We are aware, and we'll have updates to the zone when we launch 1.0 on October 21st.
Originally posted by nickwithtea: Just wanted to add the lock on feedback only applies to controllers, no lock on mechanic with mouseYou can lock on using a mouse by clicking the middle mouse button.
Originally posted by nickwithtea: Hey thanks for the info! Haha I'm on the same boat here. Can barely play once a week, steam deck has really helped with that especially while traveling.
I love the idea of A RPG/JRPG but haven't played many which do it "right' was excited when I saw this was one SP/co-op.
Originally posted by Irot Noot: It takes a lot fewer people to make a single player game than a live service pseudo MMO. Their employee restructuring is merely a reflection of them changing the type of game they are making.Unfortunately, this mixed with the current state of the industry and the lack of money flowing to indie studios like ourselves are why we are here right now. We would love to bring some of those people back if we’re able to grow Wayfinder post launch. The full version of Wayfinder will release as scheduled on October 21st.
Originally posted by John G.A.: Will there be more than one save slot in 1.0?That'll come with the post 1.0 update with Mod support and a new mode.
Originally posted by Stornholio: Hey guys,Can you post your DXDIAG? I run the game in 4k and my other monitor is 2k and have no issues.
trying to run in 4k, but whenever i try to go there, everything scales up and doesnt fit the screen anymore. It's not a Screen-Issue, everything else runs perfectly fine in 4k. Does this game have issues with Multi-Screen setups?
Originally posted by Gynosaur: Yeah, that's my big thing too.Read more
Solid, I love the game and the direction you guys have taken since the big shift has been great to see. But I also think character nerfs are confusing and unfun in a non-competitive and primarily single payer game. Specifically, the recent Niss changes have been a terrible disappointment for me. She's my favorite character by a mile and she's so different now that it feels like she's bugged. Umbral Aura isn't firing consistently even when the screen is full of enemies. Was a cooldown added? Her ability damage is also so much weaker now that something like Wingrave's Righteous Strike (which recharges super-fast and heals lol) seems to hit harder even with around 30% less AP...
Originally posted by TheReayning: Love the artstyle and weighty combat, hopefully they add a bit more complexity to the system. For the gear, besides Awakening, is there any way to enhance or is it just by finding new gear? Echoes is a very cool system too. Great Job Devs on the turnaround.Appreciate the kind words. Don’t forget to leave us a review once you feel you’ve played enough. They really do help.