repetitive (moreso than Wildlands).
Breakpoint is a military shooter. We've said in multiple places (one of the articles pinned up there, and the devs themselves on stream) that headshots to enemies not wearing helmets means a kill.
We haven't gone into too much detail with how gear acquisition will go, but I'm not sure whether you mean "looter shooter" in terms of the literal looting or in terms of spongier enemies.
Any reason why Ubisoft is delaying the Walker costume release? We know it's in the game files, and Ubisoft originally said it was coming "in the coming days."
The Walker costume is coming after May! We'll let you know more details ASAP.
flair: ubiresponse
This sometimes happens with store listings on non-Ubi platforms. It's a placeholder. We're still on for October 4th. :)