Zoythrus

Zoythrus



16 Jun

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Pretty sure it's legit.


15 Jun

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Originally posted by TMtoss4

Diplomacy ruin this game

How so?

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Originally posted by garlicChaser

I like the idea to diplomacy in the game, but honestly this update is just terrible.

Insurrections are simply too powerful and a fun killer, not making the game more dynamic but turning it into trench warfare instead. Because otherwise, it's just to hard to defend against cloaks. Too cheap, too accessible, easy to send behind enemy lines. Games are now 50% fighting insurrections.

Sorry, but not fun

Did you know that Mind Benders can help sniff out Cloaks? Place a few around your base and it should make spotting Cloaks much easier.


14 Jun

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Originally posted by Jonker1541

Than do some balancing. I was enthusiastic about the idea of diplomacy, but this is just a hot mess. Negotiating treaties is tedious, and cloaks and daggers gamebreakingly slowing every thing down. I haven't played since my last post, cause the game just sucks very very badly at the moment. I only check this subreddit cause I loved the original so much, hoping you will fix this mess. Don't you have statistics somewhere that tell you how many players abandoned the game?

Well, despite how it might seem, the update has gotten quite a bit of positive reviews, too, often praising the diplomatic features and overall slower feel.

Regardless, we hear your feedback and will make adjustments over time.

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Originally posted by C-Hutty

Why aren’t multiplayer games playing with diplomacy? All members have the updated game version.

Double check that everyone has updated.

You should have version 7779


12 Jun

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Originally posted by darthboolean

How do we get this feature in the pipeline then? It's not an unreasonable request. There's already a custom game option, why not just add it there?

Because out development of the game will take Diplomacy into account.

This is the direction we feel we'd like to take the game.


09 Jun


08 Jun

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Originally posted by rfugger

Why can't we use our allies' ports?

The official answer is to stop griefing, as it's really easy to simply block your ally from making naval units.

Doesn't mean it's impossible to add, though

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We will be fixing this soon.

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While we like user content, this was removed for being one of the overdone formats, such as, but not limited to, a picture of a large army, low effort Score post, knight chain attack, Easter egg, huge city, picture of a spawn, or etc.

If you think this was in error, contact a moderator.


07 Jun

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Originally posted by nosebeerz420

Knights are practically useless now and the game got sooooo annoying to play I barely ever finish games anymore. Should have made it a game mode so we had the option. Super bummed

Knights haven't gotten any weaker offensively, you just need to think of them more as a specialist unit, not a "do everything" unit

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While we like user content, this was removed for being one of the overdone formats, such as, but not limited to, a picture of a large army, low effort Score post, knight chain attack, Easter egg, huge city, picture of a spawn, or etc.

If you think this was in error, contact a moderator.

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Don't worry, we're fixing the bug in an upcoming patch. :)


06 Jun

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Originally posted by _Datato

I need more proof

Midjiwan has always wanted them to lay eggs, even when he started to develop the game.

They were never humans.

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Now?

Nah, they've laid eggs since the beginning!

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Originally posted by Cringe__Meister

u/Zoythrus care to explain yourself?

They've always been egg-laying creatures


05 Jun

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Originally posted by BadLanding05

Thanks! Any idea when it will come out?

Nope!

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Originally posted by Mellied89

Thank you for clarify! It only mentioned one cloak though, would you be notified if multiple attacked?

Yes, but multiple Cloaks cant attack the same city on the same turn.

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Originally posted by BadLanding05

This isn’t diplomacy related but is Polytopia legends still being worked on?

Yeah, it is.

But Diplo took priority