iFlak

iFlak



04 Sep

Post
    /u/iFlak on Reddit - Thread - Direct

The v31.10 update introduces new device design examples in the Fortnite Creative documentation, as well as fixes for the issue affecting UEFN experiences converted from Fortnite Creative.

Additionally, new clicks and plays metrics in the Creator Portal allow you to track the number of clicks your thumbnails receive and how many times your island is played each day.

We're also swapping out the "Early Access" tag for "Beta" to better reflect features that are still in progress but stable enough to use.

For full details on the v31.10 update, click here: https://dev.epicgames.com/documentation/uefn/31-10-release-notes-in-unreal-editor-for-fortnite

External link →

29 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

You can now track both clicks and plays for your island in the Analytics Tab! These new metrics let you see how many clicks your thumbnails are getting and how many times your island is played each day.

External link →

28 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

Please be aware that texture validation warnings will generate errors, and they can no longer be ignored following the release of Fortnite Ecosystem v31.20. If the errors are not corrected, you will be unable to launch your session. Fixing these errors increases the compatibility and stability of your island across platforms.

UEFN offers a built-in way to make your texture sizes conform to UEFN requirements automatically. To do this:

In the Content Browser, select one or more invalid textures.

Right-click on a texture thumbnail and choose Conform Texture from the contextual menu.

To learn more, please visit https://dev.epicgames.com/documentation/en-us/uefn/resizing-textures-in-unreal-editor-for-fortnite

External link →

21 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

When publishing your island, you now have the option to allow Epic to promote your island across social media channels, blogs, or even in-game (e.g., Epic’s Picks)! By default, this option is enabled at the time of publishing. Please review the opt-in language to understand the terms and conditions of allowing Epic to promote your island.

If you do not want to opt in, or if you previously consented to Epic promoting your island but have changed your mind, you can uncheck the opt-in box.

Don’t forget to opt in for previously published islands to avoid missing out on promotional opportunities! Opting in is an important step to getting your island featured in Epic’s Picks. To opt-in for existing islands, you’ll find the checkbox inside the ‘...’ dropdown in the upper right corner of the individual project view.

Please note that opting in alone does not guarantee consideration for Epic's Picks. At this time an application is also required for consideration in Ep...

Read more External link →

20 Aug

Comment
    /u/iFlak on Reddit - Thread - Direct

We are aware of a regression in `31.00` that occurs if you make calls to `GetPlayspace` from within the `block` of a class or a class constructor of a `creative_device` subtype. You may cause a crash when the device runs this code when opening the level, or dragging-and-dropping the creative device into the level. You may also encounter problems when attempting to publish the island, since it will fail the cook process. This will be fixed in a future release of UEFN.

In the meantime, you can remove any such calls within `block` or class constructor functions as a workaround. You may have to do so before opening your project.

Post
    /u/iFlak on Reddit - Thread - Direct

We’re seeking your feedback on Unreal Editor for Fortnite (UEFN)! Whether you're a seasoned developer, a hobbyist, or just starting out, your insights are invaluable.

Take a few minutes to complete our survey. Your input will guide us in developing better features for you, and your feedback will shape future updates, helping us prioritize the improvements that matter the most to our community.

Take the Survey Here: https://epicgames.questionpro.com/t/AbHMcZ3bJf

External link →
Comment
    /u/iFlak on Reddit - Thread - Direct

We have temporarily disabled backward compatibility checking in the UEFN editor, but it will still be checked and enforced when publishing. This addresses an issue with some creators being unable to build and test their islands.


19 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

You can now recommend Islands in Discover to your friends! Click on the new ‘Recommend’ button while playing, and if they’ve opted in to personalization in Discover, your friends will have a chance to see the island in a new Discover row. The ‘Recommend’ button replaces the ‘Like’ button in Discover.

External link →
Comment
    /u/iFlak on Reddit - Thread - Direct

We are aware of an issue with jump height when using Respawn() in Verse.

Comment
    /u/iFlak on Reddit - Thread - Direct

We are aware of an issue where the Grind Rail Visual style may not appear correctly if the client language is not set to English. https://forums.unrealengine.com/t/the-new-slide-rail-styles-did-not-appear-in-creation-1-0/1978210


17 Aug

Comment
    /u/iFlak on Reddit - Thread - Direct

We are investigating an issue with UEFN experiences converted from Fortnite Creative. The Day Sequence Devices, Skydome Devices, and the legacy “Time of Day” island setting may behave incorrectly and be reset to default. We will let you know when we have an update.


16 Aug

Comment
    /u/iFlak on Reddit - Thread - Direct

We’re aware of an issue where players cannot Favorite an experience while within an island on iOS, and are working to fix this ASAP.

You are still able to Favorite from the Lobby and we’ll provide another update when this has been fixed.

Post
    /u/iFlak on Reddit - Thread - Direct

The Epic Games Store is available worldwide on Android and on iOS in the European Union. All published creator-made islands will be accessible to players, so we recommend testing your islands on mobile devices to ensure you’re delivering the best possible experience.

External link →
Comment
    /u/iFlak on Reddit - Thread - Direct

Creative Content Browser: Selecting tags from the details panel is not filtering items or being reflected in the Filter Menu

Post
    /u/iFlak on Reddit - Thread - Direct

Creators can now opt in to a refreshed version of the Creative Content Browser and begin testing in Fortnite ecosystem v31.00. Please provide your feedback on the EDC forums at https://forums.unrealengine.com/t/creative-content-browser-feedback-thread/1956852.

Patchwork gets a new Song Sync device and better memory optimization. LEGO® islands now have the NPC Spawner device, new player tools, and futuristic space Galleries.

Check out the new Technical Tab in the Creator Portal wher...

Read more External link →

14 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

Starting today, the Creator Portal features screenshots of violations within your island alongside moderation decisions. Moderation screenshots and the reason your island failed review can be found in the Public Release tab. Note that screenshots containing restricted or sensitive imagery will not be shared. This additional context should improve the ability to diagnose and resolve issues before resubmitting your island to moderation.

External link →

13 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

How does Discover work? How are islands selected? What metrics should I be focusing on?

These and other questions are answered in our updated blog, “Fortnite Discover: Your Questions Answered”. https://create.fortnite.com/news/the-fortnite-discover-section-your-questions-answered

We hope this information provides you with some insight into Discover and gives you a few ideas on areas to focus on for your islands.

External link →

06 Aug

Post
    /u/iFlak on Reddit - Thread - Direct

Check out our latest video https://youtu.be/kLZ3s9dACTo on creating dynamically clothed MetaHumans for your islands, and learn about optimizations and performance enhancements to support realistic environments in Fortnite. Explore these changes first hand with the playable Talisman island (island code: 7100-3544-3074), inspired by the GDC 2024 demo.

For more details, visit the Realistic Assets, Characters, and Environments documentation section. ...

Read more External link →
Comment
    /u/iFlak on Reddit - Thread - Direct

Originally posted by AdrianaAura-

this specific lava tile was actually released today in the new rocket racing gallery

We were able to repro it and found that the selection area is too small. It's in the very lightest area at the top and very middle. We'll get in a ticket to get it fixed for a future update.

Post
    /u/iFlak on Reddit - Thread - Direct

You can now enable and disable proximity chat for your islands, as well as set chat distance and volume to enable new social interactions. These settings can be accessed in the voice chat options.

Read more at

https://create.fortnite.com/news/introducing-proximity-chat-incorporate-new-social-interactions-in-your-fortnite-islands?team=personal

External link →