Not long ago we put live Patch 4.4.2 featuring Grudge Marks and the temporary seasonal event Geheimnisnacht.
Regrettably, we have had had to roll back the game version to 4.4.1 temporarily due to a critical issue found in the update. The issue has been fixed internally and the patch is being created now. We are expecting this to be completed and re-deployed at around 6pm CEST. We will keep you apprised in this thread of any updates or deviations from this estimation.
Players who have made any premium cosmetic purchases whilst Patch 4.4.2 was live will not lose those purchases. Whilst you will not see them until we re-release the update, they will appear as normal once 4.4.2 is re-deployed.
Players who have earned an...
Welcome to version 1.23 (and hotfix 1.24)! Including various fixes and adjustments, this update also seeks to enhance the experience for players on PlayStation 5. Faster frame rates and higher resolution are the headline changes, but lighting and shadows have been buffed as well. Full notes can be found in the main patch notes that follow:
Welcome to Patch 4.4.1. This patch fixes a bunch of crashes, various bugs and some UI/UX fixes and adjustments.
REVERTED THIS HOTFIX DUE TO CAUSING A 100% CRASH Hotfix 4.3.0.7 - 10 May 2021REVERTED THIS HOTFIX DUE TO CAUSING A 100% CRASH
- Fixed an issue where some Pilgrim’s Coins would not carry over between runs since 4.3.0.6.
It means that it’s unstable. It works, the menus are a bit weird, and if you’re in a menu during map transition, you’ll crash. But it works in isolation. EG: setting up should be done in a keep where you’re not likely to be pulled out to a map/mission suddenly.
It will be available in the future. It won’t be permanent though nor the mod sanctioned.
50GB or so for someone with an existing install.
This isn’t a fix that needs a patch per se but a script for running across the whole backend. Not ready yet