War Thunder

War Thunder Dev Tracker




17 Sep

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There will be 4 vehicles in total for the event.

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If you go back and compare the crafting events to the original ones (April Fools Tiger / Cobra + IS-7), we have actually made quite a few changes and improvements to the crafting events. The main point is, some people prefer the marathon style events and would rather we just make the crafting events marathon 2.0 whilst others actually prefer the crafting events, the freedom to simply play the game however you want and earn something just for playing normally as well as many who like the crafting mechanics.


We have also increased the number of events over a year so that both those that prefer Marathon events can enjoy that, whilst also having the crafting events for those that enjoy that. So one does not "replace" the other or "take up" a spot, they are both independent events with different goals to each other.

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    Ouiche on Forums - Thread - Direct

The BI is an experimental Soviet rocket-powered aircraft, designed during WWII and envisioned to become a short-range defensive interceptor. Pilots in War Thunder will have the chance to further harness the power of rocket-propelled flight by obtaining the BI as one of the top prizes for participating in the upcoming crafting event “Strategist”!


BI, vehicle type, USSR, V rank.



Pros

Outstanding climb rate



Cons

Low fuel


Insufficient fire power



More on the website!




















The War Thunder Team

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    Stona on Forums - Thread - Direct

Nowa maszyna dywizjonowa stała się dostępna - IJN Shimakaze

Powyższy rejestr zmian odzwierciedla główne zmiany w grze w ramach tej aktualizacji. Niektóre aktualizacje, dodatki i poprawki mogą nie być wymienione w dostarczonych uwagach. War Thunder jest stale ulepszany, a określone poprawki mogą być wdrażane bez aktualizacji klienta.

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    Stona on Forums - Thread - Direct

Typical example of



There is no such option like artificially boost your armour, shell penetration etc.

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    Ouiche on Forums - Thread - Direct

New squadron vehicle is now available for all players - IJN Shimakaze



Discuss it here!

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

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    Ouiche on Forums - Thread - Direct

New squadron vehicle is now available for all players - IJN Shimakaze

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


16 Sep

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Please use the correct section for the second time asking today: https://forum.warthunder.com/index.php?/forum/494-ground-forces-discussion/


This topic is not a dumping ground for whatever discussion you want to have.

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And here we go

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Generally there has been a positive response to a sound events for confirmed vehicle destruction as it helps inform the player when they have achieved a kill as well as the visual indication.


We do appreciate, it being the same as Naval is a point of contention and we may very well tweak it over time to be individual. But we currently dont plan to remove it entirely.

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Its not super different, but its still different. We were not about to just slap a razerback on it and call it quits. We want to ensure its correct.

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The Razerbacks added in this update are not the same as what the German one should be.

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As Fuzzie said most of the images seem broken. If you could fix them I can pass it along for an answer.

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    OrsonES on Forums - Thread - Direct

During WW2, years of occupation and struggle almost put an end to the French tank industry. Engineers of the French resistance kept working on their designs even in the darkest of times… but there was no hope for actual production.




After the country was liberated, though, there was an immediate drive to rebuild the industry — and by the late 1940s France got their first tank of the ARL 44 production series… and was almost ready to start the production of the AMX-13, a daring new light tank design incorporating an oscillating turret.









We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/

...

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    Ouiche on Forums - Thread - Direct

This seems to be fixed too (leo 2A5 with DM33 on M60 TTS). This was a general issue related to APFSDS. (not specific to a tank)

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There is always a need to add new vehicles. But as @Stavroforoshas already pointed out from my post yesterday. We are only barely 2 weeks after the last major update. We are not going to answer on where the upcoming vehicles will be just yet or what they will be.

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    Ouiche on Forums - Thread - Direct

Devs released a fix a few seconds ago. Don't hesitate to give some feedback, they're watching!


Thanks.



This was passed to the dev team (had a chat recently about it), i believe they're working on the issue.

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    Ouiche on Forums - Thread - Direct

Update: problem identified, devs are working on it.

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    Stona on Forums - Thread - Direct

Zmieniono parametry pancerza czołgów amerykańskich i radzieckich (otwórz tabelkę).





Zmiany w parametrach opancerzenia amerykańskich i radzieckich czołgów podstawowych




W niedawno opublikowanym rejestrze zmian aktualizacji „Ognisty Deszcz” znaleźliśmy kilka błędów w parametrach ochrony radzieckich czołgów podstawowych, podczas gdy parametry w grze były w większości ustawione poprawnie. Naprawiliśmy te problemy, a teraz przedstawiamy najnowsze wartości opancerzenia. Dodatkowo poprawiono parametry opancerzenia czołgów serii M1 Abrams.




Dla wież radzieckich czołgów podstawowych przyjęto wartości ochrony w sektorze ± 30° od osi pojazdu; oznacza to, że kiedy czołg zostanie uderzony z tych kątów, wskazana jest minimalna wartość ochrony. W przypadku trafienia z kąta kursu 0° ...

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