Valorant

Valorant Dev Tracker




04 Mar

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Originally posted by QuadWitch

Ooh, awesome, so there are more? I saw a while back with the Kay/O one you or u/Riot_Preeti said there weren't any more (at the time). Not that I go on a wild goose chase for nothing.

Love what you guys are doing with the game and the new skins are awesome (Protocol 781-A too)!

You know what else would look good with my skins... [removed] very cheesy, but couldn't help myself as I know if I ever have the slightest chance in my life to get one, then it's most definitely only now.

Well, since you discovered an easter egg we put in that's been hidden for a long time, I sent you one.

Glad you like Protocol! I bought the Phantom but haven't picked which variant to get yet.

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Originally posted by Breadmeale

Maybe it's a bug...i face this issue

Not a bug, I think it’s just that the aim size is not forgiving enough. I’ll dig in to see if we can make this better!

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love that this thread is popping off and im watching eagerly waiting for all of the easter eggs to be found :)


03 Mar

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Originally posted by Some1StoleMyNick

I would loooove an explanation from an engineer on what went wrong here, though we probably won't get one sadly :(

In 4.04 there was a fix for an issue where some placements of trapwires wouldn't actually trigger the trap. But the fix for that issue involved doing some extra checks to make sure the trap hits enemies.

Turns out there are some conditions (like that placement in hookah) where that new logic breaks down and ends up doing way too much work trying to check for enemies, which crashed the server.

TL;DR - Fixed one bug with trapwires, caused another.


02 Mar

Comment

I work on these!

Tournament mode is still in development no ETA, it's the competitive teams primary focus right now.

The cascading pick I announced as this episode, so no ETA or updates yet.

hope that helps!


01 Mar