Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




05 Mar

Comment

Hi @Madrock,

Sorry to hear this!

So we can look into this, could you please provide me with your console log from a session this issue occurred?

To do so:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload the appropriate console log

Thanks in advance!


04 Mar

Comment

We’ll be revealing more details on Thursday, but it’ll mostly be quite similar. There’s some adjustments made in response to feedback from the Closed Alpha Test as well as some other minor additions.

Comment

And there’s a juicy extra going along with it!

Heroes,

It’s been six years! You’ve been slaying rats, northlanders, goats, and sometimes each other (More on that later, eh?) and we couldn’t be more grateful that you’re still around, having fun with our game. At the end of the day, this game wouldn’t be worth making if it wasn’t for you guys, so from the bottom of our hearts, thank you for being part of this great community!

The 6-year anniversary event will start on all platforms on March 7 and finish on March 17. As always, our heroes will be able to celebrate by having a proper night out in the ‘A Quiet Drink’ map, which will be enabled alongside the event. There’s also a brand-new portrait frame to go alon...

Read more
Comment

Hi @lysolet,

Your logs show you’re running into a GPU-related crash. I recommend running through our GPU crash solutions, here:

Read more

01 Mar

Comment
    Aqshy on Forums - Thread - Direct

There’s definitely stuff coming for console, we haven’t forgotten you all! <3

Comment
    Aqshy on Forums - Thread - Direct

Not sure if I’m at liberty to share the numbers we see on live backend day to day, but I can post what I said earlier on Reddit as this line in the dev blog makes it seem like the amount of new players playing the alpha is larger than it is.

We were pretty open we sent out 10k keys pulled from who registered in our sign ups, of which the vast majority had 100+ hours, so the vast majority of those keys were players with 100+ hours. Whether they actually tested the game mode they signed up for and filled out the survey is a different matter entirely (activate your keys and do the surveys, folks!).

Brand new players, and players with lower hours have access to this game mode, too and it’s a playerbase we don’t get to hear too often from, so we felt it important to get their feedback as well, so we can make a game mode that works for veterans and new players.

This next alpha is open to all owners of V2, so if you didn’t get a chance to test or your worr...

Read more

29 Feb

Comment

In this dev blog, Vermintide 2’s Design Director, Joakim, talks about the takeaways and solves that Fatshark learned from the Versus Closed Alpha Test.

Greetings Heroes and Pactsworn alike,

My name is Joakim and I’m the Design Director for Vermintide 2. In this dev blog, I want to look at some findings from the Versus Closed Alpha Test and give you an update on the state of Versus.

To kick this off I want to extend our deepest gratitude to all of you who participated in the Closed Alpha Test. From a developer standpoint, it is always a scary feeling putting things out to you players for initial impressions, but we came out of this with the feeling of overwhelming success. You seemed ...

Read more

26 Feb

Comment

Hi @PhonkEnjoyer,

Sorry to hear this.

Historically, Backend Error 1010 has been linked to temporary server disruption and usually clears up after a short period.

Is the error still occurring now?

Comment

We haven’t made any recent network updates. However, OS updates have been made and something hasn’t been playing nicely recently. Unfortunatley this isn’t something that we are able to fix on our end.

As I mentioned before, several players facing these errors have been able to resolve them by downloading the latest Windows updates. If possible, I recommend to try this.


22 Feb

Comment

Bit late, but console is not abandoned, not at all! This issue in OP is already fixed and compensation was rolled out to users, for instance, and more content is coming out for console for sure, alongside any regular updates and fixes.

Regarding Versus and console, we’ll have a dev blog coming out sometime soon that will touch on this subject.

Comment

Thanks! I’ve manually unlocked the Amulet of Ashur and you should hopefully be able to speak to Oleysa and proceed as normal now. Please let me know if there’s any issue.

Comment

Hi @deviani,

Could you please provide me with your Steam profile URL (e.g. Steam Community :: [Fatshark] Lev) so we can look into this?

Thanks!


21 Feb

Comment

Hi @okesska,

Sorry to hear this.

Recently we’ve seen a spike of SSL_CONNECT_ERROR and SSL_BACKEND_ERROR which seems to be being caused by something not playing nicely with Windows.

Many other players have had success resolving these errors by installing the latest Windows updates. Please ensure you have the latest updates and let me know if the error persists.


20 Feb

Comment
    Aqshy on Forums - Thread - Direct

We’ll have more opportunities to test soon! Stay tuned!


16 Feb

Comment
    Aqshy on Forums - Thread - Direct

I’d say it’s an apples to oranges scenario. They’re in the same group (fruit, for example), but they’re different items (different fruit). You should expect to engage in more melee mechanics in V2 than in Darktide, and most ranged will be used in a scenario with specials involved (maybe some elites depending on what you play). “Shields” do not regen, in the way you’re used to at least. Instead, depending on your talents, killing enemies will generate temp health that will decay unless replenished. The skill ceiling is near limitless and if you ever find yourself topping out, you can find mods in the workshop that make the game near impossible to beat, only limited by your CPU power.

Dodging will be your bread and butter as your block is limited. There’s less ranged enemies here, but once you get on solid footing, you can learn to dodge and attack at the same time to make the most of things. :slight_smile:...

Read more

15 Feb

Comment
    Aqshy on Forums - Thread - Direct

I hope you don’t mind I formatted your post so our team can parse your feedback a bit easier. Good post; thanks! :slight_smile:


14 Feb

Post

Heroes!

Here are the patchnotes for the Console hotfix for the Gifts of the Wolf Father patch!

Gifts of the Wolf Father Console Hotfix - 14th of February

Balance changes

  • Reverted the monster damage nerf to Dual Daggers and instead applied a 15% damage nerf to Shade’s career skill, to follow along with the general nerf to monster killers in patch 5.2.0
  • Increased the base crit chance of Dual Dagger heavy attacks by 10%
  • Reduced the base crit chance of Sword & Dagger’s second heavy attack by 10%.
  • Outcast Engineer: Increased “Ingenious Ordnance” bomb craft time to 120 seconds.
  • Outcast Engineer: reduced the bonus crit chance from “Perilous Overclock” to 8%
  • Falchion, Crowbill, One-han...
Read more

10 Feb

Comment
    Aqshy on Forums - Thread - Direct

We want to finish analyzing the alpha before we further answer this question. I know it’s a wait, but we appreciate the patience.

Console does have other updates planned outside of Versus; so we’re not abandoning it. The most recent live mode hotfix is currently working through some build issues and is in cert, so hopefully won’t be too long for now.


08 Feb

Comment

Oh strange! Glad to hear that the issue is resolved now though :slight_smile: