It said on the discord that it was applied to switch, but it's not updating. Why is this?
We're working on it.
It said on the discord that it was applied to switch, but it's not updating. Why is this?
We're working on it.
Patch of the Ocean wasn't a true update? I guess it's in the name.
It was, but we have other plans in the pipeline
For mobile as well? Multiple games seem to be old version still. Could just be one of my friends hasn’t updated their app. Thanks!
Yep!
Tell your friends to update.
If I could ask, is it a content update or balance changes? If I remember correctly, there were plans to rework most, if not all special tribes
Can't say right now.
Sorry.
Soon.
I thought the official answer was "some smart players will find a way". :kickootroll:
That is also true.
They're pretty much countered by other ships, such as Scouts and Rammers, as they have no defense against being attacked.
If you can't do that, go for their economy. Bombers aren't cheap.
This isn't what I see at all when I see the Hoodrick skin, tbh.
Up until reading this comment, I always thought it was supposed to be an allegory to Robin Hood and his band, and now I'm disappointed that it isn't
It was actually an inspiration.
The Hoodrick, themselves, are clearly based on Robin Hood. The Yorthwober are meant to be more like "a professional military" compared to the more roguish standard Hoodrick.
That being said, I did try to add some of the Robin Hood-esque flair to the YW by adding "Yorth", the expert marksman who trained them all. After all, "Yorthwober" means something similar to "Yorth's Men".
But that’s the issue, all the other skins change something about the tribe, but in Yorthwober it’s just Hoodrick but cape and cooler bow.
The villages just turn to castles. The landscape and most of the weapons are the same and the OST, in my opinion, isn’t as catchy as base Hoodrick.
While every other tribe skin becomes a more distinct, completely different variation of the base skin, Yorthwober is really just “more Hoodrick Hoodrick”, and I feel that in this case alone, it fails as a skin.
To be fair, though, that was also the point. We wanted to make "Badass/Elite Hoodrick." Like, what do the King's personal guard look like? What's the most "elite" we can make them?
And the fact that it matched a lore blurb image was icing on the cake.
It's so basic tho
I think it might be my favorite.
It just looks like a badasser version of Hoodrick. I never leave home without it
This is wrong. Yorthwober isn't in A tier.
It makes riders and roads a boringly dominant strategy. The land combat is much more fun now roads are more expensive. I don’t agree that Yaddak and Oumaji are underpowered now. They were overpowered before. Far more tribes are competitive now, and that’s due to the road cost change. The problem was, roads were both militarily necessary and one of the cheapest ways to upgrade cities. Now they’re quite an inefficient way to upgrade cities and that seems to be the right balance
This is how we feel about it, too
That is a very strange decision. Or maybe limitation? Idk what could be the reason would be. Thanks for answering the question though!
Apple has given us requirements that we're working to meet, so there's no online multiplayer.
How about a "dark elves" theme for Elyrion. Just imagine the dragon or polytaurs...
The idea has been floating around for a while....
Aw :(
None of the tribes have any sort of "official languages" outside of the Elyrion, but that is intentionally untranslated.
There is no official Vengir language/translation, what's why.
When the naval update came out I expressed some concern over the changes (politely!) so just wanted to follow up by saying this looks like a really great patch. Excited to play it!
It's live now! You can play it just by updating the game.
Ok be honest, how many of you fell for this?
Not me
Shouldn't these frequently confusing rules be listed in-game? People can only learn them through a lot of observation or from external websites.
That's the balance of trying to educate users while also not bloating up the UI.
Midjiwan tries to keep everything on the simple side where possible
These are entirely based on established patterns, not randomness.
The Cloak can't infiltrate on the same turn it goes into Stealth
Movement isn't based solely on where the unit starts, but the tiles it goes through, e.g. forests and mountains
Most likely, the Rider is being halted by an enemy unit's Zone of Control