For anyone that may still encounter installation issues after trying all of the solutions in the article linked above, I would recommend contacting Steam Support, as they handle content delivery:
Read moreFor anyone that may still encounter installation issues after trying all of the solutions in the article linked above, I would recommend contacting Steam Support, as they handle content delivery:
Read moreI’ve added this one to our database also. Thank you for the report!
Patch 1.0.12 is released on the live branch.
Thank you both for taking the time to run through this. Admittedly I had no idea it was so convoluted to change language in Game Pass - I’ll raise this with our developers.
Please check this out: Language change on Game Pass
Please reinstall the Visual C++ 2019 Redistributables:
It sounds like this is a persistent data corruption issue. Please see: https://support.fatshark.se/hc/en-us/articles/360021425793--PC-How-to-Resolve-Data-Corruption-Errors
It’s likely not defined yet, those are things that come right at the end after a bunch of testing.
Sounds like a buffer overflow issue. It’s possible we won’t be able to do much about this but I’ll mention it to our developers nonetheless.
It is actually unintended that there is a 760p option in the launcher, which is understandably confusing. This option will be removed in a later update, apologies.
We understand that for a very short period a visual asset on the store page erroneously showed 2,5000 Aquilas being included, as opposed to the intended 2,500 Aquilas. The store page and in the bundle information did correctly refer to the included currency to be the intended 2,500 Aquilas. This was corrected the moment it was brought to our attention, our apologies for the confusion there.
We did up the earned materials for successful runs in the update yesterday, but it’s relatively simple to further adjust without a patch so continue to feedback on those values if they feel horrible.
But ultimately you’ve captured the spirit of the Shrine quite aptly. I know people lament no boxes like there were V2, but the goal is to reward people with currencies they can then use to buy items from the store that they want. It is a problem that at the moment finding the right one in the store is a bit like a lottery, and we are working to adjust that.
This should now be resolved.
I’ve raised this with our developers. Thank you.
The live release and experimental branch should all be on the same version. So you can continue to play on either.
Just double-checking that we remembered to update experimental too!
This should now be resolved. Thank you.
Thank you for reporting. This has now been patched.
This should now be resolved. Thank you!
could you copy and paste the crash report produced, please?
We are aware of and looking in to the issues being reported around Toughness.
Existing reports may be merged here, to help us keep track of the issues being reported.