Sorry to hear that. The log shows you’re running into the same Deadlock crash.
As you’ve tried our usual crash solutions without success, I’m a little stumped.
There may be a code-related issue happening under the hood, so I’ve passed this on internally so we can take a look. If this is the case, it’s something that would need to be fixed and addressed in a future patch.
Apologies that I don’t have an immediate solution for you