Valorant

Valorant Dev Tracker




18 Oct

Comment

Originally posted by Big-Amir

Shhhh take them and go

If it’s a bank error in your favor congrats!


17 Oct

Comment

Originally posted by Danger656

These SEA IPs are timing out now, were they changed or any changes were made after the new Valorant servers were released?

Ohhhhhh that's my bad. So they won't actually respond to ping yet. I've got a ticket on the backlog and a half finished PR to add the code to handle ICMP :(

Comment

Originally posted by rite2ace

Couple of my friends who are trying to fix routing through their isp providers are saying ip is not valid/not working for them

Mhm, that's an interesting one. Can you have them reach out to Player Support? Sounds like some Network Engineers should get in the conversation on this one.

Comment

Originally posted by Strict_Strategy

Can you give me the Bahrain servers IP? Many thanks in advance.

Here are the Bahrain IP Addresses:

  • 75.2.105.73
  • 99.83.199.240
Comment

Originally posted by Vowiing

I never said we can’t haha. I was just surprised a riot dev would be so cool with this happening in pubs. Personally, I like these moments in unrated more than the actual game

you do you boo

Comment

This is so wholesome


16 Oct

Comment

Originally posted by Dezouu

Gentlemans Agreement lmao (wow 500 upvotes)

soooo good!

Comment

Originally posted by PuffleOboy

Whether you add this mode or not, I hope you guys add more modes that are different than the standard mode. I remember I used to play a game mode that was similar which had 2 sites, all attackers had spikes like spike rush, and your team would have to detonate spike in both sites to win, within the time limit. Some of my favorite moments is having less than a minute left, and my friends and I would get a plant in both sites, so everything was split and so chaotic. I would love to see a Valorant version of this game mode, or just cool game modes that still use the bomb sites.

We will absolutely add more modes that are WAY different than the standard mode. More to come, and soontm :) I know we haven't put out a ton of modes quickly so far. But, every mode we do ship makes the next one easier, since as we build them we're also building tools to make mode creation more efficient.

That mode you describe sounds cool! What game was it in?

First Strike is the first major VALORANT esports tournament organized by Riot Games and will showcase the best talent and the unique playstyle of each region. The tournament will crown the first VALORANT champions via multiple regional finals taking place from December 3-6. Each final will feature the top eight teams teams from the region, who will earn their spots via a series of merit based qualifiers.


FIRST STRIKE: EUROPE

Information on the Europe’s First Strike Qualifiers can be found here. The Open Qualifiers are split into four separa...

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Competitive Integrity for VALORANT Esports

Today, we are releasing the first versions of competitive policies that will serve as the cornerstones of VALORANT esports. Over the past few months, the feedback you shared has been invaluable in helping us identify the necessary structures to ensure the current, and future, competitive integrity of our sport. Thank you to the many players, teams, fans, and tournament operators whose contributions helped shape the policies we are releasing today.


Why This is Important

The vast majority of rule violations can be prevented by writing clear rules and being responsive to teams and players who are seeking clarification. As VALORANT esports continues to grow, my goal is to institute the greatest possible clarity and transparency for the participants of the competitive ecosystem.

To further supplement our competitive policies and ensure fair play, we’ve built a strong partnership with the VALORANT anti-c...

Read more
Comment

Originally posted by nostalgic26

Can we get a Denver server please!

No plans for more coverage in North America right now, sorry!

Comment

Originally posted by tbone603727

If you could have any animal tamed as a pet what would you want?

Comment

Originally posted by DuckAsFumb

I heard Ana (Supercakes) said a couples months ago that there where some places where the team wasn't totally satisfied with the latency in certain regions. One of them being Argentina. Has there been any progress with this issue?

I think we all know LATAM isn't where it could be right now, so we'll be looking closely at what we can do to improve LATAM in 2021.

Comment

Originally posted by Ellixist

Any plans on another server in South India? Say Bengaluru or Chennai?

No plans right now, we try to use AWS where we can and they're only in Mumbai. That's not to say we'd never think about another server location in India, but we'd need to see strong engagement from the Indian player base to be confident that a) matchmaking would still be viable and b) it was worth the investment (because we'd have to build a solution outside AWS, e.g. Microsoft Azure is in Chennai, but we don't support Azure right now).

Comment

Originally posted by [deleted]

Why is Bahrain on EU shard even when ME players gets lower ping to asian servers than eu servers. My friend lives in dubai and he gets 30ms to mumbai and 20ms to Bahrain.(while the next lowest ping is 130ms in EU shard)

You’ve essentially halved the playable population, which means longer queues time. Learn from apex where they have Bahrain server but no one plays on it, since even the ones that do play on Singapore servers

Even if both Bahrain and Mumbai were in the same shard we'd already be splitting the player population because we prefer the server with lower latency. Yes, there might be some players like your friend in Dubai who have decent latency to both, but with a 10ms difference hopefully they always end up on Bahrain. The reason that Bahrain is on EU is that at launch, we didn't want to block Middle Eastern players from playing the game, and we thought that being on EU made the most sense while we waited for Bahrain to come online. Now that it has, we don't want Middle Eastern players to lose the ability to play with their friends in EU.

Ultimately, I believe we have the player population to make this layout work.

Comment

Originally posted by ian_525

ISPs usually suck in LATAM which leads to high pings (apart from distances), and as op said, that area has a very poor coverage, are there any plans on getting more servers for LAN/LAS?

I don't have firm plans that I can talk about but it's on my priority list for next year. Real talk, the problem is that infrastructure is expensive in Latin America, without much coverage from public cloud providers (e.g. AWS is only in Sao Paulo, which is why most games are only hosted there in Latin America). We think we can do better, but I want to under-promise and over-deliver.

Comment

Originally posted by Remarkable-Shine7924

well the reason why I asked is when MENA servers were announced the North African players we were so happy that we will finally get server , but the thing is the server was located in Bahrain so it should not be called MENA cause on that server we would get 150+ ping it's even worst then NA that we can get 120 .We are now playing on Europe and we get around 60-80 but I am sure if you guys make it happen in Milan the latency would be around 40 since I have experienced that server in other games .

Yep, you've identified the primary case for why we'd put servers in Milan. It's on our radar, but we don't have any work planned yet.

Comment

Originally posted by STLNKILLZ

Why is Miami part of the latam shard? I live in Florida and Miami would be a much better server for me rather than Georgia

The goal is to balance two tensions: more servers to lower latency, but fewer servers to concentrate the player base and improve matchmaking.

I felt it was better to "pull" players in from Florida to Atlanta, than to push more central players out to Miami. Purely a judgement call on my part, that a central location will better serve more players.