World of Warcraft

World of Warcraft Dev Tracker




19 Jun

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    Linxy on Forums - Thread - Direct

Hello Warlocks.

This beta build contains several changes that have been implemented based off feedback we received over the past few weeks. Before we dive into those though, we wanted to thank you for the bug reports that have been sent in. We are continually working through those reports so expect fixes in this build and future builds.

Without further ado, let’s get into some of the changes you’ll see for Warlock in this beta build.

Demonology

We’ve redesigned Doom to be passive, like the seasons 3 and 4 tier set bonus in Dragonflight. The primary reason for this change is to reduce the increased number of actions per minute we observed during playtesting. Additionally, Demonology has a lot of plates to spin as it is, a...

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    Linxy on Forums - Thread - Direct

Hello everyone! Here are this week’s updates to the War Within Beta.

NEW FEATURES

  • WARBANDS
    • Known Issue: A Warband conversion popup may appear when you log in, however Warband conversion is not yet implemented for Beta characters.
  • CROSS-REALM GUILDS
    • Guild functionality has been extended to allow for recruitment and management of Guild members across all realms in their respective regions.
      • Developer’s note: Guild banks are currently restricted to the realm the Guild is located on for initial testing. Guild bank functionality will be included in a future Beta release.
        To facilitate testing we have spun up an additional level-up realm, “Turnip’s Delight”, so players can create Guilds and invite members across multiple realms in their region.

CLASSES

  • DEATH KNI...
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18 Jun

Comment
    Linxy on Forums - Thread - Direct

Hello testers.

The War Within Pre-Expansion PTR is now live and ready for testing! Please keep the following in mind upon logging in:

Please be patient. The Warband conversion may take some time:

  • Your account may take several minutes to gather and convert all characters on first log in.
  • Not-yet-implemented: There will be a dialog letting you know your characters are being added to a Warband.

When we open the servers for log-in on June 18, please reply to this thread and let us know your feedback, along with the answers to the following questions:

  • For any achievements that are newly account wide, did they combine correctly across your characters?
  • Did your Dragonflight reputation progress combine correctly (furthest progress on any character)?
  • Do you have flight paths from all your merged characters?
Comment
    Linxy on Forums - Thread - Direct
  • MONK
    • Many talents have moved locations or have had their pathing updated.
    • New Talent: Crashing Momentum – Targets you Roll through are snared by 40% for 5 seconds.
    • New Talent: Bounding Agility – Roll and Chi Torpedo travel a small distance further.
    • New Talent: Wind’s Reach – The range of Disable is increased by 5 yards. The duration of Crashing Momentum is increased by 3 seconds and its snare now reduces movement speed by an additional 20%.
    • New Talent: Ancient Arts – Reduces the cooldown of Paralysis by 8/15 seconds and the cooldown of Leg Sweep by 5/10 seconds.
    • New Talent: Jade Walk – While out of combat, your movement speed is increased by 15%.
    • New Talent: Pressure Points – Paralysis now removes all Enrage effects from its target.
    • New Talent: Energy Transfer – Successfully interrupting an enemy reduces the cooldown of Paralysis and Roll by 5 seconds.
    • New Talent: Quick Footed – ...
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    Linxy on Forums - Thread - Direct

The War Within Pre-Expansion PTR Development Notes

NEW FEATURES

  • WARBANDS
    • Expand the potential of your alts with account-wide progression across your family of characters on your Battle.net account, regardless of their Faction. Share Warband Bank access, War Within Renown, achievements, collections and more.
      • Warbands will be converted upon login and may take some time. Please be patient.
        • Your account may take several minutes to gather and convert all characters on first log in.
        • Not-yet-implemented: There will be a dialog letting you know your characters are being ...
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Frenemies Pack

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17 Jun

Queen Regent Moira Thaurissan is exhausted. Her son, Dagran II, is rapidly coming of age and stands to inherit leadership of both the Dark Iron and Bronzebeard Clans. But Dagran is bookish and odd: He would easily choose the company of his library over leadership. Can Moira inspire her son to take up his birthright, or will her fears for his future—and the future of the clans—prove true?

Among all the great craggy, unfeeling boulders of our people, Dagran was always my flower.

For all the good it ever did him. Or me.

Few can imagine what it costs a gentle soul to grow up a dwarf. It may even be worse than to come into this world saddled with the soul of a daughter instead of a son. That one singular roll of the bones determined much of my life before my fist first found my mother’s braid. My body robbed me blind with its first breath: it was a girl’s, and therefore not what my father wanted.

I am ...

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14 Jun

Comment
    Linxy on Forums - Thread - Direct

Hello everyone. We’ve ran into some hiccups the Warband conversion and have to push the PTR testing date an extra day to June 18. We’ll be sure to keep you posted if anything changes.

Please continue to keep copying your characters until June 18 in the meantime. Thank you!

Comment
    Linxy on Forums - Thread - Direct

We’re running into issues with queueing for Deephaul Ravine on it’s own and have to reschedule the new battleground’s test to a later date. Please continue to queue for Rated Battleground Blitz for the rest of the PvP with the Blues testing period.

Comment
    Linxy on Forums - Thread - Direct

PvP with the Blues is underway with playtesting the new rated solo queue battleground mode, Rated Battleground Blitz.

Please leave your feedback on this content in their designated feedback thread:

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    Linxy on Forums - Thread - Direct

PvP with the Blues is underway with playtesting the new rated solo queue battleground mode, Rated Battleground Blitz!

Rated Battleground Blitz

Rated Battleground Blitz is the rated version of the Battleground Blitz Brawl that came in the Embers of N...

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    Linxy on Forums - Thread - Direct

PvP with the Blues is underway with playtesting the new battleground, Deephaul Ravine.

Deephaul Ravine

Deephaul Ravine is themed in The Ringing Deeps where the Foreman Uzjax and Architect Ruffious are tasked with collecting as much valuable ore, gems, and crystals fo...

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Comment
    Linxy on Forums - Thread - Direct

Hi everyone!

Thank you so much for the great feedback so far. We are looking at improving Brann’s survivability and usefulness throughout the delves. It is also a bug that enemies respawn. Aside from some exceptions, once something is dead in a delve it should stay dead. We’ll also be reviewing tuning for different classes, along with improvements to the pain points that have been mentioned here within certain scenarios.

Thanks again, and please keep the feedback coming!

Catch up on all the latest World of Warcraft news from the last week!


World of Warcraft®: The War Within™ Goes Live August 26!

Help defend Azeroth from the shadows below when World of Warcraft: The War Within™ launches on August 26 at 3:00 p.m. PDT worldwide. Heed the call and take your place in the opening chapter of the Worldsoul Saga™, a thrilling trilogy that begins in the depths of Khaz Algar.

Rally together to battle against malevolent forces and lurking perils. Traverse through four expansive new zones, take on dangerous dungeons and raids, uncover the secrets within Delves alongside an NPC companion— either alone or with friends—, and unlock the Earthen, a new playable race, discover new Hero Talents, embrace the Warbands system, and more!

...

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    Linxy on Forums - Thread - Direct

June 13, 2024

Achievements

  • Fixed an issue causing some achievement-related creatures to despawn in Amirdrassil, the Dream’s Hope.
Comment
    Linxy on Forums - Thread - Direct

June 13, 2024

Cataclysm Classic

  • Race change, faction change, and paid server transfer cooldowns reduced to 3 days (was 30 days).
  • Magmaw will no longer fall backwards during Impale, preventing players from doing damage.
  • Fixed an issue where the Horde team was getting less resource points per tick with three locations captured in the Eye of the Storm, than the Alliance team would in the same situation.
  • Improved combat logging of certain effects.
  • Death Knight
    • Death Coil will no longer critically heal for 300% of the normal value, instead of the intended 200%.
  • Rogue
    • Vendetta no longer persists on the target when the Rogue specs out of the talent.

13 Jun

Post
    Linxy on Forums - Thread - Direct

Greetings Cataclysm Classic adventurers.

We’ve recently deployed a hotfix that reduces the cooldowns for race change, faction change, and paid server transfer on Cataclysm Classic realms from 30 days, down to 3 days (72 hours) to match these services on modern realms. This change also applies retroactively, so for those who are currently on a cooldown after initiating these services within the past 30 days, expect your cooldown to be completed after 3 days from when the service began.

Comment
    Linxy on Forums - Thread - Direct

We are working on fixing an issue that’s preventing groups from entering a delve together. This will be fixed in an upcoming build.

Comment
    Linxy on Forums - Thread - Direct

Thank you for your reports. We’re working on a fix for the upgrade issue that will require realm restarts. We expect restarts to happen tonight for EU realms and tomorrow morning for US realms.

Comment
    Linxy on Forums - Thread - Direct

June 12, 2024

Cataclysm Classic

  • Druid
    • Balance
      • Developer’s note: We noticed that Balance druid gameplay was seeing a trend towards sitting in Solar and trying not to leave it, especially in Multi-DoT situations. Not engaging with a decent chunk of your core rotation to stay in Solar Eclipse is not a playstyle that we nor the original developers had intended, so we released a change last week that was aimed at preventing mastery snapshotting pre-pull by resetting Eclipse when engaging a boss.
        We understand this could be a damage reduction in many scenarios and to address this, Insect Swarm now deals Spellstorm (Arcane/Nature) damage so it can now benefit from Lunar Eclipse. This means that when you end up in Lunar Eclipse, you will still be buffing your two core DoTs. We estimate this change to be about a 15% damage increase to Insect Swarm, which is typically a Balance...
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