Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




28 Oct

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Chibz:
Originally posted by Fatshark Hedge: Just to be clear, we didn't change it for already released careers. As we release each career and obtain feedback, we roll that feedback in to the next career release.

@ Hedge, a bit off topic but the guy has a point (L4D style VT1 maps). What about more VT1 maps via illusion dlc for example? i think the game could do with more maps personally and there was some cracking VT1 maps but not a complaint and just a suggestion....
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Jericho Samurai:
Originally posted by seb lé asse stain: they changed it so once you bought the dlc you instantly unlocked the classes cosmetics without doing any challenges after the backlash from grail knight.
fat shark is silly but they do genuinely care.
Fr? That's great. Those reviews are scar though you look at it and it still looks to be the case. It had me under the belief that it was still like that.
Just to be clear, we didn't change it for alr... Read more
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Originally posted by FreynInTheNorth

While I'll be playing it regardless, in the interests of planning my evening a little better, will we have to download the entire patch again or just parts of it?

My guess is it'll be a full download of the rebuilt patch since it's different to the original one and I assume you've rolled back already.

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Originally posted by DaveInLondon89

The patch disabled all my mods, I hope that's fixed before it rolls out again this evening.

I never realised how useless I am without Crosshair Kill Confirmation.

It disabled them because it doesn't work with the latest update.

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by LEEK | Hannibal: hey hedge, this update and event look to be awesome!! any chance the "virus halloween frame" (the vampire fang frame) for playing with another player using the frame is activated again?
Not this year :) Maybe it can return in the future in some way, but this years event is different at least.
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Ahh, so tt appears your account had become corrupted in the backend, but one of our Backend Engineers has taken a look at this for you and the issue should now be resolved. Could you try again? :slight_smile:

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We recently had to revert an update. Could you close down Vermintide 2 and Steam and then re-launch?

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With our upcoming PC update today, it’s likely that some mods will encounter issues in the short term and may require updating by the mod creators. So, once the update is live I would strongly recommend keeping mods disabled and to try re-enabling them once they’re proven without issue or have been updated by the mod creators.

As for the new crash report, the error indicates a GPU-related issue. Try running through the solutions here:

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Please ask him to send the crash report produced to you. If you could paste it here, that would be super.

Post

Heroes!

Not long ago we put live Patch 4.4.2 featuring Grudge Marks and the temporary seasonal event Geheimnisnacht.

Regrettably, we have had had to roll back the game version to 4.4.1 temporarily due to a critical issue found in the update. The issue has been fixed internally and the patch is being created now. We are expecting this to be completed and re-deployed at around 6pm CEST. We will keep you apprised in this thread of any updates or deviations from this estimation.

  • Players who have made any premium cosmetic purchases whilst Patch 4.4.2 was live will not lose those purchases. Whilst you will not see them until we re-release the update, they will appear as normal once 4.4.2 is re-deployed.

  • Players who have earned an...

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Post
    [Fatshark] Hedge on Steam Forums - Thread - Direct
Heroes!

Not long ago we put live Patch 4.4.2 featuring Grudge Marks and the temporary seasonal event Geheimnisnacht.

Regrettably, we have had had to roll back the game version to 4.4.1 temporarily due to a critical issue found in the update. The issue has been fixed internally and the patch is being created now. We are expecting this to be completed and re-deployed at around 6pm CEST. We will keep you apprised in this thread of any updates or deviations from this estimation.
  • Players who have made any premium cosmetic purchases whilst Patch 4.4.2 was live will not lose those purchases. Whilst you will not see them until we re-release the update, they will appear as normal once 4.4.2 is re-deployed.
  • Players who have earned any progress with the Geheimnisnacht event quests or Grudge Mark challenges will not lose that progression, and progression will be intact once Patch 4.4.2 is re-deployed.
Our apologies for the c... Read more
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Sorry for the late response! Your post wasn’t in a category, so it was missed. Is this still occurring for you?

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Originally posted by Five_Sierra

Maybe you’re being ironic, but, it’s actually Fort Inglebert Humperdink and Hamburgler Subterfuge

LOL couldn't be more wrong, I just checked and it's Fort Billie Eilish and Brinedtuna Houseinsurance

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Could you share the URL to your Steam profile with me please?


27 Oct

Comment
    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Blood Knight:
Originally posted by General Plastro: Welcome to the club, Fatshark modus operandi for their entire catalogue (including their dead games, like War of the Roses and War of the Vikings) all follow this pattern.

They have very strong initial releases and somehow utterly fail to capitalize on it for post launch content, going as far as self sabotage (specially true for War of the Roses).

Great game, but there too they went "Like our game? Yeah w...
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Originally posted by mayonetta

A couple of things:

I really hope the enhanced tab menu mods still works post patch since it still gives you more information than the new updated menu and I prefer the old look anyway, and

Duplicate events in the killfeed will be collapsed into a single entry.

I hope there's a toggle for this in the options or something, I really liked having the killfeed just light up when I mess up a patrol or something, or maybe the modmaker for the mod that currently consolidates the killfeed can make this an option?

For transparency:

I really hope the enhanced tab menu mods still works post patch

It doesn't (not to say it wouldn't be resanctioned if updated for compatibility)

hope there's a toggle for this in the options or something

There isn't.

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Originally posted by mayonetta

Someone ought to make a compilation of the intentional Brachsenbrücke and Burblespew Halescourge misspellings

Brachsenbrücke and Burblespew Halescourge

?! I think you mean Fort Martin Brundle and Bramblestew Horsepurge?

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Originally posted by lushenfe

Is the little ritual shown in the trailer something we've seen before? Geheimnisnacht is just a different keep theme and dark versions of the maps...I dont remember any rituals. I don't know that I've seen a ritual site like that in Chaos Wastes, but maybe I just never noticed?

Not sure this warranted a trailer?

Is the little ritual shown in the trailer something we've seen before?

Nop

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Originally posted by HamSlammer87

Reduced occurrence of Poggers Bridge voice line!?

Thank you!

Also, the Garden of Morr skip is fixed, or no?

Also, the Garden of Morr skip is fixed, or no?

I'm sure folk will show us otherwise, but maybe?