Enduring confrontation
Sicily (test version):
Added AI aircraft presets for rank 6 battles to those templates where it was required, as well as where the same aircraft preset was used beginning at rank V.
German aircraft in AI presets have been replaced with Italian aircraft.
All aircraft AI presets for all ranks have been changed.
The number of ground vehicles involved in the logic of the mission has been reduced in order to assess the load on the server and possibly fix errors that might arise due to a
Enduring confrontation
Sicily (test version):
Added AI aircraft presets for rank 6 battles to those templates where it was required, as well as where the same aircraft preset was used beginning at rank V.
German aircraft in AI presets have been replaced with Italian aircraft.
All aircraft AI presets for all ranks have been changed.
The number of ground vehicles involved in the logic of the mission has been reduced in order to assess the load on the server and possibly fix errors that might arise due to a
Please use already created topic to discuss battle tasks.
PS. As Thunder mentioned above, if you play on nigh time in EU/RU, add US server.
Vehicles will be changed from time to time to add more interesting dynamics to the hanger. We changed the STB-1 to the Type 74 to keep the theme with other nations.
This machine was a single prototype in reality that never saw combat, but it does in game. Just like IRL there were only 2 Maus tanks, but in game, thousands.
So for the game world, this is entirely fine. The point is to showcase interesting vehicles for that nation. Not only their production examples.
I wonder if someday, people will stop using the Rumor topic as a Wishlist topic when we already have one:
Please
Do
Not
Wishlist
Here
The Italian F-104G is already known to the devs. Its possible it can be considered in the future for a separate position than where the F-104S is.
If properly reported in the Flight Model section with sources, then yes it can be considered
I was responding to a specific post making a comparison of the game no longer being WW2 centred and Paper tanks being viable now. The two are not linked. I made no mention of the O-I here. Simply corrected a false assumption about the game.
This is incorrect. The majority of the Radkampf 90 still exists today in a museum:
This already is far more useful from a modelling and development perspective than any drawings and blueprints as museum examples are invaluable to our artists in replicating vehicles.
By comparison, all that "remains" of the O-
Just because this isn't a WW2 game anymore, doesn't mean paper tanks are now ok.
Small update: The damage mechanics been added for aircraft rockets, missiles and bombs.
A legendary combat helicopter designed to be used in high-threat environments and even behind enemy lines! Today, we're looking at the Apache.
Previously
The Centurion family
The Panther Family
The KV Family
The Panzerkampfwagen Family
The Abrams Family
The Patton Familly
The Mi-24 Family
The Chieftain Family
The Stuart Family
The Cobra Family
The M60 Family
The Tiger Family
The Sherman Famil
You can control many things through your smartphone, even your War Thunder account! The official Assistant for War Thunder mobile app for iOS and Android allows you to keep track of your battle progress and performance.
Additionally you can control your inventory, manage your squadron, use vehicle info cards and even turn your smartphone or tablet screen into a monitor for a tactical battle map!
Download Assistant for War Thunder on Google Play or the App Store.
App Store
Google Play
In the meantime we will tel
Soldiers, we invite you to take part in testing in the high-explosive action of ammunition!
This test will be conducted on the DEV-server
from March 23rd (19:00 GMT) until March 25th (07:00 GMT).
The test may be closed ahead of schedule for technical reasons.
Download the DEV-client.
About the test
During this test you will be able to try out the new damage we already described in the development blog.
The new mechanics have been introduced for HE, HEAT, HESH (missiles and shells) and APHE with a TNT equivalent equal or more than 170 grams or g