unknownorigingames

unknownorigingames



19 Jul

Did you use the capture job on the cages with the cows/bandits?


18 Jul

The Ardyn aren't supposed to get Human migrant waves. I'll need to fix this. Thanks for letting me know!

Originally posted by panupatc

Can human build library?

Yep! Just need to unlock it in the Saga window.


17 Jul

The only way to get them is by exploring the world (finding Ancient ruins), or by buying them from merchants. They are intentionally hard to acquire because it's supposed to be a powerful ability. And, ya, you can no longer cheese them from ice blocks. haha

Originally posted by tracinglifesmoments

Couldn't agree more, thank you for such a amazing game

Thank you both! It doesn't feel like hard work because I love the game and the community. It is pure fun to work on. But I do appreciate the support!

Originally posted by tracinglifesmoments

You always make your settlement into such a neat little place. I load in and just start digging, making rooms along the way for my people to sleep (´-﹏-`;)

haha! That's the way to go for a quick build, and, honestly, that's usually my go to as well. :)

Originally posted by Aziooon

Very nice little town

Thank you! I like making island towns. I find them quite relaxing.


16 Jul

Hmmm, I've never seen this one before and I usually have way more homes than needed. I'll do some testing. Thanks for letting me know!

Originally posted by RAH4Life

Thanks!

Yeah I recall someone wrote that reloading a save could potentially fix the problem temporarily, so that's probably why it works for you. Awesome, sounds great!

The patch with the fixes is live now. Let me know if you see any more issues. Thank you!

Hey gang,

The latest patch has just been uploaded. I made a goof in the last patch which messed up uniforms and caused people to get stuck in idle. That should be fixed.

I've also done some work to smooth out the camera and entity movement. This will be very noticeable when following entities. No longer will it be all jittery.

Bunch of other things in there. Check it out:

-Polish: Auto-jobs will now show an orange warning that says, "Work point is in use," instead of a red warning that says the props is missing. This is to avoid confusion where the prop exists in the room but jobs can't be added because they already exists at the workstation.
-Polish: The selection box no longer snaps to a grid when selecting entities.
-Polish: Smoothed some of the camera movements. Especially when following entities.
-Polish: Smoothed some of the entity movements.
-Bug Fix: Not all mod data objects were being loaded.
-Bug Fix: Mods c...

Read more External link →

Originally posted by RAH4Life

[email protected]

Sent it :)

Just booted it up. Love the town! Everyone is drinking/eating so, I'm guessing this is the uniform bugs that was blocking everyone. I'm going to play this for a bit to test things out. Then I'm going to upload the patch. So, next couple hours, you should be able to play with the fix. Thank you for the bug report!

Originally posted by RAH4Life

Yeah I'm playing the beta. I figured it was because of that, cause I never had this problem with the regular branch. Absolutely , to where do I send the save file?

[email protected]

Save folder locations:

Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm

Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm

Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm

Thank you!

You are in beta? Can you send me the save file?

If you're in beta, I think this is happening because of a uniforms bug. Patching that today, but would still like to see your save file to make sure.

I'll be adding more soon!

Originally posted by peakescalate

Update about this: today I have encountered this bug twice, always after assigning some equipment to groups of settlers. First time somehow I could unstuck them, second time I don't know really what can help. I try switching some settings and reload the save, but it seems random if this helps or not.

Thank you. I've found the issue. I'm going to put out a patch tomorrow with the fix.


15 Jul

There are big plans for a 'kingdoms' update this year. It will add some extra features to the overworld map so players can establish multi-tile (or just the one tile if desired) settlements. You'll be able to establish relationships with other kingdoms/states, and that would open up trade, migrations, or possible lead to conflict.


14 Jul

Thank you for reporting this. I'm going to test this out and get back to you.

There are two immigration waves for Humans, and some smaller events to get a couple people here and there. You don't need to do anything to get these.

As well, they should be procreating as long as you have homes.

Do you have a stockpile on the grave with the remains category enabled in the item permissions?