Wargroove

Wargroove Dev Tracker




06 Dec

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Thanks for flagging this issue - we're looking into it!


04 Dec

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Thanks for picking up Wargroove 2! If you haven't joined the official Discord already it's a great place to chat to the community and there are matchmaking channels and map design threads.


30 Nov

v1.2.5 is now LIVE on PC & Switch (it's a bigg'un)

Adds Multiplayer player ranking + other quickplay changes, balancing changes, and lots of important bugfixes.

Hi folks!

For this one we wanted to focus on improving Wargroove 2's Multiplayer experience, balancing updates, and fixing a lot of important bugs.

We're introducing player ranking, which is used in matchmaking. All players will start at 1200, and then this rating will change following each match. We can't wait to see you all climb the ranks!

Some important notes as we go into this new version:

If you were playing the update on the Preview b...

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Hi everyone!

Wargroove 2’s v1.2.5 “Multiplayer Ranking Update” is now live on PC & Switch. If you’re in the Discord you’ll know this one has been a while in the making, and full of some highly requested updat...

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13 Nov

Comment

Originally posted by Ithanel

I'm having the same issue plus one more. Let me try to add in some details:

Some specs first:
- I'm playing on the Switch with double trouble
- I opened the TCP ports in my router mentioned here: https://portforward.com/wargroove/
- While testing I also temporarily opened all ports, still got the errors

As for the "connection to server was interrupted"-bug:
- it doesn't happen for every selected Map. If i switch to the second Tab before the maps were loaded, i actually didn't get the error for the first map (called "Castaway Companions") (I'm playing in german, there the second Tab is called "Stöbern"). Then I am able to even start downloading.
- As soon as I scroll to the next map ("World Conquest"), the error is thrown again. Or to be precise, some seconds after, i guess when an error is thrown that it can't read the map data.
- If i switch to "Stöbern...

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Servers updated again today and working ok our side. Can you confirm if you're still having issues?


09 Nov

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We're working on an update at the moment which addresses multiplayer - it's currently in testing, and we'll have more news for you soon!

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We're working on an update at the moment which addresses multiplayer - it's currently in testing, and we'll have more news for you soon!


02 Nov

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Hi there, we have updated the server and custom content should now be shareable. Please let us know if you're still having issues accessing custom content!


19 Oct

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Noted! Thank you for flagging this :)


18 Oct


05 Oct

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Wargroove's Official Discord has specific chats set up for matchmaking and competitive play - come join! https://discord.gg/wargroove

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Hi folks!

Caoimhe here, Senior Producer on Wargroove 2! After 3 years of development, I’m happy to let you all know that Wargroove 2 is out now on PC & Nintendo Switch!

We’re so happy to be bringing you a whole host of new content including new factions, stories, units, in-depth editor tools, and our brand-new roguelike mode, Conqu... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Oct


26 Sep

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Hello! Chucklefish team member here. I might be a bit bias, but in terms of broader changes from WG1 to WG2, the team at Robotality have really aimed to address the accessibility (incl.
difficulty), pacing, and mission length in the sequel.

I think if you were finding later missions more tricky you'll have a better time with the changes in WG2. There's also a 'undo' turn button, you can skip scenes, and we think you'll find the campaign missions themselves are snappier.

Other changes include..:

  • New Commanders & Factions
  • New tiered groove system where you can 'supercharge' your groove and strategically wait to use the 2nd tier
  • 3 interwoven Campaign stories.
  • New roguelike mode - Conquest!
  • 5 new unit types to master.
  • Level-up an ordinary unit with groove-like abilities by picking up items.
  • Battle after dark with new night mode.
  • New & improved map, campaign & cutscene editors
  • ...
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14 Sep

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    Keevahh on Steam - Thread - Direct
Exciting news!
Wargroove 2, is set to march on to PC and Nintendo Switch October 5th 2023. And even better, pre-orders have commenced with a 20% discount here on Steam and in the Nintendo Europe and America eShops!

For a sneak peek into the action-packed world of Wargroove 2 and an exclusive look at the new faction, the Faahri Republic, check out the official announcement trailer.




Wargroove 2 takes all the elements players adored in the original game - the charming pixel art, the big-brain turn-based combat - and amps it up several notches. Say hello to 2 new playable factions, meet new Commanders, and brace yourself to embark on three new interlacing campaigns: Breaking Grounds, Rising Tides and Dark Skies.

We also revealed the latest faction coming to Wargroove 2: The Faahri Republic. A natio... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Wassup Groove Gang,

Exciting news!
During the September Nintendo Direct we announced that the much-awaited sequel to our beloved turn-based strategy game, Wargroove 2, is set to march on to PC and Nintendo Switch October 5th 2023. And even better, ...

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24 Aug

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Hey folks!

Hello I’m Simon from Robotality, one of the development leads on Wargro...

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