World of Warcraft

World of Warcraft Dev Tracker




15 May

An island off the coast of the Eastern Kingdoms, Tol Barad is a historic land sought-after by the leaders of the Horde and the Alliance. Its strategic, isolated location makes it an ideal stronghold from which to conduct military strikes. In World of Warcraft®: Cataclysm Classic™, a battle will be waged to seize control of this prized territory. Should you triumph, unique rewards await you. 


 The Fight for Tol Barad

Similar to Wintergrasp in Wrath of the Lich King Classic™, Tol Barad will serve as an 80 vs 80 battleground. The winning faction will gain access to a hub on Tol Barad Peninsula to complete daily quests before the next battle begins. Reachable by portals in Stormwind and Orgrimmar, or via a level-85 mage teleport or portal, Tol Barad will accept up to eighty players per faction to engage in brutal combat across the island's surface. Battles will take place every two hours ...

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    Kaivax on Forums - Thread - Direct

That is indeed the issue. Items that were deleted before the hotfixes and then restored after the hotfixes will not be affected by the hotfixes.

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    Kaivax on Forums - Thread - Direct

May 14, 2024

Cataclysm Classic

  • Fixed missing text in guildmaster’s Rank Permissions panel so that it is clear that the checkbox controls whether the guild rank is considered an officer rank.
  • Fixed an issue that would cause c*ckroach Cabins to be uninteractable, preventing the daily “Roach Coach” quest from being completed.
  • Fixed an issue that prevented players from interacting with the objects required to complete the “Would You Like Some Flies With That?” daily quest.
  • Mage
    • Fixed a problem with Focus Magic being useable while not talented into it.
    • Living Bomb critical strikes will no longer trigger Ignite. It did not trigger Ignite in original Cataclysm, as even its final detonation was considered periodic damage.
  • Shaman
    • Flametongue Totem will no longer stack with other Spell power increasing effects.
  • ...
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14 May

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    Kaivax on Forums - Thread - Direct

May 14, 2024

Dungeons

  • Azure Vault
    • Fixed an issue causing the time requirement reaching two and three chests on Mythic Keystone difficulty was lower than intended.

Items

  • Veteran and Champion track items obtained from outdoor activities should now be eligible for conversion at the Revival Catalyst. This fix is retroactive.
  • Veteran and Champion track rings, necklaces, and armor obtained from outdoor activities should now be eligible for socket upgrades. This fix is retroactive.

Mounts

  • Fixed an issue causing the Rostrum of Transformation to require level 70.

Non-player Characters

  • Cheered up Thomas Bright who was feeling a little low.

Cataclysm Classic

  • Fixed missing text in guildmaster’s Rank Permissions panel so t...
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    Kaivax on Forums - Thread - Direct

The Voidweaver changes in today’s Alpha build are experimental and were aimed at trying to resolve an issue where Void Torrent was required to make the hero talent tree work.

We hear you that the gameplay isn’t as smooth with spawning an Entropic Rift from Shadow Crash, and we will likely move it back to spawning from Void Torrent.

On Shadow Crash firing at your target instead of using a reticle: this was also an experimental change, and if we do end up moving forward with this change in place, we will provide an option to players to use a reticle through a choice node.

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    Kaivax on Forums - Thread - Direct

Wildstalker

  • Symbiotic Blooms now prioritize growing on injured targets.
  • Strategic Infusion’s chance for your periodic heals to crit is decreased to 8% (was 10%), but its duration is increased to 10 seconds (was 6 seconds).
  • Wildstalker’s Power has been updated: Rip and Ferocious Bite damage increased by 5%. Rejuvenation, Efflorescence, and Lifebloom healing increased by 10%.
  • New Talent replacing Wildstalker’s Persistence: Lethal Preservation: When you remove an effect with Soothe or Remove Corruption / Nature’s Cure, gain a combo point and heal for 4% of your maximum health. If you are at full health an injured party or raid member will be healed instead.
  • Root Network now increases the healing of all your abilities, ...
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    Kaivax on Forums - Thread - Direct

Hello Druids,

There are a couple pieces of feedback we received on Keeper of the Grove that informed today’s updates.

Keeper of the Grove

  • Dream Surge: Dream Burst damage reduced by 15%.
  • Harmony of the Grove: Force of Nature treants increase spell damage by 5% (was 3%).
  • Power of Nature now increases Force of Nature Treant melee damage by 100% (was 20%).
  • Bounteous Bloom: Each treant generates 6 Astral Power per 2 seconds (was 3 Astral Power).
  • Early Spring: Now reduces the cooldown of Force of Nature by 15 seconds (was 10 seconds).
  • Cenarius’ Might design updated: Balance: Entering Eclipse / Restoration: Casting Swiftmend increases your Haste by 8% for 6 seconds.
  • Power of ...
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    Kaivax on Forums - Thread - Direct

Hello Mistweavers!

We’ve made an update to Revival in this Alpha build that caps the amount of magical debuffs the spell can dispel off of each target.

This is mainly targeted at Battlegrounds, where Revival has been overly oppressive to other specializations that rely on magic debuffs to function. We are not expecting this to impact PvE.

Edited to add: This will not change how Revival functions with debuffs that stack multiple times, such as bursting.

Thank you for your feedback!

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    Kaivax on Forums - Thread - Direct

Hello, Death Knights–

This week’s Alpha update includes another round of changes for Death Knights – this time focused on the Frost tree. Like our last round of changes for Unholy, we looked at talents that felt more appropriate to be baseline for the spec and talents that worked better as 1 rank instead of 2. Notably, we made Fatal Fixation and Rime baseline, reduced Frostwhelp’s Aid, Enduring Strength, and cut both Cold-Blooded Rage and Invigorating Freeze and reduced their new talents to 1 rank.

The goal with the above changes is to cut down on build friction allowing for more customization as you spec through the tree. These changes alongside other talent movements and new pathing connections should help create a better experience for build variety.

We’ve also created a variety of new talents and added 2 new capstones that focus on your auto-attacks which should help give some better sustained damage outside of Pillar of Frost windows. These talents also com...

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    Kaivax on Forums - Thread - Direct

Salutations, Shamans!

This week we’re unveiling the Totemic Hero talent tree.

Totemic is centered around a replacement spell for Healing Rain and Windfury Totem called Surging Totem. The goal with this totem was to create an option that alleviates some maintenance in your rotation without adding extra abilities as well as having a meaningful new totem to pay attention to.

As you’d expect, the rest of the tree has improvements to totems in various ways and for Enhance, some extra totem summons. For this week, half of the talents have their tooltips in place but are not yet working. The keystone and capstone are fully functional for you to test.

We look forward to your feedback!

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    Kaivax on Forums - Thread - Direct

Greetings Warlocks.

Today’s Alpha update focuses on Demonology and addressing feedback received regarding how many talents were available within its specialization tree. You will see several talents removed as well as new talents being added. We’ve also reduced the number of available ranks across the talent tree.

Cooldown Alignment
We are removing all talents that reduce the cooldown of Demonology’s summon abilities and baking in those decreases baseline so that they align in a way that makes sense. These talents, along with the varying cooldowns, made playing Demonology more convoluted and difficult, especially for new players. This should free up some talent points and require less problem solving when it comes to trying to ensure your cooldowns align.

Demonic Tyrant
We are moving Summon Demonic Tyrant to the center of the Demonology tree to make it much easier to access. When we first set out to design the new tale...

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    Kaivax on Forums - Thread - Direct

Hello Warriors!

We have a few goals for this round of Mountain Thane changes.

Mountain Thane

  • Lightning Strikes: Chance for a lightning strike increased to 30% (was 25%). Lightning Strikes occur 30% more often during Avatar (was 50%).
  • Strength of the Mountain updated. Shield Slam damage increased by 10% (was 20%) and now causes Demoralizing Shout to reduce damage enemies deal to Protection Warriors by an additional 5%.
  • New Talent replacing Valarjar Training - Snap Induction: "Activating [Protection: Demoralizing Shout][Fury: Recklessness] grants a charge of Thunder Blast.”
  • Flashing Skies design updated: “Thunder Blast calls down a Lightning Strike on an enemy it hits.”
  • Steadfast as the Peaks design updated: “Stamina increased by 5%. Victory Rush increases your maximum health by 10% for 5 seconds. When this health increase expires, you heal for any amount of the original Victory Rush that healed you in exc...
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    Kaivax on Forums - Thread - Direct

We’re investigating an issue preventing raids from being open as expected.

ETA: The issue was fixed soon after this message.

Thank you for your patience.

Comment
    Linxy on Forums - Thread - Direct

Hello everyone! Here are the changes that you can find in this week’s update to The War Within Alpha:

NEW ALLIED RACE

  • Earthen and their introductory questline are now available to test.

CLASSES

  • The following Hero Talents are available for playtesting in Public Alpha 5:
    • SHAMAN
      • Totemic (Enhancement/Restoration)
        • Totemics excel at unlocking the full power of their totems, strengthening their totems and gaining access to new ones. They have honed their imbuement skills to further improve their combat capabilities.
  • DEATH KNIGHT
    • Frost
      • New Talent: Shattered Frost – When Frost Strike consumes 5 Razorice stacks, it deals 50% of the damage deal to nearby enemies. Deals reduced damage beyond 8 targets. Available as a capstone talent after Shattering Blade.
      • New Tale...
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    Kaivax on Forums - Thread - Direct

Starting Today
1:00 p.m. PDT (4:00 p.m. EDT)

We’ll see you on the Cataclysm Beta PvE realm for raid testing.

Please feel free to leave any feedback you have about in-raid content here.

Thank you!

“Mglrmglmglmgl mmgr a new mmmurlok transmog for mmmm mrrrggk n uuua!”

That’s Nerglish for “the murloc gods have blessed us with a new murloc transmog for good magic and honor,” and they certainly have! For the ultimate coziness, romp around in the Green Snugglefin Murloc Romper (which includes both the Happy and Angry Hood variants) on your adventures around Azeroth.

...

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From now until May 27, 2024, immerse your collection in swampy fun with a new bundle deal—the Mrlgrl Pack.

Grab the best amphibious accessories and fashion World of Warcraft® has to offer—filled with goodies to make you gurgle, “Aaaaaughibbrgubugbugrguburgle”!

For the ardent collector of all things murloc, the Mrlgrl Pack contains:

  • Green Snugglefin Murloc Romper which includes both the Happy and Angry Hood variants.
  • Baby Murloc Satch’Shells 
  • Murkmorpher Toy 
  • Murkastrasza Pet 

...

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13 May

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    Linxy on Forums - Thread - Direct

Hello! We updated the Dark Heart patch notes with the following changes:

DUNGEONS AND RAIDS

  • The lockouts for the following raids in Mists of Pandaria content now reset each day, for both Dragonflight and WoW Remix characters:
    • Normal and Heroic 10-player Mogu’shan Vaults, Heart of Fear, Terrace of Endless Spring, and Throne of Thunder.
    • Normal and Heroic 10-30 player Siege of Orgrimmar
    • Mythic 20-player Siege of Orgrimmar
    • Raid lockouts will return to a weekly cadence after WoW Remix closes.
  • Battle for Azeroth raid mechanics which block legacy encounter completion for small groups have been adjusted to be more permissive. Groups of five or fewer players should no longer be blocked by mechanics that cannot be completed at that raid size.

Cataclysm Classic™ provides seven new zones to explore, nine new dungeons, and more beginning May 20 at 3:00 pm PDT globally. May 28 also introduces the start of a new PvP Season, followed by the opening of three raid dungeons on May 30 at 3:00 pm PDT globally. Take a journey into the shattered lands and plumb the depths of what this classic experience has to offer.

Here’s what’s in store:

  • Seven New Zones: Kezan (now live), Gilneas (now live), Mount Hyjal, Vashj’ir, Twilight Highlands, Uldum, Deepholm
  • Nine New Dungeons: Blackrock Caverns, Throne of the Tides, Vortex Pinnacle, The Stonecore, The Lost City of Tol’vir, The Halls of Origination, Grim Batol, Heroic Deadmines, and Heroic...
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10 May

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    Linxy on Forums - Thread - Direct

May 10, 2024

Classes

  • Warlock
    • Fixed an issue where the scaling of Inferno would become reduced when Rain of Fire affected more than 5 targets.

Dungeons

  • Dawn of the Infinite end bosses should now drop Awakened Crests.

Mounts

  • Taivan awoos when summoned, like a good boy.

Non-player Characters

  • Kessa, the Personal Tabard Vendor located in Valdrakken should now be available to all alts after completing the questline to unlock the personal tabard.

Professions

  • Tailoring
    • Fixed a bug where Blue Silken Lining was not granting more mastery for equipping a second item embellished with Blue Silken Lining while the buff was already active.

Quests

  • Fixed ...
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