Love the changes…i pre ordered the full game version to show my support for this IP. Cannot wait till next week
Wish you guys a successful and profitable launch. You guys deserve it
Thank you! :)
Love the changes…i pre ordered the full game version to show my support for this IP. Cannot wait till next week
Wish you guys a successful and profitable launch. You guys deserve it
Thank you! :)
I "understand" the first point, the "enormous amount...", but I do not understand the second point.
Giving us ALL the info is exactly what prevent us from only looking at one thing.
This is a looter shooter, and numbers are a CORE aspect of the game. Knowing the numbers of the things that will CHANGE is a big deal for us, and should be a priority for you.
I'm not expecting for you to reveal things that weren't mention to this point, like new Mods and new Sets, but at least the changes, either in value or in function, should be giving to us before the WorldSlayer releases.
Let me give you an example: I saw in the new Pyro Set a T1 Mod that reduces Feed the Flames cooldown by 50%. That Mod doesn't exist currently, so I would love to know if that Mod was changed from an existing one, which means I will have it my library as soon as I log in, or will I have to farm for it? And will it be more T1 Mods that give us (huge) Cooldown Reduction for more skills...
Giving us ALL the info is exactly what prevent us from only looking at one thing.
I can very much understand where you're coming from and I know that you (Paul) are one of a few people to take your time to read through everything and consider the different combinations and ramifications across the landscape.
However, in my experience - and this has proven true many times over as I've written these dev blogs - Information overload only leads to one thing: A single line or item being picked out and talked about out of context by the wider audience.
If there are 10 pieces of news in a single blog, generally speaking, only one of them will be talked about extensively. The other 9 will be left to the side.
It's entirely normal behaviour for people to focus on one simple thing that is easy to understand rather than try and math-whiz how 300 different changes actually turn out when put together. And with balancing, there is a te...
Read moreI might be dumb, but what is hypercleave mean?
Cleave is damage that is split from the main enemy and shared across a set number of enemies nearby.
It's similar but still different to "Area of Effect (AOE)", where damage is dealt to an unlimited amount of enemies within a certain radius.
Hypercleave means that it's extra good at cleaving :)
I just hope that with the new expansion we get the ability to lock our gear
Check the QOL News Section.
Looking good.
Will we be getting a full list of adjustments to current mods at some point? Like the above asunder changes, but the whole list?
I haven't currently planned to do that for two reasons:
Because the balancing in this case is so far reaching, a buff or nerf in one area is very likely compensated for in another, less obvious, area, but those links will usually not be made.
A good example of this would be a loss of output for some mods. That may be seen as a nerf in isolation, but when you set that next to the the buffs on other mods or item sets or even the weapons, it's much easier to see the overall picture and realise that its either a power shift or even a net buff for play...
Read moreWhen will the Worldslayer Add-On be available to buy on Stadia?
I believe it should be available starting on the 28th - If not, then it will be there on the 30th.
hey u/thearcan, thanks for all the work you do. Great posts.
My pleasure, thanks for taking the time to read it all!
[deleted]
Not sure if you're reading the same blog that I wrote...
Did you fix the mods that stop working on parties to get bullets after kills like BR builds for Tecno o VR for Pyros?
Can't wait to see how work nerf and buffed modes.
Other thing is the host connection it's been failing too much despide we have a good internet connection and bandwidth. Hope you could fix this too.
I have not preorder yet, the thing that I mention before make me doubt. Probably I will do it on the weekend.
Did you fix the mods that stop working on parties to get bullets after kills like BR builds for Tecno o VR for Pyros?
Have a look at the Triggers section - that covers these kind of situations.
no pre-download?
Not for content that gets added to the base game. It needs to be released as a patch update.
https://i.redd.it/k3k4g6bh0l791.gif
This is a secondary thread to the "Outriders Worldslayer Launch Information" thread. Please check that thread to find out everything you need to know for Worldslayer's official Early Access, Launch and much more.
Tl;dr: When Wo...
Read more External link →We’re very excited to have players already getting into Outriders Worldslayer in less than a week – June 28th for Early Access, June 30th for Launch!
As expected, there is a ton of information that you will want to know and we’ve compiled this mega-thread to cover as many topics as possible.
I think you are using the death protection too heavily and not realising when it's not active. For instance any hit that would kill you leaves you at like 10% hp but then that goes on like a 30sec cooldown and during that time you can die instantly. There is 2-3 death prevention methods to help keep us alive cant remember specifics as I saw them awhile ago but just check a wiki for it.
I am an EU two, i’m French to be exact. Yea i will try. Thank you
As mentioned by someone else, only the support team will be able to help you with this. From what I've seen you've already contacted them though, so I hope that they will be able to help resolve this issue for you.
LFG?
LFG = Looking for Group.
My understanding is we can now (at last) play through the entire game on the highest challenge tier?
Correct - You can, for example, start a level 30 boosted character and play through Worldslayer, level its Apocalypse Tiers as far as you can get, then return to the original's campaign starting point and play through the campaign at a difficulty level matched to you and your gear.
Worldslayer will allow you to create a boosted level 30 character that has "skipped" the original campaign (you can still replay it via the timeline function).
Skipping the current campaign without Worldslayer is only possible with the help of other players.
I’ve been reading other forums and it’s rumored that this will be fixed to new players but to someone like me who already has the glitch I will not be able to get the trophy. Will I have to delete my entire profile and start over or do you think the trophy will unlock as soon as I download Worldslayer? Just hoping you know. Thank you.
What game forums and rumours will you have come across this by?
Please contact the Square Enix Support team about this: sqex.to/support