Hello! Chucklefish team member here. I might be a bit bias, but in terms of broader changes from WG1 to WG2, the team at Robotality have really aimed to address the accessibility (incl.
difficulty), pacing, and mission length in the sequel.
I think if you were finding later missions more tricky you'll have a better time with the changes in WG2. There's also a 'undo' turn button, you can skip scenes, and we think you'll find the campaign missions themselves are snappier.
Other changes include..:
Hey everyone!
Today we're excited to share the new key art for Wargroove 2, created by artist Justin Chan! To celebrate the occasion we've decided to extend the Steam Next Fest demo for another 48hrs too, giving you even more time to lead that Conquest to victory!
Enjoy, folks :)
Full devblog here: ...
Read more External link →Welcome back to Wargroove! Mangs & Wanderbots both did a Lets Play series. And a few days ago Retromation uploaded a video on the WG2 demo :)
Hi everyone!
Today we’re sharing a mini blog update to reveal our fantastic new key art for Wargroove 2! To celebrate, we’re also extending the Steam Next Fest demo for 48 hours. That means you have until 6pm BST on Wednesday 28th June to download the demo, and play the updated Conquest mode and Multiplayer maps. Enjoy folks!
This time we’ve teamed up with Vancouver-based artist, ...
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