Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




20 Dec

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That’s unfortunate! Could you try scanning your drive for errors?:

  1. Navigate to ‘This PC’ (or ‘My Computer’)
  2. Right-click your drive
  3. Select the ‘Tools’ tab
  4. Under ‘Error checking’, select ‘Check’
  5. A “You don’t need to scan this drive” notification may pop up if on Windows 8/10. Proceed with the scan anyway by selecting ‘Scan Drive’

19 Dec

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This is fixed and will be included in the next patch. Sorry for the inconvenience

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This is intended, I think.

Crouching while aiming with a bow of any kind makes your aim worse, while it increases your aim with firearms and crossbows. Most likely because of realism.

Edit: Ok but I’ve never seen THAT drastic a difference, and I noticed that when you’re not aiming it -improves- your aim somehow, so it’s possible something is up.

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I’m curious about this, too. If the intention was only to nerf dual daggers and sword & dagger, then there’s an issue here.
If the intention was to nerf all bleed, then not only should it say so, it should be explained why.

I don’t think flense was a popular choice over deathknell on WHC. Could be wrong, but I think that was the case, I didn’t see flense that much. This makes it even more of a no-pick.

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    OenKrad on Forums - Thread - Direct

I imagine this occurs on live, but I’ve only tested it on the beta. Huntsman longbow crosshairs expands when crouching and aiming, creating worse aim by crouching for when you are looking down sights. It’s a pretty significant widening too.

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    OenKrad on Forums - Thread - Direct

They changed it here:

But that consequently affects all bleeds. Why was bleed nerfed? Who knows. It’d be really nice if Fatshark made notes for their changes. Like they did with the swapping of Battle Wizard’s talents. Whether the change is bad or good, it’d be nice to know why they make certain changes. Especially this one because it doesn’t seem to make much sense and it makes bleed just about the sa...

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I hope not, it was a nice little damage buff.

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We are currently experiencing technical difficulties with the Winds of Magic expansion on Xbox.

A pre-patch went live yesterday, and we will let you know as soon as we have an update on Winds of Magic.

Sorry for the inconvenience.


18 Dec

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Mmm, it could be an unfavorable screenshot. I mean, it does look like an egg yolk morphing and sloshing in the air, changing shapes like a floating liquid. Could just be that it happens to look like that in the screenshot.

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I’ve never, ever seen it render like that! Does it usually render like that? Admittedly I don’t play Convocation that often, but I’m questioning everything I’ve ever known.

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Yessir

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That thing’s always been there! It’s the whole daemon summoning thing they’re trying to do.

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Technically not an issue, but I appreciate it’s an inconvenience. I’ll see if anything can be done.

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Correct, you should receive the quest after the reset.

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It would be appreciated if you could upload the videos elsewhere. They don’t seem to be working here, as mentioned above. :slight_smile:

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Thank you for the information!

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Hmmm do you know if they were hosting?

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Could you provide me with a copy of your user_settings.config, please? :slight_smile: It can be located here:

  1. Press the Windows key + R
  2. Enter %appdata% and select the ‘OK’ button
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2
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Just played a few games with Waystalker sword & Dagger. Used thp on crit/headshot, didn’t notice a difference at all…

Love the new map, just kept expecting undead to attack us :frowning: that castle sitting off in the distance looks smexy. Can’t wait to get in there and rescue Geneviève Dieudonné