jordanpowpow

jordanpowpow



02 Jun

Comment

Originally posted by SerasPliskin

In regards to the Cache, will we see a similar release pattern in the next season? As in, we get multiple sets of hp armor & then a full hp at the end?

Could we also get a tiiiny hint to what the next sets will be? Really looking forward to seeing a few hps I missed! nvn

Yeah similar release pattern.

Here's a hint: we're going to Ostia.

Comment

Originally posted by halo23100

Do you plan on fixing the radiant drone activating Elder Behemoth shields? Or is that intended?

Yeah fix for that should be coming up right away

Comment

Originally posted by Natte_Toni

Will there be more legendary behemoths? Perhaps an even higher end game version over existing keystone behemoths?

In this upcoming Ostia season, we've been focusing on adding more challenge, more high-level content.

The current plan is for the next Hunting Ground island we add to be the highest level yet.

Comment

Originally posted by not1ulookin4

Aight so i have 2 questions;

Is there a chance we will see another new escalation?

How far away is weapon 8 (possibly bow and arrow?) from release or at least a leak?

Yes, there's definitely a chance! Another new escalation isn't being worked on at this moment. But I've said it before and I meant it -- it's not off the table.

However, Heroic Escalations will definitely bring something new to the table. And that's coming very soon!

Comment

Originally posted by Cavyspider

Are you planning on filling the blanks left in the game that currently are resca, radiant and shock variants, another terra variant and another umbral and radiant behemoth?

They're on the radar for sure. And are good things for us to consider as we plan seasons.

But balancing things like number of behemoths of each element isn't the only thing we consider. Instead, we look at the pitches from the team, the ideas they're excited about, and what we think we can deliver to make the game better for players. So, sometimes that's going back and filling in those spaces (Like Thunderdeep Drask!). And sometimes it's adding something new.

That said, shock variants have been talked about quiiite a bit. :)

Comment

Originally posted by Natte_Toni

Will there be more cosmetic options in the future like editable crown-like cosmetics, glowing features (like the current huntpass wings bound to the armor) without being bound to armor, customizable drones and maybe clan icons to further customize?

Possibly. I will say most of our focus is really centering on things that add/change/improve/make new game play. Looking bad ass is important, but we've added a few options for that recently. For the next while, we'll of course have new cosmetics - but probably no new cosmetic systems for a while.

Comment

Originally posted by Noktakomm

Is there anyway to see the wreckage of old Ramsgate with an umbral boss at the center of it to delve deep in the umbral destruction of the old town?

gahhhhhhhh I want to so bad

Comment

Originally posted by Vladimmir

Is there anything you can share about when/how we can obtain the crystal like Armor worn by the hammer user in the Echoes of the Future trailer? Was looking forward to it in 1.6.3 but didn't seem to come with everything else shown off.
reference of armor:https://imgur.com/eG2r7iz

It's in 1.6.5 :)

Comment

Originally posted by Cavyspider

In frost escalation you played a bit around with platforming. Will we get more of these small platforming challanges that are the path to the next fight (maybe even including gliders)?

I know the environment team is really excited about doing more activities like this on islands. We are exploring it, but also want to make sure it doesn't become a kind of chore that just makes it take longer to get where you are trying to go

Comment

Originally posted by SirKeksalot

What are your plans with behemoth variants? Are we doomed to forever have 2 more terra behemoths than neutral and radiant ones, and yet 1 more of blaze, frost, and umbral? Or do you plan to even things out down the line, perhaps after Thunderdeep releases?

When we pick the next Behemoth to work on, part of it is balancing out the elements, but part of it is also what kinds of ideas the team is excited about.

But yes, definitely need more shock and radiant friends to play with (and by play I mean stab)

Comment

Originally posted by podidosa

What were some of the things you wanted to do with Kaltauga? it seemed rather out of place the way it came out.

Kaltauga was a stab at using existing Behemoths to create some variants that were variant in narrative only. A different look, maybe a new reward, a mission, or an event. It went over pretty well, though obviously not nearly as well as variants that have their own moves and stuff.

We actually were talking about Kaltauga yesterday though. Now that we have the Hunting Grounds, there's an opportunity to have named Behemoths like that come in for a special event.

Comment

Originally posted by Xardas_88

Wait, what? Did you just confirm dire armor variants? That would be awesome.

Just that it does open up some interesting possibilities!


01 Jun

Comment

Originally posted by SirKeksalot

So glad to hear Drask's spa day is going well. If Thunderdong is getting unique armor, does that mean other dire variants will as well? Because that's an exciting prospect and opens up some interesting possibilities.

It certainly does!


25 May


22 May

Comment

Originally posted by Killing_Laugh

My Ultra Chrono set worked just fine

Interesting. Ok thanks!!

Comment

Originally posted by Open_Marzipan_455

Apparently it just bugged out at level 0. So if you complete level 0 twice, it starts leveling up again.

Edit: It happens on every level that you have to complete them twice apparently. Lvl 1 also had this issue.

Ok looking into this right away! Thanks!

Comment

Hey u/Yamerus are you able to get there now?

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oooh that was me! Yeah I just meant armour from a keystone Behemoth! I don't think legendary armour is a real term - my bad friend.

Comment

Originally posted by Open_Marzipan_455

Oh god, I just discovered it. Now we're talking.

Edit: meh, it's bugged. When you reach a new level, it just resets back to 0 with no level progression.

it's not letting you progress levels on the pass?

Comment

Originally posted by Dauntless-stye

I just trashed a lesser embermane

I imagine many a lesser embermane fell for this quest