Thanks for sharing your findings - I’ve let the team know.
The 10 minute load definitely seems like a bug - and we’ll look into it.
You’re correct, that loading into Missions you are subject to the slowest players loading time. We are exploring options here, like potentially adding a “Waiting for other players” message.
For the Mourningstar hub, we have ‘loading groups’ - you should mostly not end up in a group with other players, but if you do, you can still be subject to having to wait for others in your loading group to join. Also, when loading into the hub the hub matchmaking is included, so some additional time can be taken to find an appropriate hub to join.
Though, 40+ seconds on an NvMe does sound excessive
The developer I’m discussing this with also shared this information:
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